Save local variable location after first pass
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3eb7700912
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@ -569,19 +569,41 @@ namespace chaiscript
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/// Searches the current stack for an object of the given name
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/// includes a special overload for the _ place holder object to
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/// ensure that it is always in scope.
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Boxed_Value get_object(const std::string &name) const
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Boxed_Value get_object(const std::string &name, uint32_t &t_loc) const
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{
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auto &stack = get_stack_data();
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enum class Loc : uint32_t {
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located = 0x80000000,
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is_local = 0x40000000,
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stack_mask = 0x0FFF0000,
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loc_mask = 0x0000FFFF
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};
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// Is it in the stack?
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for (auto stack_elem = stack.rbegin(); stack_elem != stack.rend(); ++stack_elem)
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unsigned int loc = t_loc;
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if (loc == 0)
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{
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for (auto &s : (*stack_elem) )
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auto &stack = get_stack_data();
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// Is it in the stack?
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for (auto stack_elem = stack.rbegin(); stack_elem != stack.rend(); ++stack_elem)
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{
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if (s.first == name) {
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return s.second;
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for (auto s = stack_elem->begin(); s != stack_elem->end(); ++s )
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{
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if (s->first == name) {
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t_loc = static_cast<uint32_t>(std::distance(stack.rbegin(), stack_elem) << 16)
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| static_cast<uint32_t>(std::distance(stack_elem->begin(), s))
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| static_cast<uint32_t>(Loc::located)
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| static_cast<uint32_t>(Loc::is_local);
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return s->second;
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}
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}
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}
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t_loc = static_cast<uint32_t>(Loc::located);
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} else if (loc & static_cast<uint32_t>(Loc::is_local)) {
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auto &stack = get_stack_data();
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return stack[stack.size() - 1 - ((loc & static_cast<uint32_t>(Loc::stack_mask)) >> 16)][loc & static_cast<uint32_t>(Loc::loc_mask)].second;
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}
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// Is the value we are looking for a global?
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@ -147,7 +147,7 @@ namespace chaiscript
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public:
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Id_AST_Node(const std::string &t_ast_node_text, Parse_Location t_loc) :
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AST_Node(t_ast_node_text, AST_Node_Type::Id, std::move(t_loc)),
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m_value(get_value(t_ast_node_text))
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m_value(get_value(t_ast_node_text)), m_loc(0)
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{ }
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virtual ~Id_AST_Node() {}
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@ -157,7 +157,7 @@ namespace chaiscript
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return m_value;
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} else {
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try {
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return t_ss.get_object(this->text);
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return t_ss.get_object(this->text, m_loc);
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}
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catch (std::exception &) {
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throw exception::eval_error("Can not find object: " + this->text);
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@ -184,6 +184,8 @@ namespace chaiscript
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}
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Boxed_Value m_value;
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mutable uint32_t m_loc;
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};
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struct Char_AST_Node : public AST_Node {
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