Remove deprecated type

This commit is contained in:
Edouard Dupin 2012-03-08 18:01:50 +01:00
parent df3c97b17e
commit 0ab5588a93
2 changed files with 6 additions and 6 deletions

View File

@ -837,7 +837,7 @@ void BufferText::cursorMove(ewol::eventKbMoveType_te moveTypeEvent)
* @return ---
*
*/
bool BufferText::RequestPositionRequest(position_ts& newPos)
bool BufferText::RequestPositionRequest(coord2D_ts& newPos)
{
if (-1 == m_requestDisplayPos.x || -1 == m_requestDisplayPos.y) {
return false;
@ -866,7 +866,7 @@ void BufferText::RequestPositionUpdate(bool centerPage)
/*
// Display position (Y mode):
//EDN_INFO("BufferText::RequestPositionUpdate() m_displayStart(" << m_displayStartPixelX << "px," << m_displayStartLineId << "id) m_displaySize(" << m_displaySize.x << "," <<m_displaySize.y << ")");
position_ts cursorPosition;
coord2D_ts cursorPosition;
cursorPosition.y = m_EdnBuf.CountLines(0, m_cursorPos);
int32_t lineStartPos = m_EdnBuf.StartOfLine(m_cursorPos);
cursorPosition.x = m_EdnBuf.CountDispChars(lineStartPos, m_cursorPos);
@ -896,7 +896,7 @@ void BufferText::RequestPositionUpdate(bool centerPage)
*/
} else {
// center the line at the middle of the screen :
position_ts cursorPosition;
coord2D_ts cursorPosition;
//EDN_DEBUG(" -------------------------------------------------");
cursorPosition.y = m_EdnBuf.CountLines(0, m_cursorPos);
//EDN_DEBUG(" cursor position : " << m_cursorPos << " ==> ligne=" << cursorPosition.y);

View File

@ -85,7 +85,7 @@ class BufferText : public Buffer {
// Direct buffer IO
EdnBuf m_EdnBuf; //!< buffer associated on this displayer
position_ts m_displaySize; //!< number of char displayable in the screan
coord2D_ts m_displaySize; //!< number of char displayable in the screan
// Cursor :
int32_t m_cursorPos; //!< position in the buffer of the cursor
int32_t m_cursorPreferredCol; //!< colomn of the last up and down ...
@ -95,10 +95,10 @@ class BufferText : public Buffer {
void BasicInit(void);
// moving the current position of the display windows ...
private:
position_ts m_requestDisplayPos; //!< number of char displayable in the screan
coord2D_ts m_requestDisplayPos; //!< number of char displayable in the screan
void RequestPositionUpdate(bool centerPage = false);
public:
bool RequestPositionRequest(position_ts& newPos);
bool RequestPositionRequest(coord2D_ts& newPos);
private:
bool TextDMoveUp(int32_t offset);