audio/audio/float_t.h

181 lines
5.5 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2011, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#include <audio/types.h>
#ifndef __AUDIO_TYPE_FLOAT_T_H__
#define __AUDIO_TYPE_FLOAT_T_H__
namespace audio {
class float_t {
private:
float m_data;
public:
float_t() {}
float_t(float _value) {
m_data = _value;
}
// transformation operator:
float_t(const audio::int8_8_t& _val);
float_t(const audio::int8_16_t& _val);
float_t(const audio::int16_16_t& _val);
float_t(const audio::int16_32_t& _val);
float_t(const audio::int24_24_t& _val);
float_t(const audio::int24_32_t& _val);
float_t(const audio::int32_32_t& _val);
float_t(const audio::int32_64_t& _val);
float_t(const audio::int64_64_t& _val);
float_t(const audio::float_t& _val);
float_t(const audio::double_t& _val);
// set operator
float_t(int64_t _value, int32_t _flotingPointPosition);
void set(int64_t _value, int32_t _flotingPointPosition);
void set(float _value) {
m_data = _value;
}
float get() const {
return m_data;
}
float getFloat() const {
return m_data;
}
double getDouble() const {
return m_data;
}
/* ****************************************************
* = assigment
*****************************************************/
const float_t& operator= (const float_t& _obj ) {
m_data = _obj.m_data;
return *this;
}
/* ****************************************************
* == operator
*****************************************************/
bool operator== (const float_t& _obj) const {
return _obj.m_data == m_data;
}
/* ****************************************************
* != operator
*****************************************************/
bool operator!= (const float_t& _obj) const {
return _obj.m_data != m_data;
}
/* ****************************************************
* < operator
*****************************************************/
bool operator< (const audio::float_t& _obj) const {
return m_data < _obj.m_data;
}
/* ****************************************************
* < operator
*****************************************************/
bool operator<= (const audio::float_t& _obj) const {
return m_data <= _obj.m_data;
}
/* ****************************************************
* < operator
*****************************************************/
bool operator> (const audio::float_t& _obj) const {
return m_data > _obj.m_data;
}
/* ****************************************************
* < operator
*****************************************************/
bool operator>= (const audio::float_t& _obj) const {
return m_data >= _obj.m_data;
}
/* ****************************************************
* += operator
*****************************************************/
const float_t& operator+= (const float_t& _obj) {
m_data += _obj.m_data;
return *this;
}
/* ****************************************************
* + operator
*****************************************************/
float_t operator+ (const float_t& _obj) const {
float_t tmpp(m_data);
tmpp.m_data += _obj.m_data;
return tmpp;
}
/* ****************************************************
* -= operator
*****************************************************/
const float_t& operator-= (const float_t& _obj) {
m_data -= _obj.m_data;
return *this;
}
/* ****************************************************
* - operator
*****************************************************/
float_t operator- (const float_t& _obj) const {
float_t tmpp(m_data);
tmpp.m_data -= _obj.m_data;
return tmpp;
}
/* ****************************************************
* *= operator
*****************************************************/
const float_t& operator*= (const float_t& _obj) {
m_data *= _obj.m_data;
return *this;
}
/* ****************************************************
* * operator
*****************************************************/
float_t operator* (const float_t& _obj) const {
float_t tmpp(m_data);
tmpp.m_data *= _obj.m_data;
return tmpp;
}
/* ****************************************************
* /= operator
*****************************************************/
const float_t& operator/= (const float_t& _obj) {
m_data /= _obj.m_data;
return *this;
}
/* ****************************************************
* / operator
*****************************************************/
float_t operator/ (const float_t& _obj) const{
float_t tmpp(m_data);
tmpp.m_data /= _obj.m_data;
return tmpp;
}
/* ****************************************************
* ++ operator
*****************************************************/
float_t& operator++() {
m_data += 1.0f;
return *this;
}
float_t operator++(int _unused) {
float_t result(m_data);
m_data += 1.0f;
return result;
}
/* ****************************************************
* -- operator
*****************************************************/
float_t& operator--() {
m_data -= 1.0f;
return *this;
}
float_t operator--(int _unused) {
float_t result(m_data);
m_data -= 1.0f;
return result;
}
};
std::ostream& operator <<(std::ostream& _os, const audio::float_t& _obj);
}
#endif