95 lines
3.3 KiB
C++

/** @file
* @author Daniel Chappuis
* @copyright 2010-2016 Daniel Chappuis
* @license BSD 3 clauses (see license file)
*/
#include <ephysics/collision/narrowphase/EPA/EdgeEPA.hpp>
#include <ephysics/collision/narrowphase/EPA/TriangleEPA.hpp>
#include <ephysics/collision/narrowphase/EPA/TrianglesStore.hpp>
#include <etk/types.hpp>
using namespace ephysics;
EdgeEPA::EdgeEPA() {
}
EdgeEPA::EdgeEPA(TriangleEPA* ownerTriangle, int32_t index):
m_ownerTriangle(ownerTriangle),
m_index(index) {
assert(index >= 0 && index < 3);
}
EdgeEPA::EdgeEPA(const EdgeEPA& _obj):
m_ownerTriangle(_obj.m_ownerTriangle),
m_index(_obj.m_index) {
}
EdgeEPA::EdgeEPA(EdgeEPA&& _obj):
m_ownerTriangle(null) {
etk::swap(m_ownerTriangle, _obj.m_ownerTriangle);
etk::swap(m_index, _obj.m_index);
}
uint32_t EdgeEPA::getSourceVertexIndex() const {
return (*m_ownerTriangle)[m_index];
}
uint32_t EdgeEPA::getTargetVertexIndex() const {
return (*m_ownerTriangle)[indexOfNextCounterClockwiseEdge(m_index)];
}
bool EdgeEPA::computeSilhouette(const vec3* _vertices, uint32_t _indexNewVertex,
TrianglesStore& _triangleStore) {
// If the edge has not already been visited
if (!m_ownerTriangle->getIsObsolete()) {
// If the triangle of this edge is not visible from the given point
if (!m_ownerTriangle->isVisibleFromVertex(_vertices, _indexNewVertex)) {
TriangleEPA* triangle = _triangleStore.newTriangle(_vertices, _indexNewVertex,
getTargetVertexIndex(),
getSourceVertexIndex());
// If the triangle has been created
if (triangle != nullptr) {
halfLink(EdgeEPA(triangle, 1), *this);
return true;
}
return false;
} else {
// The current triangle is visible and therefore obsolete
m_ownerTriangle->setIsObsolete(true);
int32_t backup = _triangleStore.getNbTriangles();
if(!m_ownerTriangle->getAdjacentEdge(indexOfNextCounterClockwiseEdge(this->m_index)).computeSilhouette(_vertices,
_indexNewVertex,
_triangleStore)) {
m_ownerTriangle->setIsObsolete(false);
TriangleEPA* triangle = _triangleStore.newTriangle(_vertices, _indexNewVertex,
getTargetVertexIndex(),
getSourceVertexIndex());
// If the triangle has been created
if (triangle != nullptr) {
halfLink(EdgeEPA(triangle, 1), *this);
return true;
}
return false;
} else if (!m_ownerTriangle->getAdjacentEdge(indexOfPreviousCounterClockwiseEdge(this->m_index)).computeSilhouette(_vertices,
_indexNewVertex,
_triangleStore)) {
m_ownerTriangle->setIsObsolete(false);
_triangleStore.resize(backup);
TriangleEPA* triangle = _triangleStore.newTriangle(_vertices, _indexNewVertex,
getTargetVertexIndex(),
getSourceVertexIndex());
if (triangle != NULL) {
halfLink(EdgeEPA(triangle, 1), *this);
return true;
}
return false;
}
}
}
return true;
}