Vector4D.hpp File Reference
#include <etk/types.hpp>
#include <cmath>

Go to the source code of this file.

Classes

class  etk::Vector4D< T >
 
class  etk::Vector4D< T >
 

Namespaces

 etk
 

Typedefs

using vec4 = etk::Vector4D< float >
 
using ivec4 = etk::Vector4D< int32_t >
 
using uivec4 = etk::Vector4D< uint32_t >
 
using bvec4 = etk::Vector4D< bool >
 

Detailed Description

Author
Edouard DUPIN
Note
License: APACHE v2.0 (see license file)

Typedef Documentation

§ bvec4

using bvec4 = etk::Vector4D<bool>

wrapper on etk::Vector4D<bool> to have the same naming has OpenGL shader

§ ivec4

using ivec4 = etk::Vector4D<int32_t>

wrapper on etk::Vector4D<int32_t> to have the same naming has OpenGL shader

§ uivec4

using uivec4 = etk::Vector4D<uint32_t>

wrapper on etk::Vector4D<uint32_t> to have the same naming has OpenGL shader

§ vec4

using vec4 = etk::Vector4D<float>

wrapper on etk::Vector4D<float> to have the same naming has OpenGL shader