libagg/agg/agg_color_rgba.h

815 lines
27 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
//
// Adaptation for high precision colors has been sponsored by
// Liberty Technology Systems, Inc., visit http://lib-sys.com
//
// Liberty Technology Systems, Inc. is the provider of
// PostScript and PDF technology for software developers.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
#ifndef AGG_COLOR_RGBA_INCLUDED
#define AGG_COLOR_RGBA_INCLUDED
#include <math.h>
#include "agg_basics.h"
namespace agg
{
struct rgba8;
}
namespace draw
{
void ParseColor(const char* _input, struct agg::rgba8& color);
}
#include <draw/Debug.h>
namespace agg
{
// Supported byte orders for RGB and RGBA pixel formats
//=======================================================================
struct order_rgb { enum rgb_e { R=0, G=1, B=2, rgb_tag }; }; //----order_rgb
struct order_bgr { enum bgr_e { B=0, G=1, R=2, rgb_tag }; }; //----order_bgr
struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, rgba_tag }; }; //----order_rgba
struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, rgba_tag }; }; //----order_argb
struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, rgba_tag }; }; //----order_abgr
struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, rgba_tag }; }; //----order_bgra
//====================================================================rgba
struct rgba
{
typedef double value_type;
double r;
double g;
double b;
double a;
//--------------------------------------------------------------------
rgba() {}
//--------------------------------------------------------------------
rgba(double r_, double g_, double b_, double a_=1.0) :
r(r_), g(g_), b(b_), a(a_) {}
//--------------------------------------------------------------------
rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {}
//--------------------------------------------------------------------
void clear()
{
r = g = b = a = 0;
}
//--------------------------------------------------------------------
const rgba& transparent()
{
a = 0.0;
return *this;
}
//--------------------------------------------------------------------
const rgba& opacity(double a_)
{
if(a_ < 0.0) a_ = 0.0;
if(a_ > 1.0) a_ = 1.0;
a = a_;
return *this;
}
//--------------------------------------------------------------------
double opacity() const
{
return a;
}
//--------------------------------------------------------------------
const rgba& premultiply()
{
r *= a;
g *= a;
b *= a;
return *this;
}
//--------------------------------------------------------------------
const rgba& premultiply(double a_)
{
if(a <= 0.0 || a_ <= 0.0)
{
r = g = b = a = 0.0;
return *this;
}
a_ /= a;
r *= a_;
g *= a_;
b *= a_;
a = a_;
return *this;
}
//--------------------------------------------------------------------
const rgba& demultiply()
{
if(a == 0)
{
r = g = b = 0;
return *this;
}
double a_ = 1.0 / a;
r *= a_;
g *= a_;
b *= a_;
return *this;
}
//--------------------------------------------------------------------
rgba gradient(rgba c, double k) const
{
rgba ret;
ret.r = r + (c.r - r) * k;
ret.g = g + (c.g - g) * k;
ret.b = b + (c.b - b) * k;
ret.a = a + (c.a - a) * k;
return ret;
}
//--------------------------------------------------------------------
static rgba no_color() { return rgba(0,0,0,0); }
//--------------------------------------------------------------------
static rgba from_wavelength(double wl, double gamma = 1.0);
//--------------------------------------------------------------------
explicit rgba(double wavelen, double gamma=1.0)
{
*this = from_wavelength(wavelen, gamma);
}
};
//----------------------------------------------------------------rgba_pre
inline rgba rgba_pre(double r, double g, double b, double a=1.0)
{
return rgba(r, g, b, a).premultiply();
}
inline rgba rgba_pre(const rgba& c)
{
return rgba(c).premultiply();
}
inline rgba rgba_pre(const rgba& c, double a)
