3D_sampleSWJGL/res
2020-04-20 01:19:21 +02:00
..
bunny.obj [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
cube.blend [DEV] tutorial 13 'optimization' implementation 2020-04-20 00:07:51 +02:00
cube.mtl [DEV] tutorial 13 'optimization' implementation 2020-04-20 00:07:51 +02:00
cube.obj [DEV] tutorial 13 'optimization' implementation 2020-04-20 00:07:51 +02:00
dragon.obj [DEV] tutorial 11 'pixel lightning' implementation 2020-04-19 22:22:52 +02:00
DragonBlender.blend [DEV] tutorial 11 'pixel lightning' implementation 2020-04-19 22:22:52 +02:00
exampleOBJ.obj [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
grass.png [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
image.png [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
stall.blend [DEV] tutorial 10 'load .obj file' implementation 2020-04-19 21:44:38 +02:00
stall.obj [DEV] tutorial 10 'load .obj file' implementation 2020-04-19 21:44:38 +02:00
stallTexture.png [DEV] tutorial 10 'load .obj file' implementation 2020-04-19 21:44:38 +02:00
tree_sample.png [DEV] tutorial 6 'texturing' implementation 2020-04-18 14:56:23 +02:00
tree.obj [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
tree.png [DEV] tutorial 14 'basic terrain' implementation 2020-04-20 01:19:21 +02:00
white.png [DEV] tutorial 11 'pixel lightning' implementation 2020-04-19 22:22:52 +02:00