Compare commits
10 Commits
android-5.
...
android-ct
Author | SHA1 | Date | |
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0fdcdd0067 | ||
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bf572d91b5 | ||
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0f455612d3 | ||
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410c1adf5f | ||
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ea248d9ca8 | ||
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492a0bf212 | ||
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e7ece90b50 | ||
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473d96c0a8 | ||
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5c0996a969 | ||
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3da136aa47 |
@@ -14,10 +14,10 @@
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* limitations under the License.
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* limitations under the License.
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*/
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*/
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#include <gtest/gtest.h>
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#include <sys/resource.h>
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#include <sys/resource.h>
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#include <gtest/gtest.h>
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#if defined(__GLIBC__)
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#if defined(__GLIBC__)
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/* The host glibc we're currently building with doesn't have prlimit64 yet. */
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/* The host glibc we're currently building with doesn't have prlimit64 yet. */
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static int prlimit64(pid_t, int resource, const struct rlimit64* new_limit, struct rlimit64* old_limit) {
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static int prlimit64(pid_t, int resource, const struct rlimit64* new_limit, struct rlimit64* old_limit) {
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@@ -29,7 +29,7 @@ static int prlimit64(pid_t, int resource, const struct rlimit64* new_limit, stru
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}
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}
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#endif
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#endif
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TEST(sys_resource, smoke) {
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TEST(sys_resource, rlimit_struct_size) {
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#if defined(__LP64__) || defined(__GLIBC__)
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#if defined(__LP64__) || defined(__GLIBC__)
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ASSERT_EQ(sizeof(rlimit), sizeof(rlimit64));
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ASSERT_EQ(sizeof(rlimit), sizeof(rlimit64));
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ASSERT_EQ(8U, sizeof(rlim_t));
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ASSERT_EQ(8U, sizeof(rlim_t));
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@@ -37,51 +37,75 @@ TEST(sys_resource, smoke) {
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ASSERT_NE(sizeof(rlimit), sizeof(rlimit64));
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ASSERT_NE(sizeof(rlimit), sizeof(rlimit64));
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ASSERT_EQ(4U, sizeof(rlim_t));
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ASSERT_EQ(4U, sizeof(rlim_t));
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#endif
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#endif
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}
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// Read with getrlimit, getrlimit64, and prlimit64.
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class SysResourceTest : public ::testing::Test {
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// (prlimit is prlimit64 on LP64 and unimplemented on 32-bit.)
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protected:
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rlimit l32;
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virtual void SetUp() {
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rlimit64 l64;
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32_));
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rlimit64 pr_l64;
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64_));
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64_));
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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ASSERT_EQ(l64.rlim_max, pr_l64.rlim_max);
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if (l64.rlim_max == RLIM64_INFINITY) {
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ASSERT_EQ(RLIM_INFINITY, l32.rlim_max);
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} else {
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ASSERT_EQ(l64.rlim_max, l32.rlim_max);
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}
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}
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// Write with setrlimit and read back with everything.
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void CheckResourceLimits();
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l32.rlim_cur = 123;
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ASSERT_EQ(0, setrlimit(RLIMIT_CORE, &l32));
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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ASSERT_EQ(123U, l32.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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// Write with setrlimit64 and read back with everything.
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protected:
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l64.rlim_cur = 456;
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rlimit l32_;
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ASSERT_EQ(0, setrlimit64(RLIMIT_CORE, &l64));
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rlimit64 l64_;
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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rlimit64 pr_l64_;
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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};
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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ASSERT_EQ(456U, l32.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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// Write with prlimit64 and read back with everything.
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void SysResourceTest::CheckResourceLimits() {
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l64.rlim_cur = 789;
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32_));
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, &l64, NULL));
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64_));
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ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64_));
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ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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ASSERT_EQ(l64_.rlim_cur, pr_l64_.rlim_cur);
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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if (l64_.rlim_cur == RLIM64_INFINITY) {
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ASSERT_EQ(789U, l32.rlim_cur);
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ASSERT_EQ(RLIM_INFINITY, l32_.rlim_cur);
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ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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} else {
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ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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ASSERT_EQ(l64_.rlim_cur, l32_.rlim_cur);
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}
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ASSERT_EQ(l64_.rlim_max, pr_l64_.rlim_max);
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if (l64_.rlim_max == RLIM64_INFINITY) {
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ASSERT_EQ(RLIM_INFINITY, l32_.rlim_max);
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} else {
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ASSERT_EQ(l64_.rlim_max, l32_.rlim_max);
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}
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}
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// Force rlim_max to be bigger than a constant so we can continue following test.
