Move audio channel API from libavcodec to libavcore.
Originally committed as revision 25787 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
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7df2214328
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@ -13,6 +13,15 @@ libavutil: 2009-03-08
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API changes, most recent first:
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2010-11-21 - r25787 - lavcore 0.14.0 - audioconvert.h
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Add a public audio channel API in audioconvert.h, and deprecate the
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corresponding functions in libavcodec:
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avcodec_get_channel_name()
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avcodec_get_channel_layout()
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avcodec_get_channel_layout_string()
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avcodec_channel_layout_num_channels()
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and the CH_* macros defined in libavcodec/avcodec.h.
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2010-11-21 - r25777 - lavf 52.85.0 - avformat.h
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Add av_append_packet().
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@ -48,21 +48,6 @@ void avcodec_sample_fmt_string (char *buf, int buf_size, int sample_fmt)
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}
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#endif
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static const char* const channel_names[]={
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"FL", "FR", "FC", "LFE", "BL", "BR", "FLC", "FRC",
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"BC", "SL", "SR", "TC", "TFL", "TFC", "TFR", "TBL",
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"TBC", "TBR",
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[29] = "DL",
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[30] = "DR",
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};
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static const char *get_channel_name(int channel_id)
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{
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if (channel_id<0 || channel_id>=FF_ARRAY_ELEMS(channel_names))
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return NULL;
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return channel_names[channel_id];
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}
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int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, const char *fmt_name)
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{
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switch(nb_channels) {
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@ -77,75 +62,22 @@ int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, con
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}
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}
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static const struct {
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const char *name;
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int nb_channels;
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int64_t layout;
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} channel_layout_map[] = {
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{ "mono", 1, CH_LAYOUT_MONO },
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{ "stereo", 2, CH_LAYOUT_STEREO },
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{ "4.0", 4, CH_LAYOUT_4POINT0 },
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{ "quad", 4, CH_LAYOUT_QUAD },
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{ "5.0", 5, CH_LAYOUT_5POINT0 },
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{ "5.0", 5, CH_LAYOUT_5POINT0_BACK },
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{ "5.1", 6, CH_LAYOUT_5POINT1 },
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{ "5.1", 6, CH_LAYOUT_5POINT1_BACK },
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{ "5.1+downmix", 8, CH_LAYOUT_5POINT1|CH_LAYOUT_STEREO_DOWNMIX, },
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{ "7.1", 8, CH_LAYOUT_7POINT1 },
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{ "7.1(wide)", 8, CH_LAYOUT_7POINT1_WIDE },
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{ "7.1+downmix", 10, CH_LAYOUT_7POINT1|CH_LAYOUT_STEREO_DOWNMIX, },
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{ 0 }
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};
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#if FF_API_OLD_AUDIOCONVERT
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int64_t avcodec_get_channel_layout(const char *name)
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{
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int i = 0;
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do {
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if (!strcmp(channel_layout_map[i].name, name))
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return channel_layout_map[i].layout;
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i++;
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} while (channel_layout_map[i].name);
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return 0;
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return av_get_channel_layout(name);
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}
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void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout)
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{
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int i;
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for (i=0; channel_layout_map[i].name; i++)
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if (nb_channels == channel_layout_map[i].nb_channels &&
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channel_layout == channel_layout_map[i].layout) {
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av_strlcpy(buf, channel_layout_map[i].name, buf_size);
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return;
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}
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snprintf(buf, buf_size, "%d channels", nb_channels);
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if (channel_layout) {
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int i,ch;
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av_strlcat(buf, " (", buf_size);
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for(i=0,ch=0; i<64; i++) {
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if ((channel_layout & (1L<<i))) {
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const char *name = get_channel_name(i);
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if (name) {
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if (ch>0) av_strlcat(buf, "|", buf_size);
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av_strlcat(buf, name, buf_size);
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}
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ch++;
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}
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}
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av_strlcat(buf, ")", buf_size);
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}
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av_get_channel_layout_string(buf, buf_size, nb_channels, channel_layout);
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}
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int avcodec_channel_layout_num_channels(int64_t channel_layout)
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{
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int count;
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uint64_t x = channel_layout;
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for (count = 0; x; count++)
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x &= x-1; // unset lowest set bit
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return count;
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return av_get_channel_layout_nb_channels(channel_layout);
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}
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#endif
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struct AVAudioConvert {
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int in_channels, out_channels;
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@ -52,21 +52,29 @@ attribute_deprecated
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enum AVSampleFormat avcodec_get_sample_fmt(const char* name);
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#endif
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/**
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* @return NULL on error
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*/
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#if FF_API_OLD_AUDIOCONVERT
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attribute_deprecated
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const char *avcodec_get_channel_name(int channel_id);
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/**
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* @return channel layout that matches name, 0 if no match
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* @deprecated Use av_get_channel_layout() instead.
