Add the ability to save and restore the state of local variables #25
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61
unittests/set_state_test.cpp
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61
unittests/set_state_test.cpp
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#include <chaiscript/chaiscript.hpp>
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int myfun()
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{
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return 2;
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}
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int main()
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{
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chaiscript::ChaiScript chai;
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// save the initial state of globals and locals
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chaiscript::ChaiScript::State firststate = chai.get_state();
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std::map<std::string, chaiscript::Boxed_Value> locals = chai.get_locals();
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// add some new globals and locals
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chai.add(chaiscript::var(1), "i");
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chai.add(chaiscript::fun(&myfun), "myfun");
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bool didcall = chai.eval<int>("myfun()") == 2;
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bool hadi = chai.eval<int>("i") == 1;
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chai.set_state(firststate);
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// set state should have reverted the state of the functions and dropped
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// the 'myfun'
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bool didnotcall = false;
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try {
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chai.eval<int>("myfun()");
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} catch (const chaiscript::exception::eval_error &) {
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didnotcall = true;
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}
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// set state should not affect the local variables
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bool stillhasid = chai.eval<int>("i") == 1;
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// After resetting the locals we expect the 'i' to be gone
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chai.set_locals(locals);
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bool nolongerhasid = false;
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try {
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chai.eval<int>("i");
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} catch (const chaiscript::exception::eval_error &) {
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nolongerhasid = true;
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}
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if (didcall && hadi && didnotcall && stillhasid && nolongerhasid)
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{
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return EXIT_SUCCESS;
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} else {
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return EXIT_FAILURE;
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}
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}
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