H.264: eliminate non-transposed scantable support.
It was an ugly hack to begin with and didn't give any performance. NOTE: this patch opens up some future simplifications to be made (such as removing some of the scantables from H264Context) but doesn't take advantage of them yet. Originally committed as revision 26329 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -687,7 +687,6 @@ static void free_tables(H264Context *h){
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static void init_dequant8_coeff_table(H264Context *h){
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int i,q,x;
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const int transpose = (h->h264dsp.h264_idct8_add != ff_h264_idct8_add_c); //FIXME ugly
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h->dequant8_coeff[0] = h->dequant8_buffer[0];
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h->dequant8_coeff[1] = h->dequant8_buffer[1];
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@ -701,7 +700,7 @@ static void init_dequant8_coeff_table(H264Context *h){
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int shift = div6[q];
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int idx = rem6[q];
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for(x=0; x<64; x++)
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h->dequant8_coeff[i][q][transpose ? (x>>3)|((x&7)<<3) : x] =
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h->dequant8_coeff[i][q][(x>>3)|((x&7)<<3)] =
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((uint32_t)dequant8_coeff_init[idx][ dequant8_coeff_init_scan[((x>>1)&12) | (x&3)] ] *
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h->pps.scaling_matrix8[i][x]) << shift;
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}
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@ -710,7 +709,6 @@ static void init_dequant8_coeff_table(H264Context *h){
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static void init_dequant4_coeff_table(H264Context *h){
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int i,j,q,x;
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const int transpose = (h->h264dsp.h264_idct_add != ff_h264_idct_add_c); //FIXME ugly
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for(i=0; i<6; i++ ){
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h->dequant4_coeff[i] = h->dequant4_buffer[i];
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for(j=0; j<i; j++){
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@ -726,7 +724,7 @@ static void init_dequant4_coeff_table(H264Context *h){
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int shift = div6[q] + 2;
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int idx = rem6[q];
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for(x=0; x<16; x++)
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h->dequant4_coeff[i][q][transpose ? (x>>2)|((x<<2)&0xF) : x] =
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h->dequant4_coeff[i][q][(x>>2)|((x<<2)&0xF)] =
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((uint32_t)dequant4_coeff_init[idx][(x&1) + ((x>>2)&1)] *
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h->pps.scaling_matrix4[i][x]) << shift;
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}
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@ -1597,31 +1595,19 @@ static int init_poc(H264Context *h){
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*/
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static void init_scan_tables(H264Context *h){
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int i;
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if(h->h264dsp.h264_idct_add == ff_h264_idct_add_c){ //FIXME little ugly
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memcpy(h->zigzag_scan, zigzag_scan, 16*sizeof(uint8_t));
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memcpy(h-> field_scan, field_scan, 16*sizeof(uint8_t));
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}else{
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for(i=0; i<16; i++){
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for(i=0; i<16; i++){
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#define T(x) (x>>2) | ((x<<2) & 0xF)
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h->zigzag_scan[i] = T(zigzag_scan[i]);
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h-> field_scan[i] = T( field_scan[i]);
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h->zigzag_scan[i] = T(zigzag_scan[i]);
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h-> field_scan[i] = T( field_scan[i]);
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#undef T
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}
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}
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if(h->h264dsp.h264_idct8_add == ff_h264_idct8_add_c){
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memcpy(h->zigzag_scan8x8, ff_zigzag_direct, 64*sizeof(uint8_t));
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memcpy(h->zigzag_scan8x8_cavlc, zigzag_scan8x8_cavlc, 64*sizeof(uint8_t));
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memcpy(h->field_scan8x8, field_scan8x8, 64*sizeof(uint8_t));
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memcpy(h->field_scan8x8_cavlc, field_scan8x8_cavlc, 64*sizeof(uint8_t));
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}else{
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for(i=0; i<64; i++){
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for(i=0; i<64; i++){
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#define T(x) (x>>3) | ((x&7)<<3)
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h->zigzag_scan8x8[i] = T(ff_zigzag_direct[i]);
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h->zigzag_scan8x8_cavlc[i] = T(zigzag_scan8x8_cavlc[i]);
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h->field_scan8x8[i] = T(field_scan8x8[i]);
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h->field_scan8x8_cavlc[i] = T(field_scan8x8_cavlc[i]);
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h->zigzag_scan8x8[i] = T(ff_zigzag_direct[i]);
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h->zigzag_scan8x8_cavlc[i] = T(zigzag_scan8x8_cavlc[i]);
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h->field_scan8x8[i] = T(field_scan8x8[i]);
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h->field_scan8x8_cavlc[i] = T(field_scan8x8_cavlc[i]);
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#undef T
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}
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}
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if(h->sps.transform_bypass){ //FIXME same ugly
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h->zigzag_scan_q0 = zigzag_scan;
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@ -33,24 +33,24 @@ static av_always_inline void idct_internal(uint8_t *dst, DCTELEM *block, int str
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block[0] += 1<<(shift-1);
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for(i=0; i<4; i++){
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const int z0= block[0 + block_stride*i] + block[2 + block_stride*i];
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const int z1= block[0 + block_stride*i] - block[2 + block_stride*i];
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const int z2= (block[1 + block_stride*i]>>1) - block[3 + block_stride*i];
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const int z3= block[1 + block_stride*i] + (block[3 + block_stride*i]>>1);
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block[0 + block_stride*i]= z0 + z3;
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block[1 + block_stride*i]= z1 + z2;
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block[2 + block_stride*i]= z1 - z2;