{
return rgba(c, a).premultiply();
}
//------------------------------------------------------------------------
inline rgba rgba::from_wavelength(double wl, double gamma)
{
rgba t(0.0, 0.0, 0.0);
if(wl >= 380.0 && wl <= 440.0)
{
t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0);
t.b = 1.0;
}
else
if(wl >= 440.0 && wl <= 490.0)
{
t.g = (wl - 440.0) / (490.0 - 440.0);
t.b = 1.0;
}
else
if(wl >= 490.0 && wl <= 510.0)
{
t.g = 1.0;
t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0);
}
else
if(wl >= 510.0 && wl <= 580.0)
{
t.r = (wl - 510.0) / (580.0 - 510.0);
t.g = 1.0;
}
else
if(wl >= 580.0 && wl <= 645.0)
{
t.r = 1.0;
t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0);
}
else
if(wl >= 645.0 && wl <= 780.0)
{
t.r = 1.0;
}
double s = 1.0;
if(wl > 700.0) s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0);
else if(wl < 420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0);
t.r = pow(t.r * s, gamma);
t.g = pow(t.g * s, gamma);
t.b = pow(t.b * s, gamma);
return t;
}
//===================================================================rgba8
struct rgba8
{
typedef int8u value_type;
typedef int32u calc_type;
typedef int32 long_type;
enum base_scale_e
{
base_shift = 8,
base_scale = 1 << base_shift,
base_mask = base_scale - 1
};
typedef rgba8 self_type;
value_type r;
value_type g;
value_type b;
value_type a;
//--------------------------------------------------------------------
rgba8(unsigned int _input = 0)
{
r = (uint8_t)((_input&0xFF000000)>>24);
g = (uint8_t)((_input&0x00FF0000)>>16);
b = (uint8_t)((_input&0x0000FF00)>>8);
a = (uint8_t)((_input&0x000000FF));
}
//--------------------------------------------------------------------
rgba8(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :
r(value_type(r_)),
g(value_type(g_)),
b(value_type(b_)),
a(value_type(a_)) {}
//--------------------------------------------------------------------
rgba8(const rgba& c, double a_) :
r((value_type)uround(c.r * double(base_mask))),
g((value_type)uround(c.g * double(base_mask))),
b((value_type)uround(c.b * double(base_mask))),
a((value_type)uround(a_ * double(base_mask))) {}
//--------------------------------------------------------------------
rgba8(const self_type& c, unsigned a_) :
r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
//--------------------------------------------------------------------
rgba8(const rgba& c) :
r((value_type)uround(c.r * double(base_mask))),
g((value_type)uround(c.g * double(base_mask))),
b((value_type)uround(c.b * double(base_mask))),
a((value_type)uround(c.a * double(base_mask))) {}
//--------------------------------------------------------------------
void clear()
{
r = g = b = a = 0;
}
//--------------------------------------------------------------------
const self_type& transparent()
{
a = 0;
return *this;
}
//--------------------------------------------------------------------
const self_type& opacity(double a_)
{
if(a_ < 0.0) a_ = 0.0;
if(a_ > 1.0) a_ = 1.0;
a = (value_type)uround(a_ * double(base_mask));
return *this;
}
//--------------------------------------------------------------------
double opacity() const
{
return double(a) / double(base_mask);
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& premultiply()
{
if(a == base_mask) return *this;
if(a == 0)
{
r = g = b = 0;
return *this;
}
r = value_type((calc_type(r) * a) >> base_shift);
g = value_type((calc_type(g) * a) >> base_shift);
b = value_type((calc_type(b) * a) >> base_shift);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& premultiply(unsigned a_)
{
if(a == base_mask && a_ >= base_mask) return *this;
if(a == 0 || a_ == 0)
{
r = g = b = a = 0;
return *this;
}
calc_type r_ = (calc_type(r) * a_) / a;
calc_type g_ = (calc_type(g) * a_) / a;
calc_type b_ = (calc_type(b) * a_) / a;
r = value_type((r_ > a_) ? a_ : r_);
g = value_type((g_ > a_) ? a_ : g_);