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// Change resource limit setting with "ulimit -Hc" in the shell if this test fails.
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TEST_F(SysResourceTest, RLIMIT_CORE_rlim_max_not_zero) {
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ASSERT_TRUE(l32_.rlim_max == RLIM_INFINITY || l32_.rlim_max >= 456U) <<
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"RLIMIT_CORE rlim_max = " << l32_.rlim_max;
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}
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TEST_F(SysResourceTest, get_resource_limit_equal) {
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CheckResourceLimits();
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}
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TEST_F(SysResourceTest, setrlimit) {
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l32_.rlim_cur = 123U;
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ASSERT_EQ(0, setrlimit(RLIMIT_CORE, &l32_));
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CheckResourceLimits();
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ASSERT_EQ(123U, l32_.rlim_cur);
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}
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TEST_F(SysResourceTest, setrlimit64) {
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l64_.rlim_cur = 456U;
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ASSERT_EQ(0, setrlimit64(RLIMIT_CORE, &l64_));
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CheckResourceLimits();
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ASSERT_EQ(456U, l64_.rlim_cur);
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}
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TEST_F(SysResourceTest, prlimit64) {
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pr_l64_.rlim_cur = pr_l64_.rlim_max;
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ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, &pr_l64_, NULL));
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CheckResourceLimits();
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ASSERT_EQ(pr_l64_.rlim_max, pr_l64_.rlim_cur);
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}
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TEST_F(SysResourceTest, prlimit) {
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// prlimit is prlimit64 on LP64 and unimplemented on 32-bit. So we only test prlimit64.
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}
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}
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@@ -21,6 +21,7 @@
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <pthread.h>
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#include <pthread.h>
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#include <signal.h>
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#include <signal.h>
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#include <stdatomic.h>
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#include <sys/syscall.h>
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#include <sys/syscall.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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@@ -139,7 +140,7 @@ void SetTime(timer_t t, time_t value_s, time_t value_ns, time_t interval_s, time
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ts.it_value.tv_nsec = value_ns;
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ts.it_value.tv_nsec = value_ns;
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ts.it_interval.tv_sec = interval_s;
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ts.it_interval.tv_sec = interval_s;
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ts.it_interval.tv_nsec = interval_ns;
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ts.it_interval.tv_nsec = interval_ns;
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ASSERT_EQ(0, timer_settime(t, TIMER_ABSTIME, &ts, NULL));
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ASSERT_EQ(0, timer_settime(t, 0, &ts, NULL));
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}
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}
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static void NoOpNotifyFunction(sigval_t) {
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static void NoOpNotifyFunction(sigval_t) {
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@@ -171,7 +172,7 @@ TEST(time, timer_create) {
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ASSERT_EQ(0, timer_delete(timer_id));
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ASSERT_EQ(0, timer_delete(timer_id));
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}
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}
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static int timer_create_SIGEV_SIGNAL_signal_handler_invocation_count = 0;
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static int timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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static void timer_create_SIGEV_SIGNAL_signal_handler(int signal_number) {
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static void timer_create_SIGEV_SIGNAL_signal_handler(int signal_number) {
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++timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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++timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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ASSERT_EQ(SIGUSR1, signal_number);
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ASSERT_EQ(SIGUSR1, signal_number);
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@@ -186,6 +187,7 @@ TEST(time, timer_create_SIGEV_SIGNAL) {
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timer_t timer_id;
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timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
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timer_create_SIGEV_SIGNAL_signal_handler_invocation_count = 0;
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ScopedSignalHandler ssh(SIGUSR1, timer_create_SIGEV_SIGNAL_signal_handler);
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ScopedSignalHandler ssh(SIGUSR1, timer_create_SIGEV_SIGNAL_signal_handler);
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ASSERT_EQ(0, timer_create_SIGEV_SIGNAL_signal_handler_invocation_count);
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ASSERT_EQ(0, timer_create_SIGEV_SIGNAL_signal_handler_invocation_count);
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@@ -202,25 +204,27 @@ TEST(time, timer_create_SIGEV_SIGNAL) {
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}
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}
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struct Counter {
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struct Counter {
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volatile int value;
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private:
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atomic_int value;
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timer_t timer_id;
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timer_t timer_id;
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sigevent_t se;
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sigevent_t se;
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bool timer_valid;
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bool timer_valid;
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Counter(void (*fn)(sigval_t)) : value(0), timer_valid(false) {
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = fn;
