118 Commits

Author SHA1 Message Date
013e809172 [DEV] First version that might work 2013-09-13 09:04:09 +02:00
270082d49b [DEV] real start dev of particule elements 2013-09-12 21:43:18 +02:00
2eefd14470 [DEV] start think at the particule interface 2013-09-10 21:02:16 +02:00
d68acc1903 [DEV] Think at a particule engine 2013-09-09 06:32:38 +02:00
48099a92bb [DEV] update at the new resource definition methode 2013-09-06 21:31:02 +02:00
274ad28f95 [DEV] change the init of the element game 2013-09-05 21:08:53 +02:00
7f28ae22f2 [DEV] update of the ewol modifications 2013-09-02 21:07:07 +02:00
c213ebb32b [DEV] remove dependence of the ewol camera (deprecated) 2013-08-29 21:00:46 +02:00
c79473d012 [DEV] modify the use of the element to permit optimisation 2013-08-24 22:03:34 +02:00
efca3ae4ba [DEV] add dynamic shape at mesh 2013-08-21 21:24:30 +02:00
43bbec9af3 [DEV] add display 2013-08-21 07:37:13 +02:00
c741f6e1c8 [DEV] add capabilities on the creating system 2013-08-20 22:18:46 +02:00
327367b1a7 [DEV] plop 2013-08-18 20:50:37 +02:00
eefbe48546 [DEV] start to have a generic game engine 2013-08-14 22:48:01 +02:00
926bbe6b3d [DEV] game engine start to work 2013-08-13 22:10:31 +02:00
2c3084c794 [DEV] First step on the ege engine idea came from basic gane Tethys 2013-08-13 21:23:11 +02:00
b303071de2 [DEV] create ege basics 2013-08-12 21:55:05 +02:00
1386524d75 first commit 2013-08-13 09:10:02 +02:00