sonic: use M_SQRT2

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2011-05-04 17:20:49 +02:00
parent f8d8d2e235
commit 8477e63d3c

View File

@ -701,7 +701,7 @@ static int sonic_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
}
energy2 = sqrt(energy2/(s->channels*s->block_align));
energy1 = sqrt(2.0)*energy1/(s->channels*s->block_align);
energy1 = M_SQRT2*energy1/(s->channels*s->block_align);
// increase bitrate when samples are like a gaussian distribution
// reduce bitrate when samples are like a two-tailed exponential distribution