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block[3 + block_stride*i]= z0 - z3;
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}
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for(i=0; i<4; i++){
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const int z0= block[i + block_stride*0] + block[i + block_stride*2];
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const int z1= block[i + block_stride*0] - block[i + block_stride*2];
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const int z2= (block[i + block_stride*1]>>1) - block[i + block_stride*3];
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const int z3= block[i + block_stride*1] + (block[i + block_stride*3]>>1);
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block[i + block_stride*0]= z0 + z3;
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block[i + block_stride*1]= z1 + z2;
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block[i + block_stride*2]= z1 - z2;
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block[i + block_stride*3]= z0 - z3;
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}
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for(i=0; i<4; i++){
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const int z0= block[0 + block_stride*i] + block[2 + block_stride*i];
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const int z1= block[0 + block_stride*i] - block[2 + block_stride*i];
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const int z2= (block[1 + block_stride*i]>>1) - block[3 + block_stride*i];
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const int z3= block[1 + block_stride*i] + (block[3 + block_stride*i]>>1);
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dst[i + 0*stride]= cm[ add*dst[i + 0*stride] + ((z0 + z3) >> shift) ];
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dst[i + 1*stride]= cm[ add*dst[i + 1*stride] + ((z1 + z2) >> shift) ];
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dst[i + 2*stride]= cm[ add*dst[i + 2*stride] + ((z1 - z2) >> shift) ];
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@ -76,37 +76,6 @@ void ff_h264_idct8_add_c(uint8_t *dst, DCTELEM *block, int stride){
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block[0] += 32;
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for( i = 0; i < 8; i++ )
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{
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const int a0 = block[0+i*8] + block[4+i*8];
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const int a2 = block[0+i*8] - block[4+i*8];
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const int a4 = (block[2+i*8]>>1) - block[6+i*8];
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const int a6 = (block[6+i*8]>>1) + block[2+i*8];
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const int b0 = a0 + a6;
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const int b2 = a2 + a4;
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const int b4 = a2 - a4;
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const int b6 = a0 - a6;
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const int a1 = -block[3+i*8] + block[5+i*8] - block[7+i*8] - (block[7+i*8]>>1);
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const int a3 = block[1+i*8] + block[7+i*8] - block[3+i*8] - (block[3+i*8]>>1);
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const int a5 = -block[1+i*8] + block[7+i*8] + block[5+i*8] + (block[5+i*8]>>1);
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const int a7 = block[3+i*8] + block[5+i*8] + block[1+i*8] + (block[1+i*8]>>1);
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const int b1 = (a7>>2) + a1;
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const int b3 = a3 + (a5>>2);
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const int b5 = (a3>>2) - a5;
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const int b7 = a7 - (a1>>2);
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block[0+i*8] = b0 + b7;
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block[7+i*8] = b0 - b7;
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block[1+i*8] = b2 + b5;
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block[6+i*8] = b2 - b5;
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block[2+i*8] = b4 + b3;
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block[5+i*8] = b4 - b3;
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block[3+i*8] = b6 + b1;
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block[4+i*8] = b6 - b1;
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}
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for( i = 0; i < 8; i++ )
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{
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const int a0 = block[i+0*8] + block[i+4*8];
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@ -129,6 +98,37 @@ void ff_h264_idct8_add_c(uint8_t *dst, DCTELEM *block, int stride){
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const int b5 = (a3>>2) - a5;
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const int b7 = a7 - (a1>>2);
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block[i+0*8] = b0 + b7;
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block[i+7*8] = b0 - b7;
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block[i+1*8] = b2 + b5;
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block[i+6*8] = b2 - b5;
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block[i+2*8] = b4 + b3;
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block[i+5*8] = b4 - b3;
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block[i+3*8] = b6 + b1;
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block[i+4*8] = b6 - b1;
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}
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for( i = 0; i < 8; i++ )
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{
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const int a0 = block[0+i*8] + block[4+i*8];
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const int a2 = block[0+i*8] - block[4+i*8];
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const int a4 = (block[2+i*8]>>1) - block[6+i*8];
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const int a6 = (block[6+i*8]>>1) + block[2+i*8];
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const int b0 = a0 + a6;
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const int b2 = a2 + a4;
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const int b4 = a2 - a4;
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const int b6 = a0 - a6;
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const int a1 = -block[3+i*8] + block[5+i*8] - block[7+i*8] - (block[7+i*8]>>1);
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const int a3 = block[1+i*8] + block[7+i*8] - block[3+i*8] - (block[3+i*8]>>1);
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const int a5 = -block[1+i*8] + block[7+i*8] + block[5+i*8] + (block[5+i*8]>>1);
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const int a7 = block[3+i*8] + block[5+i*8] + block[1+i*8] + (block[1+i*8]>>1);
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const int b1 = (a7>>2) + a1;
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const int b3 = a3 + (a5>>2);
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const int b5 = (a3>>2) - a5;
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const int b7 = a7 - (a1>>2);
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dst[i + 0*stride] = cm[ dst[i + 0*stride] + ((b0 + b7) >> 6) ];
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dst[i + 1*stride] = cm[ dst[i + 1*stride] + ((b2 + b5) >> 6) ];
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dst[i + 2*stride] = cm[ dst[i + 2*stride] + ((b4 + b3) >> 6) ];
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