[DEV] compilation is back on android ==> system not work
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@ -15,15 +15,17 @@ download the software :
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Compile software and install :
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Compile software and install :
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For this you might use a priject that create binaies or somting else ...
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For this you might use a project that create binaries or something else ...
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Show http://github.com/HeeroYui/edn project
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Show http://github.com/HeeroYui/edn project
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Dependency packages
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Dependency packages
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===================
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===================
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sudo apt-get install g++ libgl1-mesa-dev zlib1g-dev libasound2-dev
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sudo apt-get install g++ libgl1-mesa-dev zlib1g-dev libasound2-dev
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# if you want to compile with clang :
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# if you want to compile with clang :
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sudo apt-get install clang
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sudo apt-get install clang
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# if you want to compile for windows :
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sudo apt-get install mingw32
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Copyright (c)
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Copyright (c)
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=============
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=============
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2
build
2
build
@ -1 +1 @@
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Subproject commit 0e65c531e58f33dbacc59ebeb4d41dd279cafc90
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Subproject commit d2180be4a67230150a2001920a600395c3190fd2
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@ -603,3 +603,16 @@ void guiInterface::ForceOrientation(ewol::orientation_te orientation)
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{
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{
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SendJava_OrientationChange((int32_t)orientation);
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SendJava_OrientationChange((int32_t)orientation);
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}
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}
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void guiInterface::GrabPointerEvents(bool isGrabbed, vec2 forcedPosition)
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{
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// nothing to do ...
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}
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void guiInterface::SetCursor(ewol::cursorDisplay_te newCursor)
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{
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// nothing to do ...
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}
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@ -540,12 +540,19 @@ void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC)
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ReleaseDC( hWnd, hDC );
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ReleaseDC( hWnd, hDC );
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}
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}
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/**
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* @brief Force the screen orientation (availlable on portable elements ...
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* @param orientation Selected orientation.
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* @return ---
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*/
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void guiInterface::ForceOrientation(ewol::orientation_te orientation)
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void guiInterface::ForceOrientation(ewol::orientation_te orientation)
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{
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{
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// nothing to do ...
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// nothing to do ...
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}
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}
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void guiInterface::GrabPointerEvents(bool isGrabbed, vec2 forcedPosition)
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{
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// nothing to do ...
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}
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void guiInterface::SetCursor(ewol::cursorDisplay_te newCursor)
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{
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// nothing to do ...
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}
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