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*/
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attribute_deprecated
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int64_t avcodec_get_channel_layout(const char *name);
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/**
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* Return description of channel layout
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* @deprecated Use av_get_channel_layout_string() instead.
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*/
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attribute_deprecated
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void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout);
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/**
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* @deprecated Use av_get_channel_layout_nb_channels() instead.
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*/
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attribute_deprecated
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int avcodec_channel_layout_num_channels(int64_t channel_layout);
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#endif
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/**
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* Guess the channel layout
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* @param nb_channels
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@ -76,11 +84,6 @@ void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels,
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*/
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int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, const char *fmt_name);
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/**
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* @return the number of channels in the channel layout.
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*/
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int avcodec_channel_layout_num_channels(int64_t channel_layout);
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struct AVAudioConvert;
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typedef struct AVAudioConvert AVAudioConvert;
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@ -33,7 +33,7 @@
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#define LIBAVCODEC_VERSION_MAJOR 52
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#define LIBAVCODEC_VERSION_MINOR 97
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#define LIBAVCODEC_VERSION_MICRO 0
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#define LIBAVCODEC_VERSION_MICRO 1
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#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
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LIBAVCODEC_VERSION_MINOR, \
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@ -79,6 +79,9 @@
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#ifndef FF_API_OLD_SAMPLE_FMT
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#define FF_API_OLD_SAMPLE_FMT (LIBAVCODEC_VERSION_MAJOR < 53)
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#endif
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#ifndef FF_API_OLD_AUDIOCONVERT
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#define FF_API_OLD_AUDIOCONVERT (LIBAVCODEC_VERSION_MAJOR < 54)
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#endif
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#define AV_NOPTS_VALUE INT64_C(0x8000000000000000)
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#define AV_TIME_BASE 1000000
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@ -426,50 +429,53 @@ enum CodecID {
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#define SAMPLE_FMT_NB AV_SAMPLE_FMT_NB
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#endif
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#if FF_API_OLD_AUDIOCONVERT
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#include "libavcore/audioconvert.h"
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/* Audio channel masks */
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#define CH_FRONT_LEFT 0x00000001
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#define CH_FRONT_RIGHT 0x00000002
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#define CH_FRONT_CENTER 0x00000004
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#define CH_LOW_FREQUENCY 0x00000008
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#define CH_BACK_LEFT 0x00000010
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#define CH_BACK_RIGHT 0x00000020
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#define CH_FRONT_LEFT_OF_CENTER 0x00000040
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#define CH_FRONT_RIGHT_OF_CENTER 0x00000080
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#define CH_BACK_CENTER 0x00000100
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#define CH_SIDE_LEFT 0x00000200
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#define CH_SIDE_RIGHT 0x00000400
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#define CH_TOP_CENTER 0x00000800
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#define CH_TOP_FRONT_LEFT 0x00001000
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#define CH_TOP_FRONT_CENTER 0x00002000
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#define CH_TOP_FRONT_RIGHT 0x00004000
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#define CH_TOP_BACK_LEFT 0x00008000
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#define CH_TOP_BACK_CENTER 0x00010000
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#define CH_TOP_BACK_RIGHT 0x00020000
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#define CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
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#define CH_STEREO_RIGHT 0x40000000 ///< See CH_STEREO_LEFT.
