Use the default unwind code.
This speeds up the debug malloc code by using the original unwinding code. The only catch is that it has to link in the libc++ arm unwind code or there will be crashes when attempting to unwind through libc++ compiled code. Bug: 16874447 (cherry picked from commit 3f7635f4906c53fa744731efc35235456b7d93bf) Change-Id: If8a3821cdd95ed481bb496bf2daab449d13790f8
This commit is contained in:
parent
cb322a1168
commit
b78e60e7b7
@ -1089,7 +1089,6 @@ LOCAL_CPPFLAGS := $(libc_common_cppflags)
|
||||
|
||||
# Make sure that unwind.h comes from libunwind.
|
||||
LOCAL_C_INCLUDES := \
|
||||
external/libunwind/include \
|
||||
$(libc_common_c_includes) \
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
@ -1105,7 +1104,9 @@ LOCAL_ADDITIONAL_DEPENDENCIES := $(libc_common_additional_dependencies)
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := libc libdl
|
||||
LOCAL_SYSTEM_SHARED_LIBRARIES :=
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := libunwindbacktrace
|
||||
# Only need this for arm since libc++ uses its own unwind code that
|
||||
# doesn't mix with the other default unwind code.
|
||||
LOCAL_STATIC_LIBRARIES_arm := libc++
|
||||
LOCAL_ALLOW_UNDEFINED_SYMBOLS := true
|
||||
|
||||
# Don't install on release build
|
||||
|
Loading…
x
Reference in New Issue
Block a user