If you're using libcurl as a win32 DLL, you MUST use the CURLOPT_WRITEFUNCTION
if you set CURLOPT_WRITEDATA - or you will experience crashes.
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@ -195,20 +195,24 @@ and the function that gets invoked by libcurl. libcurl itself won't touch the
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data you pass with CURLOPT_WRITEDATA.
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libcurl offers its own default internal callback that'll take care of the data
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if you don't set the callback with CURLOPT_WRITEFUNCTION. It will then simply
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output the received data to stdout. You can have the default callback write
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the data to a different file handle by passing a 'FILE *' to a file opened for
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writing with the CURLOPT_WRITEDATA option.
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if you don't set the callback with \fICURLOPT_WRITEFUNCTION\fP. It will then
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simply output the received data to stdout. You can have the default callback
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write the data to a different file handle by passing a 'FILE *' to a file
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opened for writing with the \fICURLOPT_WRITEDATA\fP option.
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Now, we need to take a step back and have a deep breath. Here's one of those
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rare platform-dependent nitpicks. Did you spot it? On some platforms[2],
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libcurl won't be able to operate on files opened by the program. Thus, if you
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use the default callback and pass in a an open file with CURLOPT_WRITEDATA, it
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will crash. You should therefore avoid this to make your program run fine
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virtually everywhere.
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use the default callback and pass in a an open file with
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\fICURLOPT_WRITEDATA\fP, it will crash. You should therefore avoid this to
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make your program run fine virtually everywhere.
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(CURLOPT_WRITEDATA was formerly known as CURLOPT_FILE. Both names still work
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and do the same thing).
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(\fICURLOPT_WRITEDATA\fP was formerly known as \fICURLOPT_FILE\fP. Both names
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still work and do the same thing).
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If you're using libcurl as a win32 DLL, you MUST use the
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\fICURLOPT_WRITEFUNCTION\fP if you set \fICURLOPT_WRITEDATA\fP - or you will
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experience crashes.
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There are of course many more options you can set, and we'll get back to a few
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of them later. Let's instead continue to the actual transfer:
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