lutin/lutinTarget.py

304 lines
9.9 KiB
Python

#!/usr/bin/python
import lutinDebug as debug
import datetime
import lutinTools
import lutinModule
class Target:
def __init__(self, name, typeCompilator, debugMode, generatePackage, arch, cross):
self.arch = arch
self.cross = cross
self.name=name
self.endGeneratePackage = generatePackage
debug.info("=================================");
debug.info("== Target='" + self.name + "'");
debug.info("=================================");
self.ar=self.cross + "ar"
self.ranlib=self.cross + "ranlib"
if typeCompilator == "clang":
self.cc=self.cross + "clang"
self.xx=self.cross + "clang++"
#self.ar=self.cross + "llvm-ar"
#self.ranlib="ls"
else:
self.cc=self.cross + "gcc"
self.xx=self.cross + "g++"
#self.ar=self.cross + "ar"
#self.ranlib=self.cross + "ranlib"
self.ld=self.cross + "ld"
self.nm=self.cross + "nm"
self.strip=self.cross + "strip"
self.dlltool=self.cross + "dlltool"
###############################################################################
# Target global variables.
###############################################################################
self.global_include_cc=[]
self.global_flags_cc=['-D__TARGET_OS__'+self.name]
if self.name != "Windows":
self.global_flags_xx=['-std=c++11']
self.global_flags_mm=['-std=c++11']
else:
self.global_flags_xx=['-static-libgcc', '-static-libstdc++', '-L', '-std=c++11']
self.global_flags_mm=[]
self.global_flags_m=[]
self.global_flags_ar=['rcs']
self.global_flags_ld=[]
self.global_flags_ld_shared=[]
self.global_libs_ld=[]
self.global_libs_ld_shared=[]
self.global_sysroot=""
self.suffix_cmdLine='.cmd'
self.suffix_dependence='.d'
self.suffix_obj='.o'
self.suffix_lib_static='.a'
self.suffix_lib_dynamic='.so'
self.suffix_binary=''
self.suffix_package='.deb'
self.folder_arch="/" + self.name
if "debug"==debugMode:
self.buildMode = "debug"
else:
self.buildMode = "release"
self.folder_out="/out" + self.folder_arch + "/" + self.buildMode
self.folder_final="/final/" + typeCompilator
self.folder_staging="/staging/" + typeCompilator
self.folder_build="/build/" + typeCompilator
self.folder_bin="/usr/bin"
self.folder_lib="/usr/lib"
self.folder_data="/usr/share"
self.folder_doc="/usr/share/doc"
self.buildDone=[]
self.buildTreeDone=[]
self.moduleList=[]
# output staging files list :
self.listFinalFile=[]
self.externProjectManager = None
def set_use_of_extern_build_tool(self, mode):
if mode == True:
if self.externProjectManager == None:
debug.error("This target does not support extern tool")
else:
# remove extern tool generator...
self.externProjectManager = None
def get_build_mode(self):
return self.buildMode
def add_file_staging(self, inputFile, outputFile):
for source, dst in self.listFinalFile:
if dst == outputFile :
debug.verbose("already added : " + outputFile)
return
debug.verbose("add file : '" + inputFile + "' ==> '" + outputFile + "'");
self.listFinalFile.append([inputFile,outputFile])
def copy_to_staging(self, binaryName):
baseFolder = self.get_staging_folder_data(binaryName)
for source, dst in self.listFinalFile:
debug.verbose("must copy file : '" + source + "' ==> '" + dst + "'");
lutinTools.copy_file(source, baseFolder+"/"+dst)
def clean_module_tree(self):
self.buildTreeDone = []
self.listFinalFile = []
# TODO : Remove this hack ... ==> really bad ... but usefull
def set_ewol_folder(self, folder):
self.folder_ewol = folder
def file_generate_object(self,binaryName,moduleName,basePath,file):
list=[]
list.append(basePath + "/" + file)
list.append(self.get_build_folder(moduleName) + "/" + file + self.suffix_obj)
list.append(self.get_build_folder(moduleName) + "/" + file + self.suffix_dependence)
list.append(self.get_build_folder(moduleName) + "/" + file + self.suffix_cmdLine)
return list
"""
return a list of 3 elements :
0 : sources files (can be a list)
1 : destination file
2 : dependence files module (*.d)
"""
def generate_file(self,binaryName,moduleName,basePath,file,type):
list=[]
if (type=="bin"):
list.append(file)
list.append(self.get_staging_folder(binaryName) + "/" + self.folder_bin + "/" + moduleName + self.suffix_binary)
list.append(self.get_build_folder(moduleName) + "/" + moduleName + self.suffix_dependence)
list.append(self.get_staging_folder(binaryName) + "/" + self.folder_bin + "/" + moduleName + self.suffix_cmdLine)
elif (type=="lib-shared"):
list.append(file)
list.append(self.get_staging_folder(binaryName) + "/" + self.folder_lib + "/" + moduleName + self.suffix_lib_dynamic)
list.append(self.get_build_folder(moduleName) + "/" + moduleName + self.suffix_dependence)
list.append(self.get_staging_folder(binaryName) + "/" + self.folder_lib + "/" + moduleName + self.suffix_cmdLine)
elif (type=="lib-static"):
list.append(file)
