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			9 Commits
		
	
	
		
			android-5.
			...
			lollipop-m
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
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					0fdcdd0067 | ||
| 
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					bf572d91b5 | ||
| 
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					0f455612d3 | ||
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					410c1adf5f | ||
| 
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					ea248d9ca8 | ||
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					492a0bf212 | ||
| 
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					e7ece90b50 | ||
| 
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					473d96c0a8 | ||
| 
						 | 
					5c0996a969 | 
@@ -75,9 +75,6 @@ int android_getnameinfofornet(const struct sockaddr *, socklen_t, char *, size_t
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/* delete the cache associated with a certain network */
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extern void _resolv_delete_cache_for_net(unsigned netid);
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/* set a port range for exclusion in the random_bind */
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int _resolv_set_port_exclusion_range(in_port_t min, in_port_t max) __used_in_netd;
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__END_DECLS
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#endif /* _RESOLV_NETID_H */
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@@ -137,10 +137,6 @@ __RCSID("$NetBSD: res_send.c,v 1.9 2006/01/24 17:41:25 christos Exp $");
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#define EXT(res) ((res)->_u._ext)
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#define DBG 0
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#define MAX_PORT (1 << (sizeof(in_port_t)*8))-1
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#define DNS_MIN_PORT (IPPORT_RESERVED+1)
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#define DNS_MAX_EXCLUDED_PORTS 5000
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static const int highestFD = FD_SETSIZE - 1;
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/* Forward. */
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@@ -168,27 +164,6 @@ static int retrying_select(const int sock, fd_set *readset, fd_set *writeset,
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			const struct timespec *finish);
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/* BIONIC-BEGIN: implement source port randomization */
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static volatile in_port_t exclusion_min = 0;
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static volatile in_port_t exclusion_max = 0;
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int _resolv_set_port_exclusion_range(in_port_t min, in_port_t max)
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{
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    if (min == 0 && max == 0) {
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        exclusion_min = exclusion_max = 0;
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        return 0;
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    }
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    if (min < DNS_MIN_PORT || min > max
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            || (max - min > DNS_MAX_EXCLUDED_PORTS)) {
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        errno = ERANGE;
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        return -1;
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    }
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    exclusion_min = min;
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    exclusion_max = max;
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    return 0;
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}
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typedef union {
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    struct sockaddr      sa;
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    struct sockaddr_in   sin;
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@@ -222,13 +197,7 @@ random_bind( int  s, int  family )
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    /* first try to bind to a random source port a few times */
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    for (j = 0; j < 10; j++) {
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        /* find a random port between 1025 .. 65534 */
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        in_port_t port;
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        do {
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            port = DNS_MIN_PORT + (res_randomid() % (MAX_PORT - DNS_MIN_PORT));
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        } while (exclusion_min
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                && exclusion_max
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                && port >= exclusion_min && port <= exclusion_max);
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        int  port = 1025 + (res_randomid() % (65535-1025));
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        if (family == AF_INET)
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            u.sin.sin_port = htons(port);
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        else
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@@ -14,10 +14,10 @@
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 * limitations under the License.
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 */
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#include <gtest/gtest.h>
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#include <sys/resource.h>
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#include <gtest/gtest.h>
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#if defined(__GLIBC__)
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/* The host glibc we're currently building with doesn't have prlimit64 yet. */
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static int prlimit64(pid_t, int resource, const struct rlimit64* new_limit, struct rlimit64* old_limit) {
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@@ -29,7 +29,7 @@ static int prlimit64(pid_t, int resource, const struct rlimit64* new_limit, stru
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}
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#endif
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TEST(sys_resource, smoke) {
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TEST(sys_resource, rlimit_struct_size) {
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#if defined(__LP64__) || defined(__GLIBC__)
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  ASSERT_EQ(sizeof(rlimit), sizeof(rlimit64));
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  ASSERT_EQ(8U, sizeof(rlim_t));
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@@ -37,51 +37,75 @@ TEST(sys_resource, smoke) {
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  ASSERT_NE(sizeof(rlimit), sizeof(rlimit64));
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  ASSERT_EQ(4U, sizeof(rlim_t));
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#endif
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}
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  // Read with getrlimit, getrlimit64, and prlimit64.
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  // (prlimit is prlimit64 on LP64 and unimplemented on 32-bit.)
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  rlimit l32;
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  rlimit64 l64;
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  rlimit64 pr_l64;
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  ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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  ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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  ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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  ASSERT_EQ(l64.rlim_max, pr_l64.rlim_max);
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  if (l64.rlim_max == RLIM64_INFINITY) {
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    ASSERT_EQ(RLIM_INFINITY, l32.rlim_max);
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  } else {
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    ASSERT_EQ(l64.rlim_max, l32.rlim_max);
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class SysResourceTest : public ::testing::Test {
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 protected:
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  virtual void SetUp() {
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    ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32_));
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    ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64_));