b = value_type((b_ > a_) ? a_ : b_);
a = value_type(a_);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& demultiply()
{
if(a == base_mask) return *this;
if(a == 0)
{
r = g = b = 0;
return *this;
}
calc_type r_ = (calc_type(r) * base_mask) / a;
calc_type g_ = (calc_type(g) * base_mask) / a;
calc_type b_ = (calc_type(b) * base_mask) / a;
r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE self_type gradient(const self_type& c, double k) const
{
self_type ret;
calc_type ik = uround(k * base_scale);
ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift));
ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift));
ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift));
ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
return ret;
}
//--------------------------------------------------------------------
AGG_INLINE void add(const self_type& c, unsigned cover)
{
calc_type cr, cg, cb, ca;
if(cover == cover_mask)
{
if(c.a == base_mask)
{
*this = c;
}
else
{
cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
}
}
else
{
cr = r + ((c.r * cover + cover_mask/2) >> cover_shift);
cg = g + ((c.g * cover + cover_mask/2) >> cover_shift);
cb = b + ((c.b * cover + cover_mask/2) >> cover_shift);
ca = a + ((c.a * cover + cover_mask/2) >> cover_shift);
r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
}
}
//--------------------------------------------------------------------
template<class GammaLUT>
AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
{
r = gamma.dir(r);
g = gamma.dir(g);
b = gamma.dir(b);
}
//--------------------------------------------------------------------
template<class GammaLUT>
AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
{
r = gamma.inv(r);
g = gamma.inv(g);
b = gamma.inv(b);
}
//--------------------------------------------------------------------
static self_type no_color() { return self_type(0,0,0,0); }
//--------------------------------------------------------------------
static self_type from_wavelength(double wl, double gamma = 1.0)
{
return self_type(rgba::from_wavelength(wl, gamma));
}
// parse a color whith a name or special Format:
AGG_INLINE void Set(const char * _input)
{
draw::ParseColor(_input, *this);
};
uint32_t Get(void)
{
return ((uint32_t)r<<24)+((uint32_t)g<<16)+((uint32_t)b<<8)+((uint32_t)a);
};
self_type & operator=(const uint32_t _input)
{
r = (uint8_t)((_input&0xFF000000)>>24);
g = (uint8_t)((_input&0x00FF0000)>>16);
b = (uint8_t)((_input&0x0000FF00)>>8);
a = (uint8_t)((_input&0x000000FF));
return *this;
};
self_type & operator=(const self_type& _input)
{
if( this != &_input ) {
r = _input.r;
g = _input.g;
b = _input.b;
a = _input.a;
}
return *this;
};
self_type & operator=(const char* _input)
{
draw::ParseColor(_input, *this);
return *this;
};
bool operator==(const self_type& _input) const
{
if( r != _input.r
|| g != _input.g
|| b != _input.b
|| a != _input.a ) {
return false;
}
return true;
};
bool operator!=(const self_type& _input) const
{
if( r != _input.r
|| g != _input.g
|| b != _input.b
|| a != _input.a ) {
return true;
}
return false;
};
friend etk::CCout& operator <<( etk::CCout &os,const self_type& obj);
};
//-------------------------------------------------------------rgba8_pre
inline rgba8 rgba8_pre(unsigned r, unsigned g, unsigned b,
unsigned a = rgba8::base_mask)
{
return rgba8(r,g,b,a).premultiply();
}
inline rgba8 rgba8_pre(const rgba8& c)
{
return rgba8(c).premultiply();
}
inline rgba8 rgba8_pre(const rgba8& c, unsigned a)
{
return rgba8(c,a).premultiply();
}
inline rgba8 rgba8_pre(const rgba& c)
{
return rgba8(c).premultiply();
}
inline rgba8 rgba8_pre(const rgba& c, double a)
{
return rgba8(c,a).premultiply();
}
//-------------------------------------------------------------rgb8_packed
inline rgba8 rgb8_packed(unsigned v)
{
return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF);
}
