ewolDrawer/jni/widgetDrawer.h

127 lines
4.8 KiB
C++

/**
*******************************************************************************
* @file widgetDrawer.h
* @brief Ewol Drawer : element generator (Header)
* @author Edouard DUPIN
* @date 03/03/2012
* @par Project
* Edn
*
* @par Copyright
* Copyright 2010 Edouard DUPIN, all right reserved
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY.
*
* Licence summary :
* You can modify and redistribute the sources code and binaries.
* You can send me the bug-fix
*
* Term of the licence in in the file licence.txt.
*
*******************************************************************************
*/
#ifndef __WIDGET_DRAWER_H__
#define __WIDGET_DRAWER_H__
#include <widgetDrawer.h>
#include <globalMsg.h>
#include <ewol/Widget.h>
#include <etk/Types.h>
typedef struct {
int32_t dot[3];
color_ts color[3];
} link_ts;
extern const char * const TYPE_EOBJECT_WIDGET_DRAW_DRAWER;
class widgetDrawer :public ewol::Widget
{
public:
widgetDrawer(void);
virtual ~widgetDrawer(void);
/**
* @brief Check if the object has the specific type.
* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
* @param[in] objectType type of the object we want to check
* @return true if the object is compatible, otherwise false
*/
virtual bool CheckObjectType(const char * const objectType);
/**
* @brief Get the current Object type of the EObject
* @note In Embended platforme, it is many time no -rtti flag, then it is not possible to use dynamic cast ==> this will replace it
* @param[in] objectType type description
* @return true if the object is compatible, otherwise false
*/
virtual const char * const GetObjectType(void);
virtual bool CalculateMinSize(void);
private:
color_ts m_triangleColor; //!< color for the next element of the triangle
color_ts m_textColorFg; //!< Text color
color_ts m_textColorBg; //!< Background color
// drawing elements :
ewol::OObject2DTextColored m_OObjectTextNormal[NB_BOUBLE_BUFFER];
ewol::OObject2DColored m_OObjectsColored[NB_BOUBLE_BUFFER];
ewol::OObject2DColored m_OObjectsColoredElement[NB_BOUBLE_BUFFER];
public:
virtual void OnRegenerateDisplay(void);
/**
* @brief Receive a message from an other EObject with a specific eventId and data
* @param[in] CallerObject Pointer on the EObject that information came from
* @param[in] eventId Message registered by this class
* @param[in] data Data registered by this class
* @return ---
*/
virtual void OnReceiveMessage(ewol::EObject * CallerObject, const char * eventId, etk::UString data);
public:
/**
* @brief Event on an input of this Widget
* @param[in] IdInput Id of the current Input (PC : left=1, right=2, middle=3, none=0 / Tactil : first finger=1 , second=2 (only on this widget, no knowledge at ouside finger))
* @param[in] typeEvent ewol type of event like EVENT_INPUT_TYPE_DOWN/EVENT_INPUT_TYPE_MOVE/EVENT_INPUT_TYPE_UP/EVENT_INPUT_TYPE_SINGLE/EVENT_INPUT_TYPE_DOUBLE/...
* @param[in] pos Absolute position of the event
* @return true the event is used
* @return false the event is not used
*/
virtual bool OnEventInput(int32_t IdInput, ewol::eventInputType_te typeEvent, coord2D_ts pos);
/**
* @brief Event on the keybord (if no shortcut has been detected before).
* @param[in] type of the event (ewol::EVENT_KB_TYPE_DOWN or ewol::EVENT_KB_TYPE_UP)
* @param[in] unicodeValue key pressed by the user
* @return true if the event has been used
* @return false if the event has not been used
*/
virtual bool OnEventKb(ewol::eventKbType_te typeEvent, uniChar_t unicodeData);
virtual bool OnEventKbMove(ewol::eventKbType_te typeEvent, ewol::eventKbMoveType_te moveTypeEvent);
private:
int32_t m_fontSize;
int32_t m_fontNormal;
public:
void SetFontSize(int32_t size);
void SetFontNameNormal(etk::UString fontName);
void SetColorOnSelected(color_ts newColor);
protected:
virtual void OnDraw(void);
private:
etk::VectorType<coord2D_ts> m_dotList; //!< list of all point in the buffer
etk::VectorType<link_ts> m_linkList; //!< List of all triangle in the mesh
etk::VectorType<int32_t> m_selectedList; //!< current selected points
int32_t m_nearestDot; //!< nearest dot from the current cursor
bool m_movingPoint;
void removeDotId(int32_t id);
int32_t GetNearestPoint(coord2D_ts pos);
etkFloat_t QuadDistance(coord2D_ts aaa, coord2D_ts bbb);
bool DotIsSelected(int32_t dotId);
public:
};
#define DRAW_CAST_WIDGET_DRAWER(curentPointer) EWOL_CAST(TYPE_EOBJECT_WIDGET_DRAW_DRAWER,ewol::widgetDrawer,curentPointer)
#endif