76 lines
3.1 KiB
C++
76 lines
3.1 KiB
C++
/********************************************************************************
|
|
* ReactPhysics3D physics library, http://www.ephysics.com *
|
|
* Copyright (c) 2010-2016 Daniel Chappuis *
|
|
*********************************************************************************
|
|
* *
|
|
* This software is provided 'as-is', without any express or implied warranty. *
|
|
* In no event will the authors be held liable for any damages arising from the *
|
|
* use of this software. *
|
|
* *
|
|
* Permission is granted to anyone to use this software for any purpose, *
|
|
* including commercial applications, and to alter it and redistribute it *
|
|
* freely, subject to the following restrictions: *
|
|
* *
|
|
* 1. The origin of this software must not be misrepresented; you must not claim *
|
|
* that you wrote the original software. If you use this software in a *
|
|
* product, an acknowledgment in the product documentation would be *
|
|
* appreciated but is not required. *
|
|
* *
|
|
* 2. Altered source versions must be plainly marked as such, and must not be *
|
|
* misrepresented as being the original software. *
|
|
* *
|
|
* 3. This notice may not be removed or altered from any source distribution. *
|
|
* *
|
|
********************************************************************************/
|
|
|
|
// Libraries
|
|
#include <test/TestSuite.hpp>
|
|
#include <test/tests/mathematics/Testvec2.hpp>
|
|
#include <test/tests/mathematics/Testvec3.hpp>
|
|
#include <test/tests/mathematics/Testetk::Transform3D.hpp>
|
|
#include <test/tests/mathematics/Testetk::Quaternion.hpp>
|
|
#include <test/tests/mathematics/Testetk::Matrix2x2.hpp>
|
|
#include <test/tests/mathematics/Testetk::Matrix3x3.hpp>
|
|
#include <test/tests/mathematics/TestMathematicsFunctions.hpp>
|
|
#include <test/tests/collision/TestPointInside.hpp>
|
|
#include <test/tests/collision/TestRaycast.hpp>
|
|
#include <test/tests/collision/TestCollisionWorld.hpp>
|
|
#include <test/tests/collision/TestAABB.hpp>
|
|
#include <test/tests/collision/TestDynamicAABBTree.hpp>
|
|
|
|
using namespace ephysics;
|
|
|
|
int32_t main() {
|
|
|
|
TestSuite testSuite("ReactPhysics3D Tests");
|
|
|
|
// ---------- Mathematics tests ---------- //
|
|
|
|
testSuite.addTest(new Testvec2("vec2"));
|
|
testSuite.addTest(new Testvec3("vec3"));
|
|
testSuite.addTest(new Testetk::Transform3D("Transform"));
|
|
testSuite.addTest(new Testetk::Quaternion("Quaternion"));
|
|
testSuite.addTest(new Testetk::Matrix3x3("Matrix3x3"));
|
|
testSuite.addTest(new Testetk::Matrix2x2("Matrix2x2"));
|
|
testSuite.addTest(new TestMathematicsFunctions("Maths Functions"));
|
|
|
|
// ---------- Collision Detection tests ---------- //
|
|
|
|
testSuite.addTest(new TestAABB("AABB"));
|
|
testSuite.addTest(new TestPointInside("IsPointInside"));
|
|
testSuite.addTest(new TestRaycast("Raycasting"));
|
|
testSuite.addTest(new TestCollisionWorld("CollisionWorld"));
|
|
testSuite.addTest(new TestDynamicAABBTree("DynamicAABBTree"));
|
|
|
|
// Run the tests
|
|
testSuite.run();
|
|
|
|
// Display the report
|
|
long nbFailedTests = testSuite.report();
|
|
|
|
// Clear the tests from the test suite
|
|
testSuite.clear();
|
|
|
|
return nbFailedTests;
|
|
}
|