Game.hpp File Reference
#include <etk/types.hpp>
#include <etk/math/Vector3D.hpp>
#include <etk/math/Matrix4.hpp>
#include <vector>
#include <ewol/debug.hpp>
#include <ege/Camera.hpp>
#include <ewol/widget/Widget.hpp>
#include <ewol/openGL/openGL.hpp>
#include <ewol/resource/Manager.hpp>
#include <ege/ElementGame.hpp>
#include <ewol/Dimension.hpp>
#include <LinearMath/btScalar.h>
Go to the source code of this file.
Classes | |
class | ege::Game |
Enumerations | |
enum | gameStatus { gameStart, gamePause, gameStop, gameStart, gamePause, gameStop } |
Detailed Description
- Copyright
- 2011, Edouard DUPIN, all right reserved
- Note
- License: APACHE v2.0 (see license file)