41 lines
1.1 KiB
Python
41 lines
1.1 KiB
Python
#!/usr/bin/python
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# --------------------------------------------------------
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# -- Ogre_main librairy
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# --------------------------------------------------------
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import lutinModule
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import lutinTools
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def Create(target):
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myModule = lutinModule.module(__file__, 'ogre', 'LIBRARY')
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myModule.AddModuleDepend([
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'ogre_main',
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'ogre_paging',
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'ogre_plugin_BSPSceneManager',
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'ogre_plugin_OctreeSceneManager',
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'ogre_plugin_OctreeZone',
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'ogre_plugin_PCZSceneManager',
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'ogre_plugin_particuleFX',
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'ogre_RenderGL',
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'ogre_RTShaderSystem',
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'ogre_terrain'])
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"""
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myModule.CompileFlags_CC([
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])
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myModule.AddExportPath(lutinTools.GetCurrentPath(__file__)+"/ogre/OgreMain/include")
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/ogre/include")
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/ogre")
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/ogre/OgreMain/include/Threading")
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/ogre/OgreMain/include/GLX")
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myModule.AddPath(lutinTools.GetCurrentPath(__file__)+"/ogre/OgreMain/src/nedmalloc")
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myModule.AddSrcFile([
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])
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"""
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# add the currrent module at the
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return myModule
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