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#define CH_FRONT_LEFT AV_CH_FRONT_LEFT
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#define CH_FRONT_RIGHT AV_CH_FRONT_RIGHT
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#define CH_FRONT_CENTER AV_CH_FRONT_CENTER
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#define CH_LOW_FREQUENCY AV_CH_LOW_FREQUENCY
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#define CH_BACK_LEFT AV_CH_BACK_LEFT
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#define CH_BACK_RIGHT AV_CH_BACK_RIGHT
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#define CH_FRONT_LEFT_OF_CENTER AV_CH_FRONT_LEFT_OF_CENTER
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#define CH_FRONT_RIGHT_OF_CENTER AV_CH_FRONT_RIGHT_OF_CENTER
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#define CH_BACK_CENTER AV_CH_BACK_CENTER
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#define CH_SIDE_LEFT AV_CH_SIDE_LEFT
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#define CH_SIDE_RIGHT AV_CH_SIDE_RIGHT
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#define CH_TOP_CENTER AV_CH_TOP_CENTER
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#define CH_TOP_FRONT_LEFT AV_CH_TOP_FRONT_LEFT
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#define CH_TOP_FRONT_CENTER AV_CH_TOP_FRONT_CENTER
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#define CH_TOP_FRONT_RIGHT AV_CH_TOP_FRONT_RIGHT
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#define CH_TOP_BACK_LEFT AV_CH_TOP_BACK_LEFT
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#define CH_TOP_BACK_CENTER AV_CH_TOP_BACK_CENTER
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#define CH_TOP_BACK_RIGHT AV_CH_TOP_BACK_RIGHT
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#define CH_STEREO_LEFT AV_CH_STEREO_LEFT
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#define CH_STEREO_RIGHT AV_CH_STEREO_RIGHT
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/** Channel mask value used for AVCodecContext.request_channel_layout
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to indicate that the user requests the channel order of the decoder output
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to be the native codec channel order. */
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#define CH_LAYOUT_NATIVE 0x8000000000000000LL
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#define CH_LAYOUT_NATIVE AV_CH_LAYOUT_NATIVE
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/* Audio channel convenience macros */
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#define CH_LAYOUT_MONO (CH_FRONT_CENTER)
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#define CH_LAYOUT_STEREO (CH_FRONT_LEFT|CH_FRONT_RIGHT)
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#define CH_LAYOUT_2_1 (CH_LAYOUT_STEREO|CH_BACK_CENTER)
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#define CH_LAYOUT_SURROUND (CH_LAYOUT_STEREO|CH_FRONT_CENTER)
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#define CH_LAYOUT_4POINT0 (CH_LAYOUT_SURROUND|CH_BACK_CENTER)
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#define CH_LAYOUT_2_2 (CH_LAYOUT_STEREO|CH_SIDE_LEFT|CH_SIDE_RIGHT)
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#define CH_LAYOUT_QUAD (CH_LAYOUT_STEREO|CH_BACK_LEFT|CH_BACK_RIGHT)
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#define CH_LAYOUT_5POINT0 (CH_LAYOUT_SURROUND|CH_SIDE_LEFT|CH_SIDE_RIGHT)
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#define CH_LAYOUT_5POINT1 (CH_LAYOUT_5POINT0|CH_LOW_FREQUENCY)
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#define CH_LAYOUT_5POINT0_BACK (CH_LAYOUT_SURROUND|CH_BACK_LEFT|CH_BACK_RIGHT)
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#define CH_LAYOUT_5POINT1_BACK (CH_LAYOUT_5POINT0_BACK|CH_LOW_FREQUENCY)
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#define CH_LAYOUT_7POINT0 (CH_LAYOUT_5POINT0|CH_BACK_LEFT|CH_BACK_RIGHT)
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#define CH_LAYOUT_7POINT1 (CH_LAYOUT_5POINT1|CH_BACK_LEFT|CH_BACK_RIGHT)
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#define CH_LAYOUT_7POINT1_WIDE (CH_LAYOUT_5POINT1_BACK|\
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CH_FRONT_LEFT_OF_CENTER|CH_FRONT_RIGHT_OF_CENTER)
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#define CH_LAYOUT_STEREO_DOWNMIX (CH_STEREO_LEFT|CH_STEREO_RIGHT)
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#define CH_LAYOUT_MONO AV_CH_LAYOUT_MONO
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#define CH_LAYOUT_STEREO AV_CH_LAYOUT_STEREO
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#define CH_LAYOUT_2_1 AV_CH_LAYOUT_2_1
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#define CH_LAYOUT_SURROUND AV_CH_LAYOUT_SURROUND
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#define CH_LAYOUT_4POINT0 AV_CH_LAYOUT_4POINT0
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#define CH_LAYOUT_2_2 AV_CH_LAYOUT_2_2
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#define CH_LAYOUT_QUAD AV_CH_LAYOUT_QUAD
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#define CH_LAYOUT_5POINT0 AV_CH_LAYOUT_5POINT0
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#define CH_LAYOUT_5POINT1 AV_CH_LAYOUT_5POINT1
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#define CH_LAYOUT_5POINT0_BACK AV_CH_LAYOUT_5POINT0_BACK
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#define CH_LAYOUT_5POINT1_BACK AV_CH_LAYOUT_5POINT1_BACK
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#define CH_LAYOUT_7POINT0 AV_CH_LAYOUT_7POINT0
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#define CH_LAYOUT_7POINT1 AV_CH_LAYOUT_7POINT1
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#define CH_LAYOUT_7POINT1_WIDE AV_CH_LAYOUT_7POINT1_WIDE
