Fix flaky test time.timer_settime_0.
It fixes the problem reported in https://code.google.com/p/android/issues/detail?id=182395. Change-Id: Ie16aa04095dac08a62dd0d4c50e763b36526624c
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@ -271,8 +271,8 @@ TEST(time, timer_settime_0) {
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Counter counter(Counter::CountAndDisarmNotifyFunction);
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ASSERT_EQ(0, counter.Value());
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counter.SetTime(0, 1, 1, 0);
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usleep(500000);
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counter.SetTime(0, 500000000, 1, 0);
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sleep(1);
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// The count should just be 1 because we disarmed the timer the first time it fired.
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ASSERT_EQ(1, counter.Value());
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