audio-river/airtio/Interface.h
2015-01-25 22:17:06 +01:00

170 lines
5.6 KiB
C++

/** @file
* @author Edouard DUPIN
* @copyright 2015, Edouard DUPIN, all right reserved
* @license APACHE v2.0 (see license file)
*/
#ifndef __AIRTIO_INTERFACE_H__
#define __AIRTIO_INTERFACE_H__
#include <string>
#include <vector>
#include <stdint.h>
#include <chrono>
#include <functional>
#include <mutex>
#include <airtalgo/format.h>
#include <airtalgo/channel.h>
#include <airtalgo/Process.h>
#include <airtalgo/EndPointCallback.h>
#include <memory>
namespace airtio {
namespace io {
class Node;
}
class Interface : public std::enable_shared_from_this<Interface> {
friend class io::Node;
friend class Manager;
protected:
mutable std::mutex m_mutex;
protected:
std::shared_ptr<airtio::io::Node> m_node;
float m_freq;
std::vector<airtalgo::channel> m_map;
airtalgo::format m_format;
std::shared_ptr<airtalgo::Process> m_process;
protected:
std::string m_name;
public:
virtual std::string getName() {
return m_name;
};
protected:
/**
* @brief Constructor
*/
Interface();
bool init(const std::string& _name,
float _freq,
const std::vector<airtalgo::channel>& _map,
airtalgo::format _format,
const std::shared_ptr<airtio::io::Node>& _node);
public:
/**
* @brief Destructor
*/
virtual ~Interface() {};
static std::shared_ptr<Interface> create(const std::string& _name,
float _freq,
const std::vector<airtalgo::channel>& _map,
airtalgo::format _format,
const std::shared_ptr<airtio::io::Node>& _node);
public:
/**
* @brief When we want to implement a Callback Mode :
*/
//virtual void setWriteCallback(size_t _chunkSize, writeNeedDataFunction_int16_t _function) {};
virtual void setOutputCallback(size_t _chunkSize, airtalgo::needDataFunction _function, enum airtalgo::formatDataType _dataType);
virtual void setInputCallback(size_t _chunkSize, airtalgo::haveNewDataFunction _function, enum airtalgo::formatDataType _dataType);
public:
/**
* @brief Start the Audio interface flow.
* @param[in] _time Time to start the flow (0) to start as fast as possible...
* @note _time to play buffer when output interface (if possible)
* @note _time to read buffer when inut interface (if possible)
*/
virtual void start(const std::chrono::system_clock::time_point& _time = std::chrono::system_clock::time_point());
/**
* @brief Stop the current flow.
* @param[in] _fast The stream stop as fast as possible (not write all the buffer in speaker) but apply cross fade out.
* @param[in] _abort The stream stop whith no garenty of good audio stop.
*/
virtual void stop(bool _fast=false, bool _abort=false);
/**
* @brief Abort flow (no audio garenty)
*/
virtual void abort();
/**
* @brief Set the volume of this interface
* @param[in] _gainDB Gain in decibel to apply
*/
virtual void setVolume(float _gainDB);
/**
* @brief Get the volume of this interface
* @return The gain in decibel applyied
*/
virtual float getVolume() const;
/**
* @brief Get the volume range of this interface
* @return The gain in decibel range of this interface
*/
virtual std::pair<float,float> getVolumeRange() const;
/**
* @brief write some audio sample in the speakers
* @param[in] _value Data To write on output
*/
// TODO : TimeOut ???
virtual void write(const std::vector<int16_t>& _value);
/**
* @brief write some audio sample in the speakers
* @param[in] _value Data To write on output
* @param[in] _nbChunk Number of audio chunk to write
*/
// TODO : TimeOut ???
virtual void write(const int16_t* _value, size_t _nbChunk);
/**
* @brief write some audio sample in the speakers
* @param[in] _value Data To write on output
*/
// TODO : TimeOut ???
virtual std::vector<int16_t> read(size_t _nbChunk);
/**
* @brief read some audio sample from Microphone
* @param[in] _value Data To write on output
* @param[in] _nbChunk Number of audio chunk to write
*/
// TODO : TimeOut ???
virtual void read(const int16_t* _value, size_t _nbChunk);
/**
* @brief Get number of chunk in the local buffer
* @return Number of chunk
*/
virtual size_t size() const;
/**
* @brief Set buffer size in chunk number
* @param[in] _nbChunk Number of chunk in the buffer
*/
virtual void setBufferSize(size_t _nbChunk);
/**
* @brief Set buffer size in chunk number
* @param[in] _nbChunk Number of chunk in the buffer
*/
virtual void setBufferSize(const std::chrono::duration<int64_t, std::micro>& _time);
/**
* @brief Remove internal Buffer
*/
virtual void clearInternalBuffer();
/**
* @brief Write : Get the time of the next sample time to write in the local buffer
* @brief Read : Get the time of the next sample time to read in the local buffer
*/
virtual std::chrono::system_clock::time_point getCurrentTime() const;
private:
virtual void systemNewInputData(std::chrono::system_clock::time_point _time, void* _data, int32_t _nbChunk);
virtual void systemNeedOutputData(std::chrono::system_clock::time_point _time, void* _data, int32_t _nbChunk, size_t _chunkSize);
std::vector<int8_t> m_data;
float m_volume; //!< Local channel Volume
bool process(std::chrono::system_clock::time_point& _time,
void* _input,
size_t _inputNbChunk,
void*& _output,
size_t& _outputNbChunk);
};
};
#endif