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#define CH_LAYOUT_STEREO_DOWNMIX AV_CH_LAYOUT_STEREO_DOWNMIX
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#endif
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/* in bytes */
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#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
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@ -3,12 +3,16 @@ include $(SUBDIR)../config.mak
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NAME = avcore
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FFLIBS = avutil
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HEADERS = avcore.h \
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HEADERS = \
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audioconvert.h \
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avcore.h \
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imgutils.h \
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parseutils.h \
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samplefmt.h \
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OBJS = imgutils.o \
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OBJS = \
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audioconvert.o \
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imgutils.o \
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parseutils.o \
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samplefmt.o \
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utils.o \
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113
libavcore/audioconvert.c
Normal file
113
libavcore/audioconvert.c
Normal file
@ -0,0 +1,113 @@
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/*
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* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* audio conversion routines
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*/
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#include "libavutil/avstring.h"
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#include "audioconvert.h"
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static const char * const channel_names[] = {
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"FL", "FR", "FC", "LFE", "BL", "BR", "FLC", "FRC",
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"BC", "SL", "SR", "TC", "TFL", "TFC", "TFR", "TBL",
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"TBC", "TBR",
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[29] = "DL",
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[30] = "DR",
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};
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static const char *get_channel_name(int channel_id)
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{
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if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
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return NULL;
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return channel_names[channel_id];
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}
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static const struct {
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const char *name;
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int nb_channels;
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int64_t layout;
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} channel_layout_map[] = {
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{ "mono", 1, AV_CH_LAYOUT_MONO },
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{ "stereo", 2, AV_CH_LAYOUT_STEREO },
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{ "4.0", 4, AV_CH_LAYOUT_4POINT0 },
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{ "quad", 4, AV_CH_LAYOUT_QUAD },
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{ "5.0", 5, AV_CH_LAYOUT_5POINT0 },
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{ "5.0", 5, AV_CH_LAYOUT_5POINT0_BACK },
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{ "5.1", 6, AV_CH_LAYOUT_5POINT1 },
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{ "5.1", 6, AV_CH_LAYOUT_5POINT1_BACK },
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{ "5.1+downmix", 8, AV_CH_LAYOUT_5POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
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{ "7.1", 8, AV_CH_LAYOUT_7POINT1 },
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{ "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE },
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{ "7.1+downmix", 10, AV_CH_LAYOUT_7POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
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{ 0 }
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};
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int64_t av_get_channel_layout(const char *name)
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{
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int i = 0;
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do {
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if (!strcmp(channel_layout_map[i].name, name))
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return channel_layout_map[i].layout;
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i++;
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} while (channel_layout_map[i].name);
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return 0;
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}
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void av_get_channel_layout_string(char *buf, int buf_size,
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int nb_channels, int64_t channel_layout)
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{
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int i;
