[DEV] integrate GLD
This commit is contained in:
parent
ea2b69fa16
commit
cf37100dbb
22
GLD_ege.json
22
GLD_ege.json
@ -3,7 +3,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ewol Game engine",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://LICENCE.txt",
|
||||
"license-file":"file://LICENSE",
|
||||
"maintainer":"file://authors.txt",
|
||||
"author":"file://authors.txt",
|
||||
"version":"file://version.txt",
|
||||
@ -103,8 +103,7 @@
|
||||
"."
|
||||
],
|
||||
"compilation-version": {
|
||||
"language": "c++",
|
||||
"version": 2017
|
||||
"c++": 2017
|
||||
},
|
||||
"dependency": [
|
||||
"ewol",
|
||||
@ -120,14 +119,11 @@
|
||||
"path":"data/material.*"
|
||||
}
|
||||
],
|
||||
"flag": [
|
||||
{
|
||||
"language": "c++",
|
||||
"value": [
|
||||
"-Wno-write-strings",
|
||||
"-Wmissing-field-initializers",
|
||||
"-Wall"
|
||||
]
|
||||
}
|
||||
]
|
||||
"flag": {
|
||||
"c++": [
|
||||
"-Wno-write-strings",
|
||||
"-Wmissing-field-initializers",
|
||||
"-Wall"
|
||||
]
|
||||
}
|
||||
}
|
@ -197,9 +197,9 @@ void ege::resource::Mesh::draw(mat4& _positionMatrix,
|
||||
vec3 cameraNormal = vec3(0,0,-1);
|
||||
cameraNormal.normalized();
|
||||
// remove face that is notin the view ...
|
||||
List<uint32_t> tmpIndexResult;
|
||||
List<ege::Face>& tmppFaces = m_listFaces.getValue(kkk).m_faces;
|
||||
//List<uint32_t>& tmppIndex = m_listFaces.getValue(kkk).m_index;
|
||||
etk::Vector<uint32_t> tmpIndexResult;
|
||||
etk::Vector<ege::Face>& tmppFaces = m_listFaces.getValue(kkk).m_faces;
|
||||
//etk::Vector<uint32_t>& tmppIndex = m_listFaces.getValue(kkk).m_index;
|
||||
switch(m_normalMode) {
|
||||
case ege::resource::Mesh::normalMode::face:
|
||||
for(size_t iii=0; iii<tmppFaces.size() ; ++iii) {
|
||||
@ -263,7 +263,7 @@ void ege::resource::Mesh::draw(mat4& _positionMatrix,
|
||||
void ege::resource::Mesh::drawNormal(mat4& _positionMatrix,
|
||||
ememory::SharedPtr<ewol::resource::Colored3DObject> _draw) {
|
||||
etk::Color<float> tmpColor(0.0, 1.0, 0.0, 1.0);
|
||||
List<vec3> vertices;
|
||||
etk::Vector<vec3> vertices;
|
||||
// generate element in 2 pass :
|
||||
// - create new index dependeng a vertex is a unique componenet of position, texture, normal
|
||||
// - the index list generation (can be dynamic ... (TODO later)
|
||||
@ -381,7 +381,7 @@ void ege::resource::Mesh::calculateNormaleEdge(const etk::String& _materialName)
|
||||
return;
|
||||
}
|
||||
for(size_t iii=0 ; iii<m_listVertex.size() ; iii++) {
|
||||
List<Face>& tmpFaceList = m_listFaces[_materialName].m_faces;
|
||||
etk::Vector<Face>& tmpFaceList = m_listFaces[_materialName].m_faces;
|
||||
vec3 normal(0,0,0);
|
||||
// add the vertex from all the element in the list for face when the element in the face ...
