class: ege::PhysicsBox
Description:
Constructor and Destructor:
+ PhysicsBox (void );
+ virtual ~PhysicsBox (void );
Synopsis:
+ virtual bool parse (const char* _line);
+ virtual void display (void );
+ virtual enum ege::PhysicsShape::type getType (void );
+ const vec3 & getSize (void ) const;
+ virtual const ege::PhysicsBox* toBox (void ) const;
+ virtual ege::PhysicsBox* toBox (void );
Object Hierarchy:
+ege::PhysicsShape
+--> ege::PhysicsBox
Detail:
PhysicsBox
+ PhysicsBox (void );
~PhysicsBox
+ virtual ~PhysicsBox (void );
parse
+ virtual bool parse (const char* _line);
display
+ virtual void display (void );
getType
+ virtual enum ege::PhysicsShape::type getType (void );
getSize
+ const vec3 & getSize (void ) const;
toBox
+ virtual const ege::PhysicsBox* toBox (void ) const;
toBox
+ virtual ege::PhysicsBox* toBox (void );