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for (i = 0; channel_layout_map[i].name; i++)
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if (nb_channels == channel_layout_map[i].nb_channels &&
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channel_layout == channel_layout_map[i].layout) {
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av_strlcpy(buf, channel_layout_map[i].name, buf_size);
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return;
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}
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snprintf(buf, buf_size, "%d channels", nb_channels);
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if (channel_layout) {
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int i,ch;
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av_strlcat(buf, " (", buf_size);
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for(i=0,ch=0; i<64; i++) {
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if ((channel_layout & (1L<<i))) {
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const char *name = get_channel_name(i);
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if (name) {
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if (ch>0) av_strlcat(buf, "|", buf_size);
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av_strlcat(buf, name, buf_size);
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}
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ch++;
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}
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}
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av_strlcat(buf, ")", buf_size);
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}
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}
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int av_get_channel_layout_nb_channels(int64_t channel_layout)
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{
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int count;
|
||||
uint64_t x = channel_layout;
|
||||
for (count = 0; x; count++)
|
||||
x &= x-1; // unset lowest set bit
|
||||
return count;
|
||||
}
|
94
libavcore/audioconvert.h
Normal file
94
libavcore/audioconvert.h
Normal file
@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
|
||||
* Copyright (c) 2008 Peter Ross
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#ifndef AVCORE_AUDIOCONVERT_H
|
||||
#define AVCORE_AUDIOCONVERT_H
|
||||
|
||||
/**
|
||||
* @file
|
||||
* audio conversion routines
|
||||
*/
|
||||
|
||||
#include "avcore.h"
|
||||
|
||||
/* Audio channel masks */
|
||||
#define AV_CH_FRONT_LEFT 0x00000001
|
||||
#define AV_CH_FRONT_RIGHT 0x00000002
|
||||
#define AV_CH_FRONT_CENTER 0x00000004
|
||||
#define AV_CH_LOW_FREQUENCY 0x00000008
|
||||
#define AV_CH_BACK_LEFT 0x00000010
|
||||
#define AV_CH_BACK_RIGHT 0x00000020
|
||||
#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
|
||||
#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
|
||||
#define AV_CH_BACK_CENTER 0x00000100
|
||||
#define AV_CH_SIDE_LEFT 0x00000200
|
||||
#define AV_CH_SIDE_RIGHT 0x00000400
|
||||
#define AV_CH_TOP_CENTER 0x00000800
|
||||
#define AV_CH_TOP_FRONT_LEFT 0x00001000
|
||||
#define AV_CH_TOP_FRONT_CENTER 0x00002000
|
||||
#define AV_CH_TOP_FRONT_RIGHT 0x00004000
|
||||
#define AV_CH_TOP_BACK_LEFT 0x00008000
|
||||
#define AV_CH_TOP_BACK_CENTER 0x00010000
|
||||
#define AV_CH_TOP_BACK_RIGHT 0x00020000
|
||||
#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
|
||||
#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
|
||||
|
||||
/** Channel mask value used for AVCodecContext.request_channel_layout
|
||||
to indicate that the user requests the channel order of the decoder output
|
||||
to be the native codec channel order. */
|
||||
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000LL
|
||||
|
||||
/* Audio channel convenience macros */
|
||||
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
|
||||
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
|
||||
#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
|
||||
#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
|
||||
#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
|
||||
#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
|
||||
#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
|
||||
#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
|
||||
#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
|
||||
#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
|
||||
#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
|
||||
#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
|
||||
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
|
||||
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
|
||||
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
|
||||
|
||||
/**
|
||||
* Return a channel layout id that matches name, 0 if no match.
|
||||
*/
|
||||
int64_t av_get_channel_layout(const char *name);
|
||||
|
||||
/**
|
||||
* Return a description of a channel layout.
|
||||
*
|
||||
* @param buf put here the string containing the channel layout
|
||||
* @param buf_size size in bytes of the buffer
|
||||
*/
|
||||
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout);
|
||||
|
||||
/**
|
||||
* Return the number of channels in the channel layout.
|
||||
*/
|
||||
int av_get_channel_layout_nb_channels(int64_t channel_layout);
|
||||
|
||||
#endif /* AVCORE_AUDIOCONVERT_H */
|
@ -27,7 +27,7 @@
|
||||
#include "libavutil/avutil.h"
|
||||
|
||||
#define LIBAVCORE_VERSION_MAJOR 0
|
||||
#define LIBAVCORE_VERSION_MINOR 13
|
||||
#define LIBAVCORE_VERSION_MINOR 14
|
||||
#define LIBAVCORE_VERSION_MICRO 0
|
||||
|
||||
#define LIBAVCORE_VERSION_INT AV_VERSION_INT(LIBAVCORE_VERSION_MAJOR, \
|
||||
|
Loading…
x
Reference in New Issue
Block a user