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Typedef for the typical usage of a random-access handle.
typedef basic_random_access_handle random_access_handle;
Name |
Description |
---|---|
Rebinds the handle type to another executor. |
|
The type of the executor associated with the object. |
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An overlapped_handle is always the lowest layer. |
|
The native representation of a handle. |
Name |
Description |
---|---|
Assign an existing native handle to the handle. |
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Start an asynchronous read at the specified offset. |
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Start an asynchronous write at the specified offset. |
|
basic_random_access_handle [constructor] |
Construct a random-access handle without opening it. |
Cancel all asynchronous operations associated with the handle. |
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Close the handle. |
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Get the executor associated with the object. |
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Determine whether the handle is open. |
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Get a reference to the lowest layer. |
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Get the native handle representation. |
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Move-assign a random-access handle from another. |
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Read some data from the handle at the specified offset. |
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Write some data to the handle at the specified offset. |
The windows::basic_random_access_handle
class provides asynchronous and blocking random-access handle functionality.
Distinct objects: Safe.
Shared objects: Unsafe.
Header: boost/asio/windows/random_access_handle.hpp
Convenience header: boost/asio.hpp