rawdec: only allocate a full-frame size buffer if it actually will
be used, place palette buffer in the context to simplify this. Originally committed as revision 25163 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -29,6 +29,7 @@
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#include "libavutil/intreadwrite.h"
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typedef struct RawVideoContext {
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uint32_t palette[AVPALETTE_COUNT];
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unsigned char * buffer; /* block of memory for holding one frame */
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int length; /* number of bytes in buffer */
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int flip;
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@ -81,15 +82,18 @@ static av_cold int raw_init_decoder(AVCodecContext *avctx)
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avctx->pix_fmt = find_pix_fmt(pix_fmt_bps_avi, avctx->bits_per_coded_sample);
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context->length = avpicture_get_size(avctx->pix_fmt, avctx->width, avctx->height);
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context->buffer = av_malloc(context->length);
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if((avctx->bits_per_coded_sample == 4 || avctx->bits_per_coded_sample == 2) &&
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avctx->pix_fmt==PIX_FMT_PAL8 &&
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(!avctx->codec_tag || avctx->codec_tag == MKTAG('r','a','w',' '))){
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context->buffer = av_malloc(context->length);
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if (!context->buffer)
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return -1;
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}
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context->pic.pict_type = FF_I_TYPE;
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context->pic.key_frame = 1;
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avctx->coded_frame= &context->pic;
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if (!context->buffer)
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return -1;
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if((avctx->extradata_size >= 9 && !memcmp(avctx->extradata + avctx->extradata_size - 9, "BottomUp", 9)) ||
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avctx->codec_tag == MKTAG( 3 , 0 , 0 , 0 ))
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context->flip=1;
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@ -117,11 +121,9 @@ static int raw_decode(AVCodecContext *avctx,
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frame->top_field_first = avctx->coded_frame->top_field_first;
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//2bpp and 4bpp raw in avi and mov (yes this is ugly ...)
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if((avctx->bits_per_coded_sample == 4 || avctx->bits_per_coded_sample == 2) &&
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avctx->pix_fmt==PIX_FMT_PAL8 &&
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(!avctx->codec_tag || avctx->codec_tag == MKTAG('r','a','w',' '))){
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if (context->buffer) {
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int i;
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uint8_t *dst = context->buffer + 256*4;
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uint8_t *dst = context->buffer;
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buf_size = context->length - 256*4;
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if (avctx->bits_per_coded_sample == 4){
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for(i=0; 2*i+1 < buf_size; i++){
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@ -147,7 +149,7 @@ static int raw_decode(AVCodecContext *avctx,
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avpicture_fill(picture, buf, avctx->pix_fmt, avctx->width, avctx->height);
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if(avctx->pix_fmt==PIX_FMT_PAL8 && buf_size < context->length){
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frame->data[1]= context->buffer;
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frame->data[1]= context->palette;
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}
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if (avctx->palctrl && avctx->palctrl->palette_changed) {
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memcpy(frame->data[1], avctx->palctrl->palette, AVPALETTE_SIZE);
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