list.append(self.get_build_folder(moduleName) + "/" + moduleName + self.suffix_lib_static)
list.append(self.get_build_folder(moduleName) + "/" + moduleName + self.suffix_dependence)
list.append(self.get_build_folder(moduleName) + "/" + moduleName + self.suffix_cmdLine)
else:
debug.error("unknow type : " + type)
return list
def get_final_folder(self):
return lutinTools.get_run_folder() + self.folder_out + self.folder_final
def get_staging_folder(self, binaryName):
return lutinTools.get_run_folder() + self.folder_out + self.folder_staging + "/" + binaryName
def get_staging_folder_data(self, binaryName):
return self.get_staging_folder(binaryName) + self.folder_data + "/" + binaryName
def get_build_folder(self, moduleName):
return lutinTools.get_run_folder() + self.folder_out + self.folder_build + "/" + moduleName
def get_doc_folder(self, moduleName):
return lutinTools.get_run_folder() + self.folder_out + self.folder_doc + "/" + moduleName
def is_module_build(self,module):
for mod in self.buildDone:
if mod == module:
return True
self.buildDone.append(module)
return False
def is_module_buildTree(self,module):
for mod in self.buildTreeDone:
if mod == module:
return True
self.buildTreeDone.append(module)
return False
def add_module(self, newModule):
debug.debug("Import nodule for Taget : " + newModule.name)
self.moduleList.append(newModule)
# return inherit packages ...
"""
def build(self, name, packagesName):
for module in self.moduleList:
if module.name == name:
return module.build(self, packagesName)
debug.error("request to build an un-existant module name : '" + name + "'")
"""
def build_tree(self, name, packagesName):
for module in self.moduleList:
if module.name == name:
module.build_tree(self, packagesName)
return
debug.error("request to build tree on un-existant module name : '" + name + "'")
def clean(self, name):
for module in self.moduleList:
if module.name == name:
module.clean(self)
return
debug.error("request to clean an un-existant module name : '" + name + "'")
def load_if_needed(self, name):
for elem in self.moduleList:
if elem.name == name:
return
lutinModule.load_module(self, name)
def load_all(self):
listOfAllTheModule = lutinModule.list_all_module()
for modName in listOfAllTheModule:
self.load_if_needed(modName)
def project_add_module(self, name, projectMng, addedModule):
for module in self.moduleList:
if module.name == name:
module.ext_project_add_module(self, projectMng, addedModule)
return
def build(self, name, packagesName=None):
if name == "dump":
debug.info("dump all")
self.load_all()
for mod in self.moduleList:
mod.display(self)
elif self.externProjectManager != None:
# TODO : Do it only if needed:
debug.debug("generate project")
# TODO : Set an option to force Regeneration of the project or the oposite....
self.load_all()
for mod in self.moduleList:
if mod.name != "edn":
continue
if mod.type == "PACKAGE":
mod.create_project(self, self.externProjectManager)
# TODO : Run project or do something else ...
debug.error("stop here ...")
else:
if name == "all":
debug.info("build all")
self.load_all()
for mod in self.moduleList:
if self.name=="Android":
if mod.type == "PACKAGE":
mod.build(self, None)
else:
if mod.type == "BINARY" \
or mod.type == "PACKAGE":
mod.build(self, None)
elif name == "clean":
debug.info("clean all")
self.load_all()
for mod in self.moduleList:
mod.clean(self)
else:
# get the action an the module ....
gettedElement = name.split("-")
moduleName = gettedElement[0]
if len(gettedElement)>=2:
actionName = gettedElement[1]
else :
actionName = "build"
debug.verbose("requested : " + moduleName + "-" + actionName)
if actionName == "install":
self.build(moduleName + "-build")
self.install_package(moduleName)
elif actionName == "uninstall":
self.un_install_package(moduleName)
elif actionName == "log":
self.Log(moduleName)
else:
self.load_if_needed(moduleName)
# clean requested
for mod in self.moduleList:
if mod.name == moduleName:
if actionName == "dump":
debug.info("dump module '" + moduleName + "'")
return mod.display(self)
elif actionName == "clean":
debug.info("clean module '" + moduleName + "'")
return mod.clean(self)
elif actionName == "build":
debug.debug("build module '" + moduleName + "'")
return mod.build(self, None)
debug.error("not know module name : '" + moduleName + "' to '" + actionName + "' it")
__startTargetName="lutinTarget"
def target_load(targetName, compilator, mode, generatePackage, externBuild):
theTarget = __import__(__startTargetName + targetName)
#try:
tmpTarget = theTarget.Target(compilator, mode, generatePackage)
tmpTarget.set_use_of_extern_build_tool(externBuild)
return tmpTarget
#except:
# debug.error("Can not create the Target : '" + targetName + "'")