Class: etk::Noise
Synopsis:
+ Noise (enum noise _type,
ivec2 _size,
int32_t _depth);
+ ~Noise (void);
+ float get (int32_t _x,
int32_t _y);
- float smoothNoise (float _x,
float _y,
const etk::BaseNoise & _noise);
- float turbulence (float _x,
float _y,
float _size,
const etk::BaseNoise & _noise);
- float turbulenceNoSmooth (float _x,
float _y,
float _size,
const etk::BaseNoise & _noise);
Detail:
etk::Noise ()
Noise(enum noise _type,
ivec2 _size,
int32_t _depth);
etk::~Noise ()
~Noise(void);
get ()
float get(int32_t _x,
int32_t _y);
smoothNoise ()
float smoothNoise(float _x,
float _y,
const etk::BaseNoise & _noise);
turbulence ()
float turbulence(float _x,
float _y,
float _size,
const etk::BaseNoise & _noise);
turbulenceNoSmooth ()
float turbulenceNoSmooth(float _x,
float _y,
float _size,
const etk::BaseNoise & _noise);
etk::Noise ()
Noise(enum noise _type, ivec2 _size, int32_t _depth);
etk::~Noise ()
~Noise(void);
get ()
float get(int32_t _x, int32_t _y);
smoothNoise ()
float smoothNoise(float _x, float _y, const etk::BaseNoise & _noise);
turbulence ()
float turbulence(float _x, float _y, float _size, const etk::BaseNoise & _noise);
turbulenceNoSmooth ()
float turbulenceNoSmooth(float _x, float _y, float _size, const etk::BaseNoise & _noise);