diff --git a/README.md b/README.md index 1f93d6e..1dc3a1a 100644 --- a/README.md +++ b/README.md @@ -46,8 +46,8 @@ download the software : http://developer.android.com/tools/sdk/ndk/index.html http://developer.android.com/sdk/index.html ==> you need to download sub package of the NDK (refer to the NDK doccumentation) but only supported android version >4.0 - cd ../edn - # generate .so + cd .. + # Generate package and install on Android device (in debug mode a generic key is set) ../ewol/build/lutin.py --color --target=Android --mode=debug edn-install # to show the log : ../ewol/build/lutin.py --target=Android edn-log @@ -55,8 +55,11 @@ download the software : (Windows) Compile software & install - cd yourDevFolder/edn - ../ewol/build/lutin.py --color --target=Windows --mode=debug + cd yourDevFolder + ../ewol/build/lutin.py --color --target=Windows --mode=debug edn + + #we have many problem for windows compilation now... + (MAC) All needed and some useful packages @@ -65,8 +68,27 @@ download the software : - Xcode ==> for all developement packages - in Xcode : XCode->Setting->Download and install component: "Command Line Tools" - cd yourDevFolder/edn - ../ewol/build/lutin.py --color --mode=debug + cd yourDevFolder + ../ewol/build/lutin.py --color --mode=debug edn + + +(IOs) All needed and some useful packages + + - Git access (client you want or : http://code.google.com/p/git-osx-installer/ ==>need a ctrl+click to remove the normal installation control) + - Xcode ==> for all developement packages + - in Xcode : XCode->Setting->Download and install component: "Command Line Tools" + + for porting on IOs you need a developper account + + cd yourDevFolder + # compile and install on simulator (no developper account needed) + ../ewol/build/lutin.py --color --target=IOs --mode=debug --simulation edn-intall + # launch IOs simulator in xcode, and your application will appear on the second page (32 bit mode only) + + # compile and install on board + ../ewol/build/lutin.py --color --target=IOs --mode=debug edn-intall + # compile and install on board and debug mode : + ../ewol/build/lutin.py --color --target=IOs --mode=debug edn-log On linux you can generate 3 board in one time