From 08e97b1fba1087e4077159509d7e7c6c42ae1637 Mon Sep 17 00:00:00 2001 From: Edouard DUPIN Date: Mon, 12 Nov 2012 21:03:32 +0100 Subject: [PATCH] [DEV] open the good file for 3d textured --- sources/ewol/oObject/3DTextured.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sources/ewol/oObject/3DTextured.cpp b/sources/ewol/oObject/3DTextured.cpp index 4055a172..90929102 100644 --- a/sources/ewol/oObject/3DTextured.cpp +++ b/sources/ewol/oObject/3DTextured.cpp @@ -20,7 +20,7 @@ ewol::OObject3DTextured::OObject3DTextured(etk::UString textureName, float sizeX if (false == ewol::resource::Keep(textureName, m_resource, etk::Vector2D(sizeX,sizeY)) ) { EWOL_CRITICAL("can not get a resource Texture"); } - etk::UString tmpString("textured3D.prog"); + etk::UString tmpString("DATA:textured3D.prog"); // get the shader resource : m_GLPosition = 0; if (true == ewol::resource::Keep(tmpString, m_GLprogram) ) {