Add the ability to save and restore the state of local variables #25
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@ -196,6 +196,10 @@ if(BUILD_TESTING)
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target_link_libraries(expected_eval_errors_test ${LIBS})
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add_test(NAME Expected_Eval_Errors_Test COMMAND expected_eval_errors_test)
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add_executable(set_state_test unittests/set_state_test.cpp)
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target_link_libraries(set_state_test ${LIBS})
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add_test(NAME Set_State_Test COMMAND set_state_test)
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if (MULTITHREAD_SUPPORT_ENABLED)
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add_executable(multithreaded_test unittests/multithreaded_test.cpp)
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target_link_libraries(multithreaded_test ${LIBS})
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@ -140,7 +140,10 @@
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///
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/// \subsubsection addingobjects Adding Objects
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///
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/// Named objects can be created with the chaiscript::var function.
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/// Named objects can be created with the chaiscript::var function. Note: adding a object
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/// adds it to the current thread scope, not to a global scope. If you have multiple
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/// threads that need to access the same variables you will need to add them
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/// separately for each thread, from the thread itself.
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///
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/// \code
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/// using namespace chaiscript;
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@ -666,6 +666,27 @@ namespace chaiscript
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return functions.find(name) != functions.end();
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}
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/// \returns All values in the local thread state, added through the add() function
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std::map<std::string, Boxed_Value> get_locals() const
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{
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StackData &stack = get_stack_data();
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Scope &scope = stack.front();
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return scope;
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}
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/// \brief Sets all of the locals for the current thread state.
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///
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/// \param[in] t_locals The map<name, value> set of variables to replace the current state with
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///
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/// Any existing locals are removed and the given set of variables is added
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void set_locals(const std::map<std::string, Boxed_Value> &t_locals)
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{
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StackData &stack = get_stack_data();
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Scope &scope = stack.front();
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scope = t_locals;
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}
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///
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/// Get a map of all objects that can be seen from the current scope in a scripting context
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@ -456,8 +456,12 @@ namespace chaiscript
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std::set<std::string> active_loaded_modules;
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};
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/// \brief Returns a state object that represents the current state of the system
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/// \return Current state of the system
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/// \brief Returns a state object that represents the current state of the global system
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///
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/// The global system includes the reserved words, global const objects, functions and types.
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/// local variables are thread specific and not included.
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///
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/// \return Current state of the global system
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///
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/// \b Example:
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///
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@ -478,6 +482,10 @@ namespace chaiscript
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}
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/// \brief Sets the state of the system
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///
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/// The global system includes the reserved words, global objects, functions and types.
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/// local variables are thread specific and not included.
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///
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/// \param[in] t_state New state to set
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///
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/// \b Example:
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@ -497,7 +505,23 @@ namespace chaiscript
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m_engine.set_state(t_state.engine_state);
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}
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/// \brief Adds a type, function or object to ChaiScript
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/// \returns All values in the local thread state, added through the add() function
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std::map<std::string, Boxed_Value> get_locals() const
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{
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return m_engine.get_locals();
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}
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/// \brief Sets all of the locals for the current thread state.
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///
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/// \param[in] t_locals The map<name, value> set of variables to replace the current state with
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///
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/// Any existing locals are removed and the given set of variables is added
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void set_locals(const std::map<std::string, Boxed_Value> &t_locals)
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{
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m_engine.set_locals(t_locals);
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}
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/// \brief Adds a type, function or object to ChaiScript. Objects are added to the local thread state.
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/// \param[in] t_t Item to add
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/// \param[in] t_name Name of item to add
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/// \returns Reference to current ChaiScript object
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61
unittests/set_state_test.cpp
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61
unittests/set_state_test.cpp
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@ -0,0 +1,61 @@
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#include <chaiscript/chaiscript.hpp>
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int myfun()
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{
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return 2;
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}
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int main()
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{
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chaiscript::ChaiScript chai;
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// save the initial state of globals and locals
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chaiscript::ChaiScript::State firststate = chai.get_state();
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std::map<std::string, chaiscript::Boxed_Value> locals = chai.get_locals();
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// add some new globals and locals
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chai.add(chaiscript::var(1), "i");
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chai.add(chaiscript::fun(&myfun), "myfun");
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bool didcall = chai.eval<int>("myfun()") == 2;
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bool hadi = chai.eval<int>("i") == 1;
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chai.set_state(firststate);
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// set state should have reverted the state of the functions and dropped
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// the 'myfun'
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bool didnotcall = false;
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try {
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chai.eval<int>("myfun()");
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} catch (const chaiscript::exception::eval_error &) {
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didnotcall = true;
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}
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// set state should not affect the local variables
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bool stillhasid = chai.eval<int>("i") == 1;
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// After resetting the locals we expect the 'i' to be gone
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chai.set_locals(locals);
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bool nolongerhasid = false;
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try {
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chai.eval<int>("i");
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} catch (const chaiscript::exception::eval_error &) {
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nolongerhasid = true;
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}
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if (didcall && hadi && didnotcall && stillhasid && nolongerhasid)
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{
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return EXIT_SUCCESS;
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} else {
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return EXIT_FAILURE;
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}
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}
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