audio-river/river/io/NodeMuxer.h

69 lines
2.6 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2015, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#ifndef __RIVER_IO_NODE_MUXER_H__
#define __RIVER_IO_NODE_MUXER_H__
#include <river/io/Node.h>
#include <river/Interface.h>
#include <drain/CircularBuffer.h>
namespace river {
namespace io {
class Manager;
class NodeMuxer : public Node {
protected:
/**
* @brief Constructor
*/
NodeMuxer(const std::string& _name, const std11::shared_ptr<const ejson::Object>& _config);
public:
static std11::shared_ptr<NodeMuxer> create(const std::string& _name, const std11::shared_ptr<const ejson::Object>& _config);
/**
* @brief Destructor
*/
virtual ~NodeMuxer();
protected:
virtual void start();
virtual void stop();
std11::shared_ptr<river::Interface> m_interfaceInput1;
std11::shared_ptr<river::Interface> m_interfaceInput2;
std11::shared_ptr<river::Interface> createInput(float _freq,
const std::vector<audio::channel>& _map,
audio::format _format,
const std::string& _streamName,
const std::string& _name);
void onDataReceivedInput1(const void* _data,
const std11::chrono::system_clock::time_point& _time,
size_t _nbChunk,
enum audio::format _format,
uint32_t _frequency,
const std::vector<audio::channel>& _map);
void onDataReceivedInput2(const void* _data,
const std11::chrono::system_clock::time_point& _time,
size_t _nbChunk,
enum audio::format _format,
uint32_t _frequency,
const std::vector<audio::channel>& _map);
std::vector<audio::channel> m_mapInput1;
std::vector<audio::channel> m_mapInput2;
drain::CircularBuffer m_bufferInput1;
drain::CircularBuffer m_bufferInput2;
std11::chrono::nanoseconds m_sampleTime; //!< represent the sample time at the specify frequency.
void process();
void processMuxer(void* _dataMic, void* _dataFB, uint32_t _nbChunk, const std11::chrono::system_clock::time_point& _time);
std::vector<uint8_t> m_data;
public:
virtual void generateDot(etk::FSNode& _node);
private:
void reorder(void* _output, uint32_t _nbChunk, void* _input, const std::vector<audio::channel>& _mapInput);
};
}
}
#endif