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75fba23b73
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[DEV] correct the Vector2D dependency with cxx
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2016-01-08 22:18:22 +01:00 |
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59bbfffc64
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[DEBUG] remove dependency of vector2D with the bullet lib
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2016-01-06 21:19:57 +01:00 |
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5b94358126
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[DEV] Add cross product at vector2D
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2015-12-01 21:45:55 +01:00 |
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78e237d281
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[CI] try integrate new MacOs on Travis
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2015-10-16 21:23:12 +02:00 |
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8f18bd0018
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[DEV] update Build interface and remove wrapper on boost when no x11
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2015-09-14 21:11:04 +02:00 |
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500e2ebfd6
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[DEV] update compile without bullet
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2015-05-27 21:21:29 +02:00 |
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025b59a8c7
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[DEV] add autobinding of CPP11 and Boost for CPP03
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2015-02-25 22:05:00 +01:00 |
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2fb4b79749
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[DEV] WORK on a port for BOOST
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2015-02-24 22:20:11 +01:00 |
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26ce81aec5
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[DEV] add dynamic dependency of the bullet:linearmath and minizip
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2015-02-23 22:14:48 +01:00 |
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45c4fbb98d
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[DEV] add safeNormalize in vec2
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2014-10-22 08:13:12 +02:00 |
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addc23bdc7
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[DEV] add vec2 interface
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2014-10-13 23:16:16 +02:00 |
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28c433bb4e
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[DEV] change idea => std::to_string ===> etk::to_string
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2014-08-13 07:47:42 +02:00 |
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e56a7466c6
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[DEV] change std::to_string perimeter
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2014-08-12 21:08:38 +02:00 |
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ab78695585
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[DEV] add capabilities of vec*
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2014-08-11 22:43:05 +02:00 |
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2198a20dcc
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[DEV] change licence in APACHE-2.0 in files
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2014-08-08 23:59:20 +02:00 |
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d2997292a5
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[STYLE] remove (void) in () to be c++ coherent
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2014-05-15 21:37:39 +02:00 |
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7f2fe7980f
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[DEV] change log system
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2014-04-30 22:18:00 +02:00 |
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b0e3b31664
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[FORMAT] rework some class coding style
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2014-01-08 21:25:30 +01:00 |
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df148eca23
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[DEBUG] correction of sime include and commant
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2013-12-28 14:19:38 +01:00 |
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f2fa6535c5
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[DEV] etk normalisation
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2013-12-28 09:27:29 +01:00 |
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6f8a4f8510
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[DEV] update lutin naming
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2013-12-23 22:38:46 +01:00 |
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c8dc0b0100
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[DEV] change idea std::u32string to std::string
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2013-11-12 21:58:13 +01:00 |
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b83c99e371
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[DEV] integarate std x11
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2013-11-11 20:16:55 +01:00 |
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fe0d7ab99f
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[DEV] add many const and capability to convert element in string and the oposite
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2013-05-14 21:46:11 +02:00 |
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32da0ffb78
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[DEV] add String and Vector 2D capabilities
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2013-04-11 22:48:22 +02:00 |
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2b19ef4bc8
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[DEBUG] error in the const function
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2013-04-10 21:41:48 +02:00 |
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f9951e9f55
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[DEV] add a basic limiter in int fo std vector2D
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2013-04-09 22:45:18 +02:00 |
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79fdf1119c
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[DEV] missing devide inv vectr2D
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2013-03-02 12:01:03 +01:00 |
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951a94c0d9
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[DEV] add bad element in the init of the vector to prevent not init error
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2013-03-01 09:13:26 +01:00 |
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c79652bba2
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[DEV] remove init of basic vector
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2013-01-28 21:07:53 +01:00 |
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73efdadd16
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[DEBUG] for basic test, i need to initialize vector
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2013-01-28 08:09:16 +01:00 |
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0c035b17f9
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[DEV] Change the vector 2D and 3D to the classicle bullet lib vector3
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2013-01-25 21:31:33 +01:00 |
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e3890a6c14
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[DEBUG] some matrix and vector corections
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2012-12-18 23:15:48 +01:00 |
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a44667d456
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[DEV] Add vector 2D, 3D and 4D wrapper with statdard glsl vec[2-4] ivec[2-4] and std mat4
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2012-11-30 22:45:55 +01:00 |
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03c1459c66
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[DEV] better init of the Vector2/3D element
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2012-11-23 23:44:44 +01:00 |
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6ceb992e45
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[DEV] the static function is not correctly set
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2012-11-22 21:51:14 +01:00 |
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a8cafb5969
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[DEV] Start rework of the basic system ==> simplify
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2012-11-21 21:14:49 +01:00 |
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167829eb73
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[NEW] extract the etk toolbox from ewol ==> became external
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2012-11-10 14:32:14 +01:00 |
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