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    ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64_));
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  }
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  // Write with setrlimit and read back with everything.
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  l32.rlim_cur = 123;
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  ASSERT_EQ(0, setrlimit(RLIMIT_CORE, &l32));
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  ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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  ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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  ASSERT_EQ(123U, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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  void CheckResourceLimits();
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  // Write with setrlimit64 and read back with everything.
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  l64.rlim_cur = 456;
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  ASSERT_EQ(0, setrlimit64(RLIMIT_CORE, &l64));
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  ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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  ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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  ASSERT_EQ(456U, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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 protected:
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  rlimit l32_;
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  rlimit64 l64_;
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  rlimit64 pr_l64_;
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};
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  // Write with prlimit64 and read back with everything.
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  l64.rlim_cur = 789;
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, &l64, NULL));
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  ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32));
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  ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64));
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64));
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  ASSERT_EQ(789U, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, l32.rlim_cur);
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  ASSERT_EQ(l64.rlim_cur, pr_l64.rlim_cur);
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void SysResourceTest::CheckResourceLimits() {
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  ASSERT_EQ(0, getrlimit(RLIMIT_CORE, &l32_));
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  ASSERT_EQ(0, getrlimit64(RLIMIT_CORE, &l64_));
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, NULL, &pr_l64_));
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  ASSERT_EQ(l64_.rlim_cur, pr_l64_.rlim_cur);
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  if (l64_.rlim_cur == RLIM64_INFINITY) {
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    ASSERT_EQ(RLIM_INFINITY, l32_.rlim_cur);
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  } else {
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    ASSERT_EQ(l64_.rlim_cur, l32_.rlim_cur);
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  }
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  ASSERT_EQ(l64_.rlim_max, pr_l64_.rlim_max);
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  if (l64_.rlim_max == RLIM64_INFINITY) {
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    ASSERT_EQ(RLIM_INFINITY, l32_.rlim_max);
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  } else {
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    ASSERT_EQ(l64_.rlim_max, l32_.rlim_max);
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  }
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}
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// Force rlim_max to be bigger than a constant so we can continue following test.
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// Change resource limit setting with "ulimit -Hc" in the shell if this test fails.
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TEST_F(SysResourceTest, RLIMIT_CORE_rlim_max_not_zero) {
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  ASSERT_TRUE(l32_.rlim_max == RLIM_INFINITY || l32_.rlim_max >= 456U) <<
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    "RLIMIT_CORE rlim_max = " << l32_.rlim_max;
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}
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TEST_F(SysResourceTest, get_resource_limit_equal) {
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  CheckResourceLimits();
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}
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TEST_F(SysResourceTest, setrlimit) {
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  l32_.rlim_cur = 123U;
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  ASSERT_EQ(0, setrlimit(RLIMIT_CORE, &l32_));
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  CheckResourceLimits();
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  ASSERT_EQ(123U, l32_.rlim_cur);
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}
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TEST_F(SysResourceTest, setrlimit64) {
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  l64_.rlim_cur = 456U;
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  ASSERT_EQ(0, setrlimit64(RLIMIT_CORE, &l64_));
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  CheckResourceLimits();
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  ASSERT_EQ(456U, l64_.rlim_cur);
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}
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TEST_F(SysResourceTest, prlimit64) {
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  pr_l64_.rlim_cur = pr_l64_.rlim_max;
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  ASSERT_EQ(0, prlimit64(0, RLIMIT_CORE, &pr_l64_, NULL));
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  CheckResourceLimits();
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  ASSERT_EQ(pr_l64_.rlim_max, pr_l64_.rlim_cur);
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}
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TEST_F(SysResourceTest, prlimit) {
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  // prlimit is prlimit64 on LP64 and unimplemented on 32-bit. So we only test prlimit64.
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}
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@@ -21,6 +21,7 @@
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#include <gtest/gtest.h>
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#include <pthread.h>
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#include <signal.h>
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#include <stdatomic.h>
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#include <sys/syscall.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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@@ -139,7 +140,7 @@ void SetTime(timer_t t, time_t value_s, time_t value_ns, time_t interval_s, time
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  ts.it_value.tv_nsec = value_ns;
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  ts.it_interval.tv_sec = interval_s;
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  ts.it_interval.tv_nsec = interval_ns;
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  ASSERT_EQ(0, timer_settime(t, TIMER_ABSTIME, &ts, NULL));
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  ASSERT_EQ(0, timer_settime(t, 0, &ts, NULL));
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}
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static void NoOpNotifyFunction(sigval_t) {
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@@ -171,7 +172,7 @@ TEST(time, timer_create) {
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  ASSERT_EQ(0, timer_delete(timer_id));
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}
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static int timer_create_SIGEV_SIGNAL_signal_handler_invocation_count = 0;
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static int timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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static void timer_create_SIGEV_SIGNAL_signal_handler(int signal_number) {
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  ++timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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  ASSERT_EQ(SIGUSR1, signal_number);
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@@ -186,6 +187,7 @@ TEST(time, timer_create_SIGEV_SIGNAL) {
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  timer_t timer_id;
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		||||
  ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
 | 
			
