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739082cf36
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[DEV] text code style corection
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2013-10-16 21:53:17 +02:00 |
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b63e6d33b2
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[DEV] code style '_' & '{' at end of line
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2013-10-08 22:32:40 +02:00 |
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9e540f286e
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[DEV] coding style step 1
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2013-10-07 22:09:13 +02:00 |
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7a8cabb625
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[DEV] dynamic font add elements and support multyple language
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2013-09-30 00:06:39 +02:00 |
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21f0a6856a
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[DEBUG] retrive clipboard
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2013-09-19 09:20:26 +02:00 |
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4fc426c414
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[DEV] add some optionnel parameter to display
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2013-09-13 21:52:18 +02:00 |
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a131e75b28
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[DEV] change resource property
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2013-09-06 21:51:24 +02:00 |
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0d4cd4749b
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[DEV] add at the impage compositing the Z position
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2013-09-05 21:21:17 +02:00 |
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f52a6919e3
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[DEV] rework some global elements (step 5)
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2013-09-02 06:46:49 +02:00 |
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3b874d3786
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[DEV] change all directory and rework some names (step 4)
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2013-08-30 22:33:05 +02:00 |
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f89d88e62a
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[DEV] rework (step 3)
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2013-08-30 07:46:21 +02:00 |
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371a3cb599
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[DEV] add Windows background color and image rotation
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2013-08-27 21:36:49 +02:00 |
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595495b8bd
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[DEV] Update of the choice of standardize the Color class
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2013-07-09 15:15:51 +02:00 |
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774e743271
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[DEV] update to the nex exml API
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2013-06-28 22:27:29 +02:00 |
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da97bea5df
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[DEV] exml update and tested
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2013-06-26 23:20:24 +02:00 |
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8a159b8ca3
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[DEV] port for exml
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2013-06-24 21:53:27 +02:00 |
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f6713ef18a
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[DEV] better pop-up shaper and list
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2013-06-12 22:38:54 +02:00 |
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c2cdab446f
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[DEV] add capabilities at the pop-up system
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2013-06-11 21:47:23 +02:00 |
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d2d8b6fca1
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[DEV] add sprite correct diaplsy and input maximum number segfault error
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2013-06-03 22:35:05 +02:00 |
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47ea209279
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[DEV] add sprite properties
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2013-06-03 08:03:42 +02:00 |
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e12bea33e3
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[DEV] change the periodic system (better model)
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2013-06-01 21:43:20 +02:00 |
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d3ee207699
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[DEV] rewrite the _ at the compositing element
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2013-05-31 23:19:03 +02:00 |
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426403da3b
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[DEV] rework some _ at function parameter
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2013-05-31 09:03:13 +02:00 |
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a6b7e7b132
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[DEV] better context menu display and some small corection
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2013-05-23 05:07:53 +02:00 |
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0c36f880db
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[DEV] add the possibility to draw triangle with negative size
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2013-05-20 22:07:20 +02:00 |
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90ca5367e8
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[DEV] remove unneded debug log
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2013-05-17 21:00:37 +02:00 |
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a8dae7592c
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[DEV] base update of the unichar rework
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2013-05-15 21:11:16 +02:00 |
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1fd5b53688
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[DEV] corection of the Display widget clipping and add some capabilities
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2013-05-12 21:02:30 +02:00 |
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66924458eb
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[DEV] change the keyboard and mouse event function
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2013-05-08 12:20:47 +02:00 |
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150df589e6
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[DEV] segfault correction and dynamic management of the font position
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2013-04-24 12:53:32 +02:00 |
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87676f657a
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[DEV] generate warning when delete in an error state and rework pop-up and contextmenu
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2013-04-15 21:18:54 +02:00 |
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3e29816651
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[DEV] image rework base ok
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2013-04-14 14:07:14 +02:00 |
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b46542ca8d
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[DEV] rework of the ContainerN ended start rework of image widget
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2013-04-12 22:24:04 +02:00 |
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56eafd762f
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[DEV] Start rework of the button
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2013-04-08 21:30:25 +02:00 |
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9a84c63701
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[DEV] set text testing depth
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2013-03-15 07:35:05 +01:00 |
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90bb349138
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[DEV] better mesh display using indec istead of direct drawing all point
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2013-03-14 21:50:17 +01:00 |
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75df3e4b8b
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[DEV] start OpenGl abstraction ==> for faster display
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2013-03-12 21:51:02 +01:00 |
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09103e3073
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[DEV] correct some error in the display of the Button Image
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2013-03-11 23:29:40 +01:00 |
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19c162eff2
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[DEV] better management of light and material for 3D mesh
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2013-03-07 21:37:14 +01:00 |
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1c8ce9488c
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[DEV] add light management with simple add of Material and Light classes==> can be better, but a good start
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2013-03-06 21:53:47 +01:00 |
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71af7fe7d2
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[DEBUG] corect windws compilation and missed init in the shaper tool
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2013-03-03 20:59:47 +01:00 |
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4872bfcbf9
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[DEV] better init in some widget
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2013-03-01 09:14:12 +01:00 |
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8b8f48b654
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[DEV] add the basic compositing on image
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2013-02-28 21:21:17 +01:00 |
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01e5b2dc2a
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[DEV] missing somme element
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2013-02-18 17:25:45 +01:00 |
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e7503c8824
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[DEV] update display to the nec vector3D
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2013-01-28 22:17:43 +01:00 |
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aa17623425
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[DEV] try to set the system back to work
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2013-01-28 08:10:10 +01:00 |
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73a42f4e17
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[DEV] update all the element at the new etk vectir nomage (like bullet)
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2013-01-25 23:53:27 +01:00 |
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b6d11d78e2
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[DEV] Start dev of the physic engine
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2012-12-13 22:50:30 +01:00 |
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ae29b34eab
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[DEV] adapt vector 2D, 3D and 4D wrapper with statdard glsl vec[2-4] ivec[2-4] and std mat4
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2012-11-30 22:45:55 +01:00 |
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d61e67773c
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[DEV] color button and corection of the unsupressed widgets
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2012-12-02 20:34:44 +01:00 |
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