audio-river/river/Interface.h

334 lines
12 KiB
C++
Raw Blame History

/** @file
* @author Edouard DUPIN
* @copyright 2015, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#ifndef __RIVER_INTERFACE_H__
#define __RIVER_INTERFACE_H__
#include <string>
#include <vector>
#include <stdint.h>
#include <etk/mutex.h>
#include <etk/chrono.h>
#include <etk/functional.h>
#include <etk/memory.h>
#include <audio/format.h>
#include <audio/channel.h>
#include <drain/Process.h>
#include <drain/EndPointCallback.h>
#include <drain/EndPointWrite.h>
#include <ejson/ejson.h>
#include <etk/os/FSNode.h>
namespace river {
namespace io {
class Node;
class NodeAirTAudio;
class NodeAEC;
class NodeMuxer;
}
enum modeInterface {
modeInterface_unknow,
modeInterface_input,
modeInterface_output,
modeInterface_feedback,
};
/**
* @brief Interface is the basic handle to manage the input output stream
* @note To create this class see @ref river::Manager class
*/
class Interface : public std11::enable_shared_from_this<Interface> {
friend class io::Node;
friend class io::NodeAirTAudio;
friend class io::NodeAEC;
friend class io::NodeMuxer;
friend class Manager;
protected:
uint32_t m_uid; //!< unique ID for interface
protected:
/**
* @brief Constructor (use factory)
*/
Interface();
/**
* @brief Initilize the Class (do all that is not manage by constructor) Call by factory.
* @param[in] _freq Frequency.
* @param[in] _map Channel map organization.
* @param[in] _format Sample format
* @param[in] _node Low level interface to connect the flow.
* @param[in] _config Special configuration of this interface.
* @return true Configuration done corectly.
* @return false the configuration has an error.
*/
bool init(float _freq,
const std::vector<audio::channel>& _map,
audio::format _format,
const std11::shared_ptr<river::io::Node>& _node,
const std11::shared_ptr<const ejson::Object>& _config);
/**
* @brief Factory of this interface (called by class river::Manager)
* @param[in] _freq Frequency.
* @param[in] _map Channel map organization.
* @param[in] _format Sample format
* @param[in] _node Low level interface to connect the flow.
* @param[in] _config Special configuration of this interface.
* @return nullptr The configuration does not work.
* @return pointer The interface has been corectly created.
*/
static std11::shared_ptr<Interface> create(float _freq,
const std::vector<audio::channel>& _map,
audio::format _format,
const std11::shared_ptr<river::io::Node>& _node,
const std11::shared_ptr<const ejson::Object>& _config);
public:
/**
* @brief Destructor
*/
virtual ~Interface();
protected:
mutable std11::recursive_mutex m_mutex; //!< Local mutex to protect data
std11::shared_ptr<const ejson::Object> m_config; //!< configuration set by the user.
protected:
enum modeInterface m_mode; //!< interface type (input/output/feedback)
public:
/**
* @brief Get mode type of the current interface.
* @return The mode requested.
*/
enum modeInterface getMode() {
return m_mode;
}
protected:
drain::Process m_process; //!< Algorithme processing engine
public:
/**
* @brief Get the interface format configuration.
* @return The current format.
*/
const drain::IOFormatInterface& getInterfaceFormat() {
if ( m_mode == modeInterface_input
|| m_mode == modeInterface_feedback) {
return m_process.getOutputConfig();
} else {
return m_process.getInputConfig();
}
}
protected:
std11::shared_ptr<river::io::Node> m_node; //!< Hardware interface to/from stream audio flow.
protected:
std::string m_name; //!< Name of the interface.
public:
/**
* @brief Get interface name.
* @return The current name.
*/
virtual std::string getName() {
return m_name;
};
/**
* @brief Set the interface name
* @param[in] _name new name of the interface
*/
virtual void setName(const std::string& _name) {
m_name = _name;
};
/**
* @brief set the read/write mode enable.
* @note If you not set a output/input callback you must call this function.
*/
virtual void setReadwrite();
/**
* @brief When we want to implement a Callback Mode:
*/
/**
* @brief Set a callback on the write mode interface to know when data is needed in the buffer
* @param[in] _function Function to call
*/
virtual void setWriteCallback(drain::playbackFunctionWrite _function);
/**
* @brief Set Output callback mode with the specify callback.
* @param[in] _function Function to call
*/
virtual void setOutputCallback(drain::playbackFunction _function);
/**
* @brief Set Input callback mode with the specify callback.
* @param[in] _function Function to call
*/
virtual void setInputCallback(drain::recordFunction _function);
/**
* @brief Add a volume group of the current channel.
* @note If you do not call this function with the group "FLOW" you chan not have a channel volume.
* @note the set volume stage can not be set after the start.
* @param[in] _name Name of the group classicle common group:
* - FLOW for channel volume.
* - MEDIA for multimedia volume control (audio player, player video, web streaming ...).
* - TTS for Test-to-speech volume control.
* - COMMUNICATION for user communication volume control.
* - NOTIFICATION for urgent notification volume control.
* - NOISE for small noise volume control.
*/
virtual void addVolumeGroup(const std::string& _name);
public:
/**
* @brief Start the Audio interface flow.
* @param[in] _time Time to start the flow (0) to start as fast as possible...
* @note _time to play buffer when output interface (if possible)
* @note _time to read buffer when inut interface (if possible)
*/
virtual void start(const std11::chrono::system_clock::time_point& _time = std11::chrono::system_clock::time_point());
/**
* @brief Stop the current flow.