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se.sigev_value.sival_ptr = this;
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Create();
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}
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void Create() {
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void Create() {
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ASSERT_FALSE(timer_valid);
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ASSERT_FALSE(timer_valid);
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ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &timer_id));
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ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &timer_id));
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timer_valid = true;
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timer_valid = true;
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}
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}
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public:
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Counter(void (*fn)(sigval_t)) : value(ATOMIC_VAR_INIT(0)), timer_valid(false) {
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = fn;
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se.sigev_value.sival_ptr = this;
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Create();
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}
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void DeleteTimer() {
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void DeleteTimer() {
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ASSERT_TRUE(timer_valid);
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ASSERT_TRUE(timer_valid);
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ASSERT_EQ(0, timer_delete(timer_id));
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ASSERT_EQ(0, timer_delete(timer_id));
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@@ -233,26 +237,30 @@ struct Counter {
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}
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}
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}
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}
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int Value() {
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return atomic_load(&value);
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}
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void SetTime(time_t value_s, time_t value_ns, time_t interval_s, time_t interval_ns) {
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void SetTime(time_t value_s, time_t value_ns, time_t interval_s, time_t interval_ns) {
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::SetTime(timer_id, value_s, value_ns, interval_s, interval_ns);
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::SetTime(timer_id, value_s, value_ns, interval_s, interval_ns);
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}
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}
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bool ValueUpdated() {
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bool ValueUpdated() {
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volatile int current_value = value;
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int current_value = atomic_load(&value);
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time_t start = time(NULL);
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time_t start = time(NULL);
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while (current_value == value && (time(NULL) - start) < 5) {
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while (current_value == atomic_load(&value) && (time(NULL) - start) < 5) {
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}
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}
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return current_value != value;
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return current_value != atomic_load(&value);
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}
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}
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static void CountNotifyFunction(sigval_t value) {
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static void CountNotifyFunction(sigval_t value) {
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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++cd->value;
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atomic_fetch_add(&cd->value, 1);
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}
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}
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static void CountAndDisarmNotifyFunction(sigval_t value) {
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static void CountAndDisarmNotifyFunction(sigval_t value) {
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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++cd->value;
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atomic_fetch_add(&cd->value, 1);
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// Setting the initial expiration time to 0 disarms the timer.
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// Setting the initial expiration time to 0 disarms the timer.
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cd->SetTime(0, 0, 1, 0);
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cd->SetTime(0, 0, 1, 0);
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@@ -261,30 +269,29 @@ struct Counter {
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TEST(time, timer_settime_0) {
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TEST(time, timer_settime_0) {
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Counter counter(Counter::CountAndDisarmNotifyFunction);
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Counter counter(Counter::CountAndDisarmNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.Value());
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 500000000, 1, 0);
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sleep(1);
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counter.SetTime(0, 1, 1, 0);
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usleep(500000);
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// The count should just be 1 because we disarmed the timer the first time it fired.
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// The count should just be 1 because we disarmed the timer the first time it fired.
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ASSERT_EQ(1, counter.value);
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ASSERT_EQ(1, counter.Value());
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}
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}
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|
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TEST(time, timer_settime_repeats) {
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TEST(time, timer_settime_repeats) {
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Counter counter(Counter::CountNotifyFunction);
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Counter counter(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.Value());
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 1, 0, 10);
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counter.SetTime(0, 1, 0, 10);
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
|
ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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counter.DeleteTimer();
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// Add a sleep as other threads may be calling the callback function when the timer is deleted.
