indeo3: Eliminate use of long.
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@ -149,13 +149,13 @@ static av_cold void iv_free_func(Indeo3DecodeContext *s)
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}
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struct ustr {
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long xpos;
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long ypos;
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long width;
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long height;
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long split_flag;
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long split_direction;
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long usl7;
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int xpos;
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int ypos;
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int width;
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int height;
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int split_flag;
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int split_direction;
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int usl7;
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};
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@ -203,12 +203,12 @@ struct ustr {
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static void iv_Decode_Chunk(Indeo3DecodeContext *s,
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uint8_t *cur, uint8_t *ref, int width, int height,
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const uint8_t *buf1, long cb_offset, const uint8_t *hdr,
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const uint8_t *buf1, int cb_offset, const uint8_t *hdr,
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const uint8_t *buf2, int min_width_160)
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{
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uint8_t bit_buf;
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unsigned long bit_pos, lv, lv1, lv2;
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long *width_tbl, width_tbl_arr[10];
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unsigned int bit_pos, lv, lv1, lv2;
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int *width_tbl, width_tbl_arr[10];
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const signed char *ref_vectors;
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uint8_t *cur_frm_pos, *ref_frm_pos, *cp, *cp2;
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uint32_t *cur_lp, *ref_lp;
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@ -982,7 +982,7 @@ static int iv_decode_frame(AVCodecContext *avctx,
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Indeo3DecodeContext *s = avctx->priv_data;
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unsigned int image_width, image_height,
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chroma_width, chroma_height;
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unsigned long flags, cb_offset, data_size,
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unsigned int flags, cb_offset, data_size,
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y_offset, v_offset, u_offset, mc_vector_count;
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const uint8_t *hdr_pos, *buf_pos;
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