//-------------------------------------------------------------bgr8_packed
inline rgba8 bgr8_packed(unsigned v)
{
return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF);
}
//------------------------------------------------------------argb8_packed
inline rgba8 argb8_packed(unsigned v)
{
return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24);
}
//---------------------------------------------------------rgba8_gamma_dir
template<class GammaLUT>
rgba8 rgba8_gamma_dir(rgba8 c, const GammaLUT& gamma)
{
return rgba8(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
}
//---------------------------------------------------------rgba8_gamma_inv
template<class GammaLUT>
rgba8 rgba8_gamma_inv(rgba8 c, const GammaLUT& gamma)
{
return rgba8(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
}
//==================================================================rgba16
struct rgba16
{
typedef int16u value_type;
typedef int32u calc_type;
typedef int64 long_type;
enum base_scale_e
{
base_shift = 16,
base_scale = 1 << base_shift,
base_mask = base_scale - 1
};
typedef rgba16 self_type;
value_type r;
value_type g;
value_type b;
value_type a;
//--------------------------------------------------------------------
rgba16() {}
//--------------------------------------------------------------------
rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :
r(value_type(r_)),
g(value_type(g_)),
b(value_type(b_)),
a(value_type(a_)) {}
//--------------------------------------------------------------------
rgba16(const self_type& c, unsigned a_) :
r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
//--------------------------------------------------------------------
rgba16(const rgba& c) :
r((value_type)uround(c.r * double(base_mask))),
g((value_type)uround(c.g * double(base_mask))),
b((value_type)uround(c.b * double(base_mask))),
a((value_type)uround(c.a * double(base_mask))) {}
//--------------------------------------------------------------------
rgba16(const rgba& c, double a_) :
r((value_type)uround(c.r * double(base_mask))),
g((value_type)uround(c.g * double(base_mask))),
b((value_type)uround(c.b * double(base_mask))),
a((value_type)uround(a_ * double(base_mask))) {}
//--------------------------------------------------------------------
rgba16(const rgba8& c) :
r(value_type((value_type(c.r) << 8) | c.r)),
g(value_type((value_type(c.g) << 8) | c.g)),
b(value_type((value_type(c.b) << 8) | c.b)),
a(value_type((value_type(c.a) << 8) | c.a)) {}
//--------------------------------------------------------------------
rgba16(const rgba8& c, unsigned a_) :
r(value_type((value_type(c.r) << 8) | c.r)),
g(value_type((value_type(c.g) << 8) | c.g)),
b(value_type((value_type(c.b) << 8) | c.b)),
a(value_type(( a_ << 8) | c.a)) {}
//--------------------------------------------------------------------
void clear()
{
r = g = b = a = 0;
}
//--------------------------------------------------------------------
const self_type& transparent()
{
a = 0;
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& opacity(double a_)
{
if(a_ < 0.0) a_ = 0.0;
if(a_ > 1.0) a_ = 1.0;
a = (value_type)uround(a_ * double(base_mask));
return *this;
}
//--------------------------------------------------------------------
double opacity() const
{
return double(a) / double(base_mask);
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& premultiply()
{
if(a == base_mask) return *this;
if(a == 0)
{
r = g = b = 0;
return *this;
}
r = value_type((calc_type(r) * a) >> base_shift);
g = value_type((calc_type(g) * a) >> base_shift);
b = value_type((calc_type(b) * a) >> base_shift);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& premultiply(unsigned a_)
{
if(a == base_mask && a_ >= base_mask) return *this;
if(a == 0 || a_ == 0)
{
r = g = b = a = 0;
return *this;
}
calc_type r_ = (calc_type(r) * a_) / a;
calc_type g_ = (calc_type(g) * a_) / a;