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|
usleep(500000);
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}
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}
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|
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static int timer_create_NULL_signal_handler_invocation_count = 0;
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static int timer_create_NULL_signal_handler_invocation_count;
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static void timer_create_NULL_signal_handler(int signal_number) {
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static void timer_create_NULL_signal_handler(int signal_number) {
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++timer_create_NULL_signal_handler_invocation_count;
|
++timer_create_NULL_signal_handler_invocation_count;
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ASSERT_EQ(SIGALRM, signal_number);
|
ASSERT_EQ(SIGALRM, signal_number);
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@@ -295,6 +302,7 @@ TEST(time, timer_create_NULL) {
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timer_t timer_id;
|
timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, NULL, &timer_id));
|
ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, NULL, &timer_id));
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||||||
|
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|
timer_create_NULL_signal_handler_invocation_count = 0;
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ScopedSignalHandler ssh(SIGALRM, timer_create_NULL_signal_handler);
|
ScopedSignalHandler ssh(SIGALRM, timer_create_NULL_signal_handler);
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||||||
|
|
||||||
ASSERT_EQ(0, timer_create_NULL_signal_handler_invocation_count);
|
ASSERT_EQ(0, timer_create_NULL_signal_handler_invocation_count);
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||||||
@@ -341,22 +349,59 @@ TEST(time, timer_delete_multiple) {
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|||||||
|
|
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TEST(time, timer_create_multiple) {
|
TEST(time, timer_create_multiple) {
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Counter counter1(Counter::CountNotifyFunction);
|
Counter counter1(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter1.timer_valid);
|
|
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Counter counter2(Counter::CountNotifyFunction);
|
Counter counter2(Counter::CountNotifyFunction);
|
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ASSERT_TRUE(counter2.timer_valid);
|
|
||||||
Counter counter3(Counter::CountNotifyFunction);
|
Counter counter3(Counter::CountNotifyFunction);
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||||||
ASSERT_TRUE(counter3.timer_valid);
|
|
||||||
|
|
||||||
ASSERT_EQ(0, counter1.value);
|
ASSERT_EQ(0, counter1.Value());
|
||||||
ASSERT_EQ(0, counter2.value);
|
ASSERT_EQ(0, counter2.Value());
|
||||||
ASSERT_EQ(0, counter3.value);
|
ASSERT_EQ(0, counter3.Value());
|
||||||
|
|
||||||
counter2.SetTime(0, 1, 0, 0);
|
counter2.SetTime(0, 500000000, 0, 0);
|
||||||
|
sleep(1);
|
||||||
|
|
||||||
|
EXPECT_EQ(0, counter1.Value());
|
||||||
|
EXPECT_EQ(1, counter2.Value());
|
||||||
|
EXPECT_EQ(0, counter3.Value());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Test to verify that disarming a repeatable timer disables the callbacks.
|
||||||
|
TEST(time, timer_disarm_terminates) {
|
||||||
|
Counter counter(Counter::CountNotifyFunction);
|
||||||
|
ASSERT_EQ(0, counter.Value());
|
||||||
|
|
||||||
|
counter.SetTime(0, 1, 0, 1);
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
|
||||||
|
counter.SetTime(0, 0, 0, 0);
|
||||||
|
// Add a sleep as the kernel may have pending events when the timer is disarmed.
|
||||||
|
usleep(500000);
|
||||||
|
int value = counter.Value();
|
||||||
usleep(500000);
|
usleep(500000);
|
||||||
|
|
||||||
EXPECT_EQ(0, counter1.value);
|
// Verify the counter has not been incremented.
|
||||||
EXPECT_EQ(1, counter2.value);
|
ASSERT_EQ(value, counter.Value());
|
||||||
EXPECT_EQ(0, counter3.value);
|
}
|
||||||
|
|
||||||
|
// Test to verify that deleting a repeatable timer disables the callbacks.