|
||||
for(size_t jjj=0 ; jjj<tmpFaceList.size() ; jjj++) {
|
||||
@ -646,13 +646,13 @@ void ege::resource::Mesh::addLine(const etk::String& _layerName, const vec3& _po
|
||||
m_listFaces[_layerName].m_faces.pushBack(tmpFace);
|
||||
}
|
||||
|
||||
void ege::resource::Mesh::addLines(const etk::String& _layerName, const List<vec3>& _list, const etk::Color<float>& _color) {
|
||||
void ege::resource::Mesh::addLines(const etk::String& _layerName, const etk::Vector<vec3>& _list, const etk::Color<float>& _color) {
|
||||
for (size_t iii=1; iii<_list.size(); ++iii) {
|
||||
addLine(_layerName, _list[iii-1], _list[iii], _color);
|
||||
}
|
||||
}
|
||||
|
||||
void ege::resource::Mesh::addLines(const etk::String& _layerName, const List<vec3>& _list, const List<etk::Color<float>>& _color) {
|
||||
void ege::resource::Mesh::addLines(const etk::String& _layerName, const etk::Vector<vec3>& _list, const etk::Vector<etk::Color<float>>& _color) {
|
||||
if (_color.size() != _list.size()) {
|
||||
EGE_ERROR("Can not add line with changing color without same number of color");
|
||||
return;
|
||||
@ -735,7 +735,7 @@ void ege::resource::Mesh::addTriangle(const etk::String& _layerName, const vec3&
|
||||
}
|
||||
|
||||
#include <ege/physics/shape/Concave.hpp>
|
||||
const List<ememory::SharedPtr<ege::physics::Shape>>& ege::resource::Mesh::getPhysicalProperties() {
|
||||
const etk::Vector<ememory::SharedPtr<ege::physics::Shape>>& ege::resource::Mesh::getPhysicalProperties() {
|
||||
for (auto &it: m_physics) {
|
||||
if (it == null) {
|
||||
EGE_WARNING("Get null ... ");
|
||||
@ -752,7 +752,7 @@ const List<ememory::SharedPtr<ege::physics::Shape>>& ege::resource::Mesh::getPhy
|
||||
//EGE_INFO(" add vertices : " << m_listVertex);
|
||||
tmpElement->setListOfVertex(m_listVertex);
|
||||
for (size_t kkk=0; kkk<m_listFaces.size(); ++kkk) {
|
||||
List<uint32_t> index;
|
||||
etk::Vector<uint32_t> index;
|
||||
for (auto &it : m_listFaces.getValue(kkk).m_faces) {
|
||||
index.pushBack(it.m_vertex[0]);
|
||||
index.pushBack(it.m_vertex[1]);
|
||||
|
@ -105,14 +105,14 @@ namespace ege {
|
||||
MaterialGlId m_GLMaterial;
|
||||
ege::Light m_light;
|
||||
protected:
|
||||
List<vec3> m_listVertex; //!< List of all vertex in the element
|
||||
List<vec2> m_listUV; //!< List of all UV point in the mesh (for the specify texture)
|
||||
List<etk::Color<float>> m_listColor; //!< List of all Color point in the mesh
|
||||
List<vec3> m_listFacesNormal; //!< List of all Face normal, when calculated
|
||||
List<vec3> m_listVertexNormal; //!< List of all Face normal, when calculated
|
||||
etk::Vector<vec3> m_listVertex; //!< List of all vertex in the element
|
||||
etk::Vector<vec2> m_listUV; //!< List of all UV point in the mesh (for the specify texture)
|
||||
etk::Vector<etk::Color<float>> m_listColor; //!< List of all Color point in the mesh
|
||||
etk::Vector<vec3> m_listFacesNormal; //!< List of all Face normal, when calculated
|
||||
etk::Vector<vec3> m_listVertexNormal; //!< List of all Face normal, when calculated
|
||||
etk::Map<etk::String,FaceIndexing> m_listFaces; //!< List of all Face for the mesh
|
||||
etk::Map<etk::String,ememory::SharedPtr<ege::Material>> m_materials;
|
||||
List<ememory::SharedPtr<ege::physics::Shape>> m_physics; //!< collision shape module ... (independent of bullet lib)
|
||||
etk::Vector<ememory::SharedPtr<ege::physics::Shape>> m_physics; //!< collision shape module ... (independent of bullet lib)
|
||||
void clean();
|
||||
protected:
|
||||
ememory::SharedPtr<gale::resource::VirtualBufferObject> m_verticesVBO;
|
||||
@ -162,7 +162,7 @@ namespace ege {
|
||||
bool getCheckNormal() {
|
||||
return m_checkNormal;
|
||||
};
|
||||
const List<ememory::SharedPtr<ege::physics::Shape>>& getPhysicalProperties();
|
||||
const etk::Vector<ememory::SharedPtr<ege::physics::Shape>>& getPhysicalProperties();
|
||||
void addPhysicElement(const ememory::SharedPtr<ege::physics::Shape>& _shape) {
|
||||
if (_shape == null) {
|
||||
return;
|
||||
@ -203,8 +203,8 @@ namespace ege {
|
||||
addLine( _layerName, _pos1, _pos2, _color, _color);
|
||||
}
|
||||
void addLine(const etk::String& _layerName, const vec3& _pos1, const vec3& _pos2, const etk::Color<float>& _color1, const etk::Color<float>& _color2);
|
||||
void addLines(const etk::String& _layerName, const List<vec3>& _list, const etk::Color<float>& _color);
|
||||
void addLines(const etk::String& _layerName, const List<vec3>& _list, const List<etk::Color<float>>& _color);
|
||||
void addLines(const etk::String& _layerName, const etk::Vector<vec3>& _list, const etk::Color<float>& _color);
|
||||
void addLines(const etk::String& _layerName, const etk::Vector<vec3>& _list, const etk::Vector<etk::Color<float>>& _color);
|
||||
|
||||
/**
|
||||
* @not_in_doc
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : CameraPisition",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : Collision",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : DoubleView",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : Artificial intelligence",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : Low poly test",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : MeshCreator",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : RayTest",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
@ -4,7 +4,7 @@
|
||||
"group-id":"com.atria-soft",
|
||||
"description":"Ege sample : Torque Apply",
|
||||
"license":"MPL-2",
|
||||
"license-file":"file://../../LICENCE.txt",
|
||||
"license-file":"file://../../LICENSE",
|
||||
"maintainer":"file://../../authors.txt",
|
||||
"author":"file://../../authors.txt",
|
||||
"version":"file://../../version.txt",
|
||||
|
Loading…
x
Reference in New Issue
Block a user