class: ege::PhysicsBox


Description:



Constructor and Destructor:

+                                      PhysicsBox  (void );
+ virtual ~PhysicsBox (void );

Synopsis:

+ virtual bool                         parse   (const char* _line);
+ virtual void display (void );
+ virtual enum ege::PhysicsShape::type getType (void );
+ const vec3 & getSize (void ) const;
+ virtual const ege::PhysicsBox* toBox (void ) const;
+ virtual ege::PhysicsBox* toBox (void );

Object Hierarchy:

+ege::PhysicsShape
+--> ege::PhysicsBox

Detail:

PhysicsBox

+  PhysicsBox (void );



~PhysicsBox

+ virtual  ~PhysicsBox (void );



parse

+ virtual bool parse (const char* _line);



display

+ virtual void display (void );



getType

+ virtual enum ege::PhysicsShape::type getType (void );



getSize

+ const vec3 & getSize (void ) const;



toBox

+ virtual const ege::PhysicsBox* toBox (void ) const;



toBox

+ virtual ege::PhysicsBox* toBox (void );