[DEV] the static function is not correctly set

This commit is contained in:
Edouard DUPIN 2012-11-22 21:51:14 +01:00
parent a8cafb5969
commit 6ceb992e45
2 changed files with 5 additions and 4 deletions

View File

@ -205,10 +205,10 @@ namespace etk
}
public:
Matrix4 Perspective(float left, float right, float bottom, float top, float nearVal, float farVal);
Matrix4 Translate(etk::Vector3D<float> vect);
Matrix4 Scale(etk::Vector3D<float> vect);
Matrix4 Rotate(etk::Vector3D<float> vect, float angleRad=0.0);
static Matrix4 Perspective(float left, float right, float bottom, float top, float nearVal, float farVal);
static Matrix4 Translate(etk::Vector3D<float> vect);
static Matrix4 Scale(etk::Vector3D<float> vect);
static Matrix4 Rotate(etk::Vector3D<float> vect, float angleRad=0.0);
};
/**
* @brief Debug operator To display the curent element in a Human redeable information

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@ -11,6 +11,7 @@
#include <etk/types.h>
#include <etk/Stream.h>
#include <math.h>
namespace etk
{