[DEV] update readme for ios
This commit is contained in:
parent
958138ecbb
commit
8854a5a34b
34
README.md
34
README.md
@ -46,8 +46,8 @@ download the software :
|
||||
http://developer.android.com/tools/sdk/ndk/index.html
|
||||
http://developer.android.com/sdk/index.html
|
||||
==> you need to download sub package of the NDK (refer to the NDK doccumentation) but only supported android version >4.0
|
||||
cd ../edn
|
||||
# generate .so
|
||||
cd ..
|
||||
# Generate package and install on Android device (in debug mode a generic key is set)
|
||||
../ewol/build/lutin.py --color --target=Android --mode=debug edn-install
|
||||
# to show the log :
|
||||
../ewol/build/lutin.py --target=Android edn-log
|
||||
@ -55,8 +55,11 @@ download the software :
|
||||
|
||||
(Windows) Compile software & install
|
||||
|
||||
cd yourDevFolder/edn
|
||||
../ewol/build/lutin.py --color --target=Windows --mode=debug
|
||||
cd yourDevFolder
|
||||
../ewol/build/lutin.py --color --target=Windows --mode=debug edn
|
||||
|
||||
#we have many problem for windows compilation now...
|
||||
|
||||
|
||||
|
||||
(MAC) All needed and some useful packages
|
||||
@ -65,8 +68,27 @@ download the software :
|
||||
- Xcode ==> for all developement packages
|
||||
- in Xcode : XCode->Setting->Download and install component: "Command Line Tools"
|
||||
|
||||
cd yourDevFolder/edn
|
||||
../ewol/build/lutin.py --color --mode=debug
|
||||
cd yourDevFolder
|
||||
../ewol/build/lutin.py --color --mode=debug edn
|
||||
|
||||
|
||||
(IOs) All needed and some useful packages
|
||||
|
||||
- Git access (client you want or : http://code.google.com/p/git-osx-installer/ ==>need a ctrl+click to remove the normal installation control)
|
||||
- Xcode ==> for all developement packages
|
||||
- in Xcode : XCode->Setting->Download and install component: "Command Line Tools"
|
||||
|
||||
for porting on IOs you need a developper account
|
||||
|
||||
cd yourDevFolder
|
||||
# compile and install on simulator (no developper account needed)
|
||||
../ewol/build/lutin.py --color --target=IOs --mode=debug --simulation edn-intall
|
||||
# launch IOs simulator in xcode, and your application will appear on the second page (32 bit mode only)
|
||||
|
||||
# compile and install on board
|
||||
../ewol/build/lutin.py --color --target=IOs --mode=debug edn-intall
|
||||
# compile and install on board and debug mode :
|
||||
../ewol/build/lutin.py --color --target=IOs --mode=debug edn-log
|
||||
|
||||
|
||||
On linux you can generate 3 board in one time
|
||||
|
Loading…
x
Reference in New Issue
Block a user