		||||
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  timer_create_SIGEV_SIGNAL_signal_handler_invocation_count = 0;
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  ScopedSignalHandler ssh(SIGUSR1, timer_create_SIGEV_SIGNAL_signal_handler);
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		||||
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  ASSERT_EQ(0, timer_create_SIGEV_SIGNAL_signal_handler_invocation_count);
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		||||
@@ -202,25 +204,27 @@ TEST(time, timer_create_SIGEV_SIGNAL) {
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		||||
}
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		||||
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struct Counter {
 | 
			
		||||
  volatile int value;
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		||||
 private:
 | 
			
		||||
  atomic_int value;
 | 
			
		||||
  timer_t timer_id;
 | 
			
		||||
  sigevent_t se;
 | 
			
		||||
  bool timer_valid;
 | 
			
		||||
 | 
			
		||||
  Counter(void (*fn)(sigval_t)) : value(0), timer_valid(false) {
 | 
			
		||||
    memset(&se, 0, sizeof(se));
 | 
			
		||||
    se.sigev_notify = SIGEV_THREAD;
 | 
			
		||||
    se.sigev_notify_function = fn;
 | 
			
		||||
    se.sigev_value.sival_ptr = this;
 | 
			
		||||
    Create();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void Create() {
 | 
			
		||||
    ASSERT_FALSE(timer_valid);
 | 
			
		||||
    ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &timer_id));
 | 
			
		||||
    timer_valid = true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 public:
 | 
			
		||||
  Counter(void (*fn)(sigval_t)) : value(ATOMIC_VAR_INIT(0)), timer_valid(false) {
 | 
			
		||||
    memset(&se, 0, sizeof(se));
 | 
			
		||||
    se.sigev_notify = SIGEV_THREAD;
 | 
			
		||||
    se.sigev_notify_function = fn;
 | 
			
		||||
    se.sigev_value.sival_ptr = this;
 | 
			
		||||
    Create();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void DeleteTimer() {
 | 
			
		||||
    ASSERT_TRUE(timer_valid);
 | 
			
		||||
    ASSERT_EQ(0, timer_delete(timer_id));
 | 
			
		||||
@@ -233,26 +237,30 @@ struct Counter {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  int Value() {
 | 
			