|
||||||
|
TEST(time, timer_delete_terminates) {
|
||||||
|
Counter counter(Counter::CountNotifyFunction);
|
||||||
|
ASSERT_EQ(0, counter.Value());
|
||||||
|
|
||||||
|
counter.SetTime(0, 1, 0, 1);
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
ASSERT_TRUE(counter.ValueUpdated());
|
||||||
|
|
||||||
|
counter.DeleteTimer();
|
||||||
|
// Add a sleep as other threads may be calling the callback function when the timer is deleted.
|
||||||
|
usleep(500000);
|
||||||
|
int value = counter.Value();
|
||||||
|
usleep(500000);
|
||||||
|
|
||||||
|
// Verify the counter has not been incremented.
|
||||||
|
ASSERT_EQ(value, counter.Value());
|
||||||
}
|
}
|
||||||
|
|
||||||
struct TimerDeleteData {
|
struct TimerDeleteData {
|
||||||
@@ -386,11 +431,11 @@ TEST(time, timer_delete_from_timer_thread) {
|
|||||||
ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &tdd.timer_id));
|
ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &tdd.timer_id));
|
||||||
|
|
||||||
itimerspec ts;
|
itimerspec ts;
|
||||||
ts.it_value.tv_sec = 0;
|
ts.it_value.tv_sec = 1;
|
||||||
ts.it_value.tv_nsec = 100;
|
ts.it_value.tv_nsec = 0;
|
||||||
ts.it_interval.tv_sec = 0;
|
ts.it_interval.tv_sec = 0;
|
||||||
ts.it_interval.tv_nsec = 0;
|
ts.it_interval.tv_nsec = 0;
|
||||||
ASSERT_EQ(0, timer_settime(tdd.timer_id, TIMER_ABSTIME, &ts, NULL));
|
ASSERT_EQ(0, timer_settime(tdd.timer_id, 0, &ts, NULL));
|
||||||
|
|
||||||
time_t cur_time = time(NULL);
|
time_t cur_time = time(NULL);
|
||||||
while (!tdd.complete && (time(NULL) - cur_time) < 5);
|
while (!tdd.complete && (time(NULL) - cur_time) < 5);
|
||||||
@@ -424,45 +469,3 @@ TEST(time, clock_gettime) {
|
|||||||
ASSERT_EQ(0, ts2.tv_sec);
|
ASSERT_EQ(0, ts2.tv_sec);
|
||||||
ASSERT_LT(ts2.tv_nsec, 1000000);
|
ASSERT_LT(ts2.tv_nsec, 1000000);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Test to verify that disarming a repeatable timer disables the
|
|
||||||
// callbacks.
|
|
||||||
TEST(time, timer_disarm_terminates) {
|
|
||||||
Counter counter(Counter::CountNotifyFunction);
|
|
||||||
ASSERT_TRUE(counter.timer_valid);
|
|
||||||
|
|
||||||
ASSERT_EQ(0, counter.value);
|
|
||||||
|
|
||||||
counter.SetTime(0, 1, 0, 1);
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
|
|
||||||
counter.SetTime(0, 0, 1, 0);
|
|
||||||
volatile int value = counter.value;
|
|
||||||
usleep(500000);
|
|
||||||
|
|
||||||
// Verify the counter has not been incremented.
|
|
||||||
ASSERT_EQ(value, counter.value);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test to verify that deleting a repeatable timer disables the
|
|
||||||
// callbacks.
|
|
||||||
TEST(time, timer_delete_terminates) {
|
|
||||||
Counter counter(Counter::CountNotifyFunction);
|
|
||||||
ASSERT_TRUE(counter.timer_valid);
|
|
||||||
|
|
||||||
ASSERT_EQ(0, counter.value);
|
|
||||||
|
|
||||||
counter.SetTime(0, 1, 0, 1);
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
ASSERT_TRUE(counter.ValueUpdated());
|
|
||||||
|
|
||||||
counter.DeleteTimer();
|
|
||||||
volatile int value = counter.value;
|
|
||||||
usleep(500000);
|
|
||||||
|
|
||||||
// Verify the counter has not been incremented.
|
|
||||||
ASSERT_EQ(value, counter.value);
|
|
||||||
}
|
|
||||||
|
Reference in New Issue
Block a user