Fix out of bound reads due to integer overflow in the ADPCM IMA Electronic Arts EACS decoder.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -641,10 +641,11 @@ static int adpcm_decode_frame(AVCodecContext *avctx,
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buf_size -= 128;
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}
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break;
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case CODEC_ID_ADPCM_IMA_EA_EACS:
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case CODEC_ID_ADPCM_IMA_EA_EACS: {
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unsigned header_size = 4 + (8<<st);
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samples_in_chunk = bytestream_get_le32(&src) >> (1-st);
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if (samples_in_chunk > buf_size-4-(8<<st)) {
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if (buf_size < header_size || samples_in_chunk > buf_size - header_size) {
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src += buf_size - 4;
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break;
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}
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@ -659,6 +660,7 @@ static int adpcm_decode_frame(AVCodecContext *avctx,
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*samples++ = adpcm_ima_expand_nibble(&c->status[st], *src&0x0F, 3);
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}
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break;
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}
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case CODEC_ID_ADPCM_IMA_EA_SEAD:
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for (; src < buf+buf_size; src++) {
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*samples++ = adpcm_ima_expand_nibble(&c->status[0], src[0] >> 4, 6);
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