		||||
    return atomic_load(&value);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  void SetTime(time_t value_s, time_t value_ns, time_t interval_s, time_t interval_ns) {
 | 
			
		||||
    ::SetTime(timer_id, value_s, value_ns, interval_s, interval_ns);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  bool ValueUpdated() {
 | 
			
		||||
    volatile int current_value = value;
 | 
			
		||||
    int current_value = atomic_load(&value);
 | 
			
		||||
    time_t start = time(NULL);
 | 
			
		||||
    while (current_value == value && (time(NULL) - start) < 5) {
 | 
			
		||||
    while (current_value == atomic_load(&value) && (time(NULL) - start) < 5) {
 | 
			
		||||
    }
 | 
			
		||||
    return current_value != value;
 | 
			
		||||
    return current_value != atomic_load(&value);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static void CountNotifyFunction(sigval_t value) {
 | 
			
		||||
    Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
 | 
			
		||||
    ++cd->value;
 | 
			
		||||
    atomic_fetch_add(&cd->value, 1);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static void CountAndDisarmNotifyFunction(sigval_t value) {
 | 
			
		||||
    Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
 | 
			
		||||
    ++cd->value;
 | 
			
		||||
    atomic_fetch_add(&cd->value, 1);
 | 
			
		||||
 | 
			
		||||
    // Setting the initial expiration time to 0 disarms the timer.
 | 
			
		||||
    cd->SetTime(0, 0, 1, 0);
 | 
			
		||||
@@ -261,30 +269,29 @@ struct Counter {
 | 
			
		||||
 | 
			
		||||
TEST(time, timer_settime_0) {
 | 
			
		||||
  Counter counter(Counter::CountAndDisarmNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter.timer_valid);
 | 
			
		||||
  ASSERT_EQ(0, counter.Value());
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, counter.value);
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 1, 0);
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
  counter.SetTime(0, 500000000, 1, 0);
 | 
			
		||||
  sleep(1);
 | 
			
		||||
 | 
			
		||||
  // The count should just be 1 because we disarmed the timer the first time it fired.
 | 
			
		||||
  ASSERT_EQ(1, counter.value);
 | 
			
		||||
  ASSERT_EQ(1, counter.Value());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TEST(time, timer_settime_repeats) {
 | 
			
		||||
  Counter counter(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter.timer_valid);
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, counter.value);
 | 
			
		||||
  ASSERT_EQ(0, counter.Value());
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 0, 10);
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  counter.DeleteTimer();
 | 
			
		||||
  // Add a sleep as other threads may be calling the callback function when the timer is deleted.
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int timer_create_NULL_signal_handler_invocation_count = 0;
 | 
			
		||||
static int timer_create_NULL_signal_handler_invocation_count;
 | 
			
		||||
static void timer_create_NULL_signal_handler(int signal_number) {
 | 
			
		||||
  ++timer_create_NULL_signal_handler_invocation_count;
 | 
			
		||||
  ASSERT_EQ(SIGALRM, signal_number);
 | 
			
		||||
@@ -295,6 +302,7 @@ TEST(time, timer_create_NULL) {
 | 
			
		||||
  timer_t timer_id;
 | 
			
		||||
  ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, NULL, &timer_id));
 | 
			
		||||
 | 
			
		||||
  timer_create_NULL_signal_handler_invocation_count = 0;
 | 
			
		||||
  ScopedSignalHandler ssh(SIGALRM, timer_create_NULL_signal_handler);
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, timer_create_NULL_signal_handler_invocation_count);
 | 
			
		||||
@@ -341,22 +349,59 @@ TEST(time, timer_delete_multiple) {
 | 
			
		||||
 | 
			
		||||
TEST(time, timer_create_multiple) {
 | 
			
		||||
  Counter counter1(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter1.timer_valid);
 | 
			
		||||
  Counter counter2(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter2.timer_valid);
 | 
			
