Game.hpp File Reference
#include <etk/types.hpp>
#include <etk/math/Vector3D.hpp>
#include <etk/math/Matrix4.hpp>
#include <vector>
#include <ewol/debug.hpp>
#include <ege/Camera.hpp>
#include <ewol/widget/Widget.hpp>
#include <ewol/openGL/openGL.hpp>
#include <ewol/resource/Manager.hpp>
#include <ege/ElementGame.hpp>
#include <ewol/Dimension.hpp>
#include <LinearMath/btScalar.h>

Go to the source code of this file.

Classes

class  ege::Game
 

Enumerations

enum  gameStatus {
  gameStart, gamePause, gameStop, gameStart,
  gamePause, gameStop
}
 

Detailed Description

Author
Edouard DUPIN
Note
License: APACHE v2.0 (see license file)