Make the h264 loop filter bit depth aware.
Preparatory patch for high bit depth h264 decoding support. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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						Ronald S. Bultje
					
				
			
			
				
	
			
			
			
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							87ce8b495f
						
					
				
				
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					44ca80df34
				
			@@ -101,9 +101,10 @@ static const uint8_t tc0_table[52*3][4] = {
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};
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static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h) {
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    const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    const int alpha = alpha_table[index_a];
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    const int beta  = beta_table[qp + h->slice_beta_offset];
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    const int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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@@ -118,9 +119,10 @@ static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t
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    }
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}
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static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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    const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    const int alpha = alpha_table[index_a];
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    const int beta  = beta_table[qp + h->slice_beta_offset];
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    const int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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@@ -136,9 +138,10 @@ static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t
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}
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static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int16_t bS[7], int bsi, int qp ) {
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    int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    int alpha = alpha_table[index_a];
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    int beta  = beta_table[qp + h->slice_beta_offset];
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    int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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@@ -153,9 +156,10 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
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    }
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}
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static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, int16_t bS[7], int bsi, int qp ) {
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    int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    int alpha = alpha_table[index_a];
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    int beta  = beta_table[qp + h->slice_beta_offset];
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    int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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@@ -171,9 +175,10 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
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}
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static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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    const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    const int alpha = alpha_table[index_a];
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    const int beta  = beta_table[qp + h->slice_beta_offset];
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    const int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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@@ -189,9 +194,10 @@ static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t
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}
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static void av_always_inline filter_mb_edgech( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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    const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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    const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
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    const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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    const int alpha = alpha_table[index_a];
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    const int beta  = beta_table[qp + h->slice_beta_offset];
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    const int beta  = beta_table[qp - qp_bd_offset + h->slice_beta_offset];
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    if (alpha ==0 || beta == 0) return;
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    if( bS[0] < 4 ) {
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