		||||
  Counter counter3(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter3.timer_valid);
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, counter1.value);
 | 
			
		||||
  ASSERT_EQ(0, counter2.value);
 | 
			
		||||
  ASSERT_EQ(0, counter3.value);
 | 
			
		||||
  ASSERT_EQ(0, counter1.Value());
 | 
			
		||||
  ASSERT_EQ(0, counter2.Value());
 | 
			
		||||
  ASSERT_EQ(0, counter3.Value());
 | 
			
		||||
 | 
			
		||||
  counter2.SetTime(0, 1, 0, 0);
 | 
			
		||||
  counter2.SetTime(0, 500000000, 0, 0);
 | 
			
		||||
  sleep(1);
 | 
			
		||||
 | 
			
		||||
  EXPECT_EQ(0, counter1.Value());
 | 
			
		||||
  EXPECT_EQ(1, counter2.Value());
 | 
			
		||||
  EXPECT_EQ(0, counter3.Value());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Test to verify that disarming a repeatable timer disables the callbacks.
 | 
			
		||||
TEST(time, timer_disarm_terminates) {
 | 
			
		||||
  Counter counter(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_EQ(0, counter.Value());
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 0, 1);
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 0, 0, 0);
 | 
			
		||||
  // Add a sleep as the kernel may have pending events when the timer is disarmed.
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
  int value = counter.Value();
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
 | 
			
		||||
  EXPECT_EQ(0, counter1.value);
 | 
			
		||||
  EXPECT_EQ(1, counter2.value);
 | 
			
		||||
  EXPECT_EQ(0, counter3.value);
 | 
			
		||||
  // Verify the counter has not been incremented.
 | 
			
		||||
  ASSERT_EQ(value, counter.Value());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Test to verify that deleting a repeatable timer disables the callbacks.
 | 
			
		||||
TEST(time, timer_delete_terminates) {
 | 
			
		||||
  Counter counter(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_EQ(0, counter.Value());
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 0, 1);
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
 | 
			
		||||
  counter.DeleteTimer();
 | 
			
		||||
  // Add a sleep as other threads may be calling the callback function when the timer is deleted.
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
  int value = counter.Value();
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
 | 
			
		||||
  // Verify the counter has not been incremented.
 | 
			
		||||
  ASSERT_EQ(value, counter.Value());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct TimerDeleteData {
 | 
			
		||||
@@ -424,45 +469,3 @@ TEST(time, clock_gettime) {
 | 
			
		||||
  ASSERT_EQ(0, ts2.tv_sec);
 | 
			
		||||
  ASSERT_LT(ts2.tv_nsec, 1000000);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Test to verify that disarming a repeatable timer disables the
 | 
			
		||||
// callbacks.
 | 
			
		||||
TEST(time, timer_disarm_terminates) {
 | 
			
		||||
  Counter counter(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter.timer_valid);
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, counter.value);
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 0, 1);
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 0, 1, 0);
 | 
			
		||||
  volatile int value = counter.value;
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
 | 
			
		||||
  // Verify the counter has not been incremented.
 | 
			
		||||
  ASSERT_EQ(value, counter.value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Test to verify that deleting a repeatable timer disables the
 | 
			
		||||
// callbacks.
 | 
			
		||||
TEST(time, timer_delete_terminates) {
 | 
			
		||||
  Counter counter(Counter::CountNotifyFunction);
 | 
			
		||||
  ASSERT_TRUE(counter.timer_valid);
 | 
			
		||||
 | 
			
		||||
  ASSERT_EQ(0, counter.value);
 | 
			
		||||
 | 
			
		||||
  counter.SetTime(0, 1, 0, 1);
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
  ASSERT_TRUE(counter.ValueUpdated());
 | 
			
		||||
 | 
			
		||||
  counter.DeleteTimer();
 | 
			
		||||
  volatile int value = counter.value;
 | 
			
		||||
  usleep(500000);
 | 
			
		||||
 | 
			
		||||
  // Verify the counter has not been incremented.
 | 
			
		||||
  ASSERT_EQ(value, counter.value);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user