audio-river/audio/river/io/NodeOrchestra.h

74 lines
2.5 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2015, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#pragma once
#ifdef AUDIO_RIVER_BUILD_ORCHESTRA
#include <audio/river/io/Node.h>
#include <audio/orchestra/Interface.h>
namespace audio {
namespace river {
namespace io {
class Manager;
class Group;
/**
* @brief Low level node that is manage on the interface with the extern lib airtaudio
*/
class NodeOrchestra : public audio::river::io::Node {
friend class audio::river::io::Group;
protected:
/**
* @brief Constructor
*/
NodeOrchestra(const std::string& _name, const std11::shared_ptr<const ejson::Object>& _config);
public:
static std11::shared_ptr<NodeOrchestra> create(const std::string& _name, const std11::shared_ptr<const ejson::Object>& _config);
/**
* @brief Destructor
*/
virtual ~NodeOrchestra();
virtual bool isHarwareNode() {
return true;
};
protected:
audio::orchestra::Interface m_interface; //!< Real airtaudio interface
audio::orchestra::DeviceInfo m_info; //!< information on the stream.
unsigned int m_rtaudioFrameSize; // DEPRECATED soon...
public:
/**
* @brief Input Callback . Have recaive new data to process.
* @param[in] _inputBuffer Pointer on the data buffer.
* @param[in] _timeInput Time on the fist sample has been recorded.
* @param[in] _nbChunk Number of chunk in the buffer
* @param[in] _status DEPRECATED soon
* @return DEPRECATED soon
*/
int32_t recordCallback(const void* _inputBuffer,
const audio::Time& _timeInput,
uint32_t _nbChunk,
const std::vector<audio::orchestra::status>& _status);
/**
* @brief Playback callback. Request new data on output
* @param[in,out] _outputBuffer Pointer on the buffer to fill data.
* @param[in] _timeOutput Time on wich the data might be played.
* @param[in] _nbChunk Number of chunk in the buffer
* @param[in] _status DEPRECATED soon
* @return DEPRECATED soon
*/
int32_t playbackCallback(void* _outputBuffer,
const audio::Time& _timeOutput,
uint32_t _nbChunk,
const std::vector<audio::orchestra::status>& _status);
protected:
virtual void start();
virtual void stop();
};
}
}
}
#endif