* @param[in] _fast The stream stop as fast as possible (not write all the buffer in speaker) but apply cross fade out.
* @param[in] _abort The stream stop whith no garenty of good audio stop.
*/
virtual void stop(bool _fast=false, bool _abort=false);
/**
* @brief Abort flow (no audio garenty)
*/
virtual void abort();
/**
* @brief Set a parameter in the stream flow
* @param[in] _filter name of the filter (if you added some personels)
* @param[in] _parameter Parameter name.
* @param[in] _value Value to set.
* @return true set done
* @return false An error occured
* @example : setParameter("volume", "FLOW", "-3dB");
* @example : setParameter("LowPassFilter", "cutFrequency", "1000Hz");
*/
virtual bool setParameter(const std::string& _filter, const std::string& _parameter, const std::string& _value);
/**
* @brief Get a parameter value
* @param[in] _filter name of the filter (if you added some personels)
* @param[in] _parameter Parameter name.
* @return The requested value.
* @example : getParameter("volume", "FLOW"); can return something like "-3dB"
* @example : getParameter("LowPassFilter", "cutFrequency"); can return something like "[-120..0]dB"
*/
virtual std::string getParameter(const std::string& _filter, const std::string& _parameter) const;
/**
* @brief Get a parameter value
* @param[in] _filter name of the filter (if you added some personels)
* @param[in] _parameter Parameter name.
* @return The requested value.
* @example : getParameter("volume", "FLOW"); can return something like "[-120..0]dB"
* @example : getParameter("LowPassFilter", "cutFreqiency"); can return something like "]100..10000]Hz"
*/
virtual std::string getParameterProperty(const std::string& _filter, const std::string& _parameter) const;
/**
* @brief write some audio sample in the speakers
* @param[in] _value Data To write on output
* @param[in] _nbChunk Number of audio chunk to write
*/
// TODO : TimeOut ???
virtual void write(const void* _value, size_t _nbChunk);
/**
* @brief read some audio sample from Microphone
* @param[in] _value Data To write on output
* @param[in] _nbChunk Number of audio chunk to write
*/
// TODO : TimeOut ???
virtual void read(void* _value, size_t _nbChunk);
/**
* @brief Get number of chunk in the local buffer
* @return Number of chunk
*/
virtual size_t size() const;
/**
* @brief Set buffer size in chunk number
* @param[in] _nbChunk Number of chunk in the buffer
*/
virtual void setBufferSize(size_t _nbChunk);
/**
* @brief Set buffer size size of the buffer with the stored time in <20>s
* @param[in] _time Time in microsecond of the buffer
*/
virtual void setBufferSize(const std11::chrono::microseconds& _time);
/**
* @brief get buffer size in chunk number
* @return Number of chunk that can be written in the buffer
*/
virtual size_t getBufferSize();
/**
* @brief Set buffer size size of the buffer with the stored time in <20>s
* @return Time in microsecond that can be written in the buffer
*/
virtual std11::chrono::microseconds getBufferSizeMicrosecond();
/**
* @brief Get buffer size filled in chunk number
* @return Number of chunk in the buffer (that might be read/write)
*/
virtual size_t getBufferFillSize();
/**
* @brief Set buffer size size of the buffer with the stored time in <20>s
* @return Time in microsecond of the buffer (that might be read/write)
*/
virtual std11::chrono::microseconds getBufferFillSizeMicrosecond();
/**
* @brief Remove internal Buffer
*/
virtual void clearInternalBuffer();
/**
* @brief Write : Get the time of the next sample time to write in the local buffer
* @brief Read : Get the time of the next sample time to read in the local buffer
*/
virtual std11::chrono::system_clock::time_point getCurrentTime() const;
private:
/**
* @brief Node Call interface : Input interface node has new data.
* @param[in] _time Time where the first sample has been capture.
* @param[in] _data Pointer on the new data.
* @param[in] _nbChunk Number of chunk in the buffer.
*/
virtual void systemNewInputData(std11::chrono::system_clock::time_point _time, const void* _data, size_t _nbChunk);
/**
* @brief Node Call interface: Output interface node need new data.
* @param[in] _time Time where the data might be played
* @param[in] _data Pointer on the data.
* @param[in] _nbChunk Number of chunk that might be write
* @param[in] _chunkSize Chunk size.
*/
virtual void systemNeedOutputData(std11::chrono::system_clock::time_point _time, void* _data, size_t _nbChunk, size_t _chunkSize);
/**
* @brief Node Call interface: A volume has change.
*/
virtual void systemVolumeChange();
public:
/**
* @brief Create the dot in the FileNode stream.
* @param[in,out] _node File node to write data.
* @param[in] _nameIO Name to link the interface node
* @param[in] _isLink True if the node is connected on the current interface.
*/
virtual void generateDot(etk::FSNode& _node, const std::string& _nameIO, bool _isLink=true);
/**
* @brief Get the current 'dot' name of the interface
* @return The anme requested.
*/
virtual std::string getDotNodeName() const;
protected:
/**
* @brief Interfanel generate of status
* @param[in] _origin status source
* @param[in] _status Event status
*/
void generateStatus(const std::string& _origin, const std::string& _status) {
m_process.generateStatus(_origin, _status);
}
public:
/**
* @brief Set status callback
* @param[in] _newFunction Function to call
*/
void setStatusFunction(drain::statusFunction _newFunction) {
m_process.setStatusFunction(_newFunction);
}
};
};
#endif