Reset enviroment for math_tests
Bug: 17390824 Change-Id: I42f4c8d9199a2efe7641f0b0e64580cacb5695da
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@ -53,6 +53,8 @@ template<typename T> inline int test_capture_isinf(const T in) {
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#include <limits.h>
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#include <stdint.h>
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#include <private/ScopeGuard.h>
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float float_subnormal() {
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union {
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float f;
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@ -760,6 +762,10 @@ TEST(math, erfcl) {
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}
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TEST(math, lrint) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // lrint/lrintf/lrintl obey the rounding mode.
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ASSERT_EQ(1235, lrint(1234.01));
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ASSERT_EQ(1235, lrintf(1234.01f));
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@ -780,6 +786,10 @@ TEST(math, lrint) {
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}
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TEST(math, rint) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // rint/rintf/rintl obey the rounding mode.
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feclearexcept(FE_ALL_EXCEPT); // rint/rintf/rintl do set the FE_INEXACT flag.
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ASSERT_EQ(1234.0, rint(1234.0));
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@ -806,6 +816,9 @@ TEST(math, rint) {
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}
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TEST(math, nearbyint) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // nearbyint/nearbyintf/nearbyintl obey the rounding mode.
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feclearexcept(FE_ALL_EXCEPT); // nearbyint/nearbyintf/nearbyintl don't set the FE_INEXACT flag.
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ASSERT_EQ(1234.0, nearbyint(1234.0));
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@ -832,6 +845,9 @@ TEST(math, nearbyint) {
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}
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TEST(math, lround) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // lround ignores the rounding mode.
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ASSERT_EQ(1234, lround(1234.01));
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ASSERT_EQ(1234, lroundf(1234.01f));
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@ -839,6 +855,9 @@ TEST(math, lround) {
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}
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TEST(math, llround) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // llround ignores the rounding mode.
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ASSERT_EQ(1234L, llround(1234.01));
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ASSERT_EQ(1234L, llroundf(1234.01f));
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@ -933,6 +952,9 @@ TEST(math, fdiml) {
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}
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TEST(math, round) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_TOWARDZERO); // round ignores the rounding mode and always rounds away from zero.
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ASSERT_DOUBLE_EQ(1.0, round(0.5));
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ASSERT_DOUBLE_EQ(-1.0, round(-0.5));
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@ -943,6 +965,9 @@ TEST(math, round) {
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}
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TEST(math, roundf) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_TOWARDZERO); // roundf ignores the rounding mode and always rounds away from zero.
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ASSERT_FLOAT_EQ(1.0f, roundf(0.5f));
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ASSERT_FLOAT_EQ(-1.0f, roundf(-0.5f));
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@ -953,6 +978,9 @@ TEST(math, roundf) {
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}
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TEST(math, roundl) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_TOWARDZERO); // roundl ignores the rounding mode and always rounds away from zero.
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ASSERT_DOUBLE_EQ(1.0L, roundl(0.5L));
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ASSERT_DOUBLE_EQ(-1.0L, roundl(-0.5L));
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@ -963,6 +991,9 @@ TEST(math, roundl) {
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}
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TEST(math, trunc) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // trunc ignores the rounding mode and always rounds toward zero.
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ASSERT_DOUBLE_EQ(1.0, trunc(1.5));
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ASSERT_DOUBLE_EQ(-1.0, trunc(-1.5));
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@ -973,6 +1004,9 @@ TEST(math, trunc) {
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}
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TEST(math, truncf) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // truncf ignores the rounding mode and always rounds toward zero.
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ASSERT_FLOAT_EQ(1.0f, truncf(1.5f));
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ASSERT_FLOAT_EQ(-1.0f, truncf(-1.5f));
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@ -983,6 +1017,9 @@ TEST(math, truncf) {
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}
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TEST(math, truncl) {
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auto guard = create_scope_guard([]() {
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fesetenv(FE_DFL_ENV);
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});
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fesetround(FE_UPWARD); // truncl ignores the rounding mode and always rounds toward zero.
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ASSERT_DOUBLE_EQ(1.0L, truncl(1.5L));
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ASSERT_DOUBLE_EQ(-1.0L, truncl(-1.5L));
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@ -196,7 +196,7 @@ class StringTestState {
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const size_t MAX_LEN;
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Character *ptr, *ptr1, *ptr2;
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size_t n;
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int len[ITER + 1];
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size_t len[ITER + 1];
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private:
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static size_t alignments[];
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@ -212,7 +212,7 @@ class StringTestState {
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n = 0;
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len[n++] = 0;
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for (size_t i = 1; i < ITER; ++i) {
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int l = (int) exp(log((double) MAX_LEN) * i / ITER);
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size_t l = static_cast<size_t>(exp(log(static_cast<double>(MAX_LEN)) * i / ITER));
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if (l != len[n - 1]) {
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len[n++] = l;
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}
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@ -430,7 +430,7 @@ TEST(string, strchr) {
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}
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state.ptr1[state.len[i] - 1] = '\0';
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int pos = random() % state.MAX_LEN;
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size_t pos = random() % state.MAX_LEN;
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char* expected;
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if (pos >= state.len[i] - 1) {
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if (seek_char == 0) {
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@ -457,7 +457,7 @@ TEST(string, strcmp) {
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state.ptr1[state.len[i] - 1] = '\0';
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state.ptr2[state.len[i] - 1] = '\0';
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int pos = 1 + (random() % (state.MAX_LEN - 1));
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size_t pos = 1 + (random() % (state.MAX_LEN - 1));
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int actual;
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int expected;
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if (pos >= state.len[i] - 1) {
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@ -540,7 +540,7 @@ TEST(string, strlcat) {
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state.ptr2[state.MAX_LEN - 1] = '\0';
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memcpy(state.ptr, state.ptr2, state.MAX_LEN + state.len[i]);
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int pos = random() % state.MAX_LEN;
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size_t pos = random() % state.MAX_LEN;
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memset(state.ptr1, '\3', pos);
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state.ptr1[pos] = '\0';
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if (pos < state.len[i]) {
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@ -625,7 +625,7 @@ TEST(string, strncmp) {
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state.ptr1[state.len[i] - 1] = '\0';
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state.ptr2[state.len[i] - 1] = '\0';
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int pos = 1 + (random() % (state.MAX_LEN - 1));
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size_t pos = 1 + (random() % (state.MAX_LEN - 1));
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int actual;
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int expected;
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if (pos >= state.len[i] - 1) {
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@ -735,7 +735,7 @@ TEST(string, strrchr) {
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}
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state.ptr1[state.len[i] - 1] = '\0';
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int pos = random() % state.MAX_LEN;
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size_t pos = random() % state.MAX_LEN;
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char* expected;
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if (pos >= state.len[i] - 1) {
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if (seek_char == 0) {
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@ -760,7 +760,7 @@ TEST(string, memchr) {
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for (state.BeginIterations(); state.HasNextIteration(); state.NextIteration()) {
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memset(state.ptr1, ~seek_char, state.len[i]);
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int pos = random() % state.MAX_LEN;
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size_t pos = random() % state.MAX_LEN;
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char* expected;
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if (pos >= state.len[i]) {
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expected = NULL;
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@ -789,7 +789,7 @@ TEST(string, memrchr) {
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for (state.BeginIterations(); state.HasNextIteration(); state.NextIteration()) {
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memset(state.ptr1, ~seek_char, state.len[i]);
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int pos = random() % state.MAX_LEN;
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size_t pos = random() % state.MAX_LEN;
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char* expected;
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if (pos >= state.len[i]) {
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expected = NULL;
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