.. |
blendMap.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
bunny.obj
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
cube.blend
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[DEV] tutorial 13 'optimization' implementation
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2020-04-20 00:07:51 +02:00 |
cube.mtl
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[DEV] tutorial 13 'optimization' implementation
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2020-04-20 00:07:51 +02:00 |
cube.obj
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[DEV] tutorial 13 'optimization' implementation
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2020-04-20 00:07:51 +02:00 |
dirt.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
dragon.obj
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[DEV] tutorial 11 'pixel lightning' implementation
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2020-04-19 22:22:52 +02:00 |
DragonBlender.blend
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[DEV] tutorial 11 'pixel lightning' implementation
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2020-04-19 22:22:52 +02:00 |
drone.obj
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
exampleOBJ.obj
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
fern.obj
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[DEV] tutorial 15 'transparency' implementation
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2020-04-20 14:57:48 +02:00 |
fern.png
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[DEV] tutorial 15 'transparency' implementation
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2020-04-20 14:57:48 +02:00 |
flower.png
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
grass.obj
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
grass.png
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
grassFlowers.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
grassModel.obj
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[DEV] tutorial 15 'transparency' implementation
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2020-04-20 14:57:48 +02:00 |
grassTexture.png
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[DEV] tutorial 15 'transparency' implementation
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2020-04-20 14:57:48 +02:00 |
grassy.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
image.png
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
lowPolyTree.obj
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
lowPolyTree.png
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
mud.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
path.png
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[DEV] tutorial 17 'multiple texturing' implementation
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2020-04-20 22:41:20 +02:00 |
stall.blend
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[DEV] tutorial 10 'load .obj file' implementation
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2020-04-19 21:44:38 +02:00 |
stall.obj
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[DEV] tutorial 10 'load .obj file' implementation
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2020-04-19 21:44:38 +02:00 |
stallTexture.png
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[DEV] tutorial 10 'load .obj file' implementation
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2020-04-19 21:44:38 +02:00 |
Tree1.obj
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[DEV] tutorial 16 'fog' implementation
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2020-04-20 21:02:04 +02:00 |
tree_sample.png
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[DEV] tutorial 6 'texturing' implementation
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2020-04-18 14:56:23 +02:00 |
tree.obj
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
tree.png
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[DEV] tutorial 14 'basic terrain' implementation
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2020-04-20 01:19:21 +02:00 |
white.png
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[DEV] tutorial 18 'player movement' implementation
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2020-04-20 23:28:00 +02:00 |