2014-02-21 21:49:29 +01:00

100 lines
4.4 KiB
C++

// ---------------------------------------------------------------------------
//
// @file TwOpenGL.h
// @brief OpenGL graph functions
// @author Philippe Decaudin - http://www.antisphere.com
// @license This file is part of the AntTweakBar library.
// For conditions of distribution and use, see License.txt
//
// notes: Private header
// TAB=4
//
// ---------------------------------------------------------------------------
#if !defined ANT_TW_OPENGL_INCLUDED
#define ANT_TW_OPENGL_INCLUDED
#include "TwGraph.h"
// ---------------------------------------------------------------------------
class CTwGraphOpenGL : public ITwGraph
{
public:
virtual int Init();
virtual int Shut();
virtual void BeginDraw(int _WndWidth, int _WndHeight);
virtual void EndDraw();
virtual bool IsDrawing();
virtual void Restore();
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false);
virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) { DrawLine(_X0, _Y0, _X1, _Y1, _Color, _Color, _AntiAliased); }
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11);
virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) { DrawRect(_X0, _Y0, _X1, _Y1, _Color, _Color, _Color, _Color); }
virtual void DrawTriangles(int _NumTriangles, int *_Vertices, color32 *_Colors, Cull _CullMode);
virtual void * NewTextObj();
virtual void DeleteTextObj(void *_TextObj);
virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth);
virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor);
virtual void ChangeViewport(int _X0, int _Y0, int _Width, int _Height, int _OffsetX, int _OffsetY);
virtual void RestoreViewport();
virtual void SetScissor(int _X0, int _Y0, int _Width, int _Height);
protected:
bool m_Drawing;
GLuint m_FontTexID;
const CTexFont * m_FontTex;
GLfloat m_PrevLineWidth;
GLint m_PrevTexEnv;
GLint m_PrevPolygonMode[2];
GLint m_MaxClipPlanes;
GLint m_PrevTexture;
GLint m_PrevArrayBufferARB;
GLint m_PrevElementArrayBufferARB;
GLboolean m_PrevVertexProgramARB;
GLboolean m_PrevFragmentProgramARB;
GLuint m_PrevProgramObjectARB;
GLboolean m_PrevTexture3D;
enum EMaxTextures { MAX_TEXTURES = 128 };
GLboolean m_PrevActiveTexture1D[MAX_TEXTURES];
GLboolean m_PrevActiveTexture2D[MAX_TEXTURES];
GLboolean m_PrevActiveTexture3D[MAX_TEXTURES];
GLboolean m_PrevClientTexCoordArray[MAX_TEXTURES];
GLint m_PrevActiveTextureARB;
GLint m_PrevClientActiveTextureARB;
bool m_SupportTexRect;
GLboolean m_PrevTexRectARB;
GLint m_PrevBlendEquation;
GLint m_PrevBlendEquationRGB;
GLint m_PrevBlendEquationAlpha;
GLint m_PrevBlendSrcRGB;
GLint m_PrevBlendDstRGB;
GLint m_PrevBlendSrcAlpha;
GLint m_PrevBlendDstAlpha;
GLuint m_PrevVertexArray;
GLint m_ViewportInit[4];
GLfloat m_ProjMatrixInit[16];
enum EMaxVtxAttribs { MAX_VERTEX_ATTRIBS = 128 };
GLint m_PrevEnabledVertexAttrib[MAX_VERTEX_ATTRIBS];
int m_WndWidth;
int m_WndHeight;
struct Vec2 { GLfloat x, y; Vec2(){} Vec2(GLfloat _X, GLfloat _Y):x(_X),y(_Y){} Vec2(int _X, int _Y):x(GLfloat(_X)),y(GLfloat(_Y)){} };
struct CTextObj
{
std::vector<Vec2> m_TextVerts;
std::vector<Vec2> m_TextUVs;
std::vector<Vec2> m_BgVerts;
std::vector<color32>m_Colors;
std::vector<color32>m_BgColors;
};
};
// ---------------------------------------------------------------------------
#endif // !defined ANT_TW_OPENGL_INCLUDED