Add version_script to bionic Blueprints

Change-Id: Ieddd80fa599c21414608e1d1c20ebaa2507a66ef
This commit is contained in:
Colin Cross
2015-07-06 15:05:20 -07:00
parent 8f7a4a3cb5
commit 70f11bd69b

View File

@@ -1488,8 +1488,7 @@ cc_library {
system_shared_libs: [],
// Don't re-export new/delete and friends, even if the compiler really wants to.
// TODO:
//LOCAL_LDFLAGS := -Wl,--version-script,$(LOCAL_PATH)/version_script.txt
version_script: "version_script.txt",
// We'd really like to do this for all architectures, but since this wasn't done
// before, these symbols must continue to be exported on LP32 for binary
@@ -1574,8 +1573,7 @@ cc_library_shared {
allow_undefined_symbols: true,
// Don't re-export new/delete and friends, even if the compiler really wants to.
// TODO:
//LOCAL_LDFLAGS := -Wl,--version-script,$(LOCAL_PATH)/version_script.txt
version_script: "version_script.txt",
// Don't install on release build
tags: [
@@ -1613,8 +1611,7 @@ cc_library_shared {
system_shared_libs: [],
// Don't re-export new/delete and friends, even if the compiler really wants to.
// TODO:
//LOCAL_LDFLAGS := -Wl,--version-script,$(LOCAL_PATH)/version_script.txt
version_script: "version_script.txt",
// Don't install on release build
tags: [