calc_type b_ = (calc_type(b) * a_) / a;
r = value_type((r_ > a_) ? a_ : r_);
g = value_type((g_ > a_) ? a_ : g_);
b = value_type((b_ > a_) ? a_ : b_);
a = value_type(a_);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE const self_type& demultiply()
{
if(a == base_mask) return *this;
if(a == 0)
{
r = g = b = 0;
return *this;
}
calc_type r_ = (calc_type(r) * base_mask) / a;
calc_type g_ = (calc_type(g) * base_mask) / a;
calc_type b_ = (calc_type(b) * base_mask) / a;
r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
return *this;
}
//--------------------------------------------------------------------
AGG_INLINE self_type gradient(const self_type& c, double k) const
{
self_type ret;
calc_type ik = uround(k * base_scale);
ret.r = value_type(calc_type(r) + (((calc_type(c.r) - r) * ik) >> base_shift));
ret.g = value_type(calc_type(g) + (((calc_type(c.g) - g) * ik) >> base_shift));
ret.b = value_type(calc_type(b) + (((calc_type(c.b) - b) * ik) >> base_shift));
ret.a = value_type(calc_type(a) + (((calc_type(c.a) - a) * ik) >> base_shift));
return ret;
}
//--------------------------------------------------------------------
AGG_INLINE void add(const self_type& c, unsigned cover)
{
calc_type cr, cg, cb, ca;
if(cover == cover_mask)
{
if(c.a == base_mask)
{
*this = c;
}
else
{
cr = r + c.r; r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
cg = g + c.g; g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
cb = b + c.b; b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
ca = a + c.a; a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
}
}
else
{
cr = r + ((c.r * cover + cover_mask) >> cover_shift);
cg = g + ((c.g * cover + cover_mask) >> cover_shift);
cb = b + ((c.b * cover + cover_mask) >> cover_shift);
ca = a + ((c.a * cover + cover_mask) >> cover_shift);
r = (cr > calc_type(base_mask)) ? calc_type(base_mask) : cr;
g = (cg > calc_type(base_mask)) ? calc_type(base_mask) : cg;
b = (cb > calc_type(base_mask)) ? calc_type(base_mask) : cb;
a = (ca > calc_type(base_mask)) ? calc_type(base_mask) : ca;
}
}
//--------------------------------------------------------------------
template<class GammaLUT>
AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
{
r = gamma.dir(r);
g = gamma.dir(g);
b = gamma.dir(b);
}
//--------------------------------------------------------------------
template<class GammaLUT>
AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
{
r = gamma.inv(r);
g = gamma.inv(g);
b = gamma.inv(b);
}
//--------------------------------------------------------------------
static self_type no_color() { return self_type(0,0,0,0); }
//--------------------------------------------------------------------
static self_type from_wavelength(double wl, double gamma = 1.0)
{
return self_type(rgba::from_wavelength(wl, gamma));
}
};
//--------------------------------------------------------------rgba16_pre
inline rgba16 rgba16_pre(unsigned r, unsigned g, unsigned b,
unsigned a = rgba16::base_mask)
{
return rgba16(r,g,b,a).premultiply();
}
inline rgba16 rgba16_pre(const rgba16& c, unsigned a)
{
return rgba16(c,a).premultiply();
}
inline rgba16 rgba16_pre(const rgba& c)
{
return rgba16(c).premultiply();
}
inline rgba16 rgba16_pre(const rgba& c, double a)
{
return rgba16(c,a).premultiply();
}
inline rgba16 rgba16_pre(const rgba8& c)
{
return rgba16(c).premultiply();
}
inline rgba16 rgba16_pre(const rgba8& c, unsigned a)
{
return rgba16(c,a).premultiply();
}
//------------------------------------------------------rgba16_gamma_dir
template<class GammaLUT>
rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma)
{
return rgba16(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
}
//------------------------------------------------------rgba16_gamma_inv
template<class GammaLUT>
rgba16 rgba16_gamma_inv(rgba16 c, const GammaLUT& gamma)
{
return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
}
}
#endif