// --------------------------------------------------------------------------- // // @file TwOpenGL.h // @brief OpenGL graph functions // @author Philippe Decaudin - http://www.antisphere.com // @license This file is part of the AntTweakBar library. // For conditions of distribution and use, see License.txt // // notes: Private header // TAB=4 // // --------------------------------------------------------------------------- #if !defined ANT_TW_OPENGL_INCLUDED #define ANT_TW_OPENGL_INCLUDED #include "TwGraph.h" // --------------------------------------------------------------------------- class CTwGraphOpenGL : public ITwGraph { public: virtual int Init(); virtual int Shut(); virtual void BeginDraw(int _WndWidth, int _WndHeight); virtual void EndDraw(); virtual bool IsDrawing(); virtual void Restore(); virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false); virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) { DrawLine(_X0, _Y0, _X1, _Y1, _Color, _Color, _AntiAliased); } virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11); virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) { DrawRect(_X0, _Y0, _X1, _Y1, _Color, _Color, _Color, _Color); } virtual void DrawTriangles(int _NumTriangles, int *_Vertices, color32 *_Colors, Cull _CullMode); virtual void * NewTextObj(); virtual void DeleteTextObj(void *_TextObj); virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth); virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor); virtual void ChangeViewport(int _X0, int _Y0, int _Width, int _Height, int _OffsetX, int _OffsetY); virtual void RestoreViewport(); virtual void SetScissor(int _X0, int _Y0, int _Width, int _Height); protected: bool m_Drawing; GLuint m_FontTexID; const CTexFont * m_FontTex; GLfloat m_PrevLineWidth; GLint m_PrevTexEnv; GLint m_PrevPolygonMode[2]; GLint m_MaxClipPlanes; GLint m_PrevTexture; GLint m_PrevArrayBufferARB; GLint m_PrevElementArrayBufferARB; GLboolean m_PrevVertexProgramARB; GLboolean m_PrevFragmentProgramARB; GLuint m_PrevProgramObjectARB; GLboolean m_PrevTexture3D; enum EMaxTextures { MAX_TEXTURES = 128 }; GLboolean m_PrevActiveTexture1D[MAX_TEXTURES]; GLboolean m_PrevActiveTexture2D[MAX_TEXTURES]; GLboolean m_PrevActiveTexture3D[MAX_TEXTURES]; GLboolean m_PrevClientTexCoordArray[MAX_TEXTURES]; GLint m_PrevActiveTextureARB; GLint m_PrevClientActiveTextureARB; bool m_SupportTexRect; GLboolean m_PrevTexRectARB; GLint m_PrevBlendEquation; GLint m_PrevBlendEquationRGB; GLint m_PrevBlendEquationAlpha; GLint m_PrevBlendSrcRGB; GLint m_PrevBlendDstRGB; GLint m_PrevBlendSrcAlpha; GLint m_PrevBlendDstAlpha; GLuint m_PrevVertexArray; GLint m_ViewportInit[4]; GLfloat m_ProjMatrixInit[16]; enum EMaxVtxAttribs { MAX_VERTEX_ATTRIBS = 128 }; GLint m_PrevEnabledVertexAttrib[MAX_VERTEX_ATTRIBS]; int m_WndWidth; int m_WndHeight; struct Vec2 { GLfloat x, y; Vec2(){} Vec2(GLfloat _X, GLfloat _Y):x(_X),y(_Y){} Vec2(int _X, int _Y):x(GLfloat(_X)),y(GLfloat(_Y)){} }; struct CTextObj { std::vector m_TextVerts; std::vector m_TextUVs; std::vector m_BgVerts; std::vectorm_Colors; std::vectorm_BgColors; }; }; // --------------------------------------------------------------------------- #endif // !defined ANT_TW_OPENGL_INCLUDED