Class: ewol::compositing::Sprite
Constructor and Destructor:
+ Sprite (const std::string & _imageName,
const ivec2 & _nbSprite);
+ ~Sprite ();
Synopsis:
+ void printSprite (const ivec2 & _spriteID,
const vec2 & _size);
+ void printSprite (const ivec2 & _spriteID,
const vec3 & _size);
Object Hierarchy:
ewol::Compositing
+--> ewol::compositing::Image
+--> ewol::compositing::Sprite
Detail:
ewol::compositing::Sprite ()
Sprite(const std::string & _imageName,
const ivec2 & _nbSprite);
ewol::compositing::~Sprite ()
~Sprite();
void printSprite(const ivec2 & _spriteID,
const vec2 & _size);
void printSprite(const ivec2 & _spriteID,
const vec3 & _size);