[DOC] write nealy all documentation on the class

This commit is contained in:
2015-03-22 09:29:21 +01:00
parent 4c3fe665cf
commit 3891b0ac52
13 changed files with 392 additions and 88 deletions

View File

@@ -27,13 +27,19 @@ namespace river {
namespace io {
class Manager;
class Group;
/**
* @brief A node is the base for input/output interface. When a output id declared, we automaticly have a feedback associated.
* this manage the muxing of data for output an the demuxing for input.
*/
class Node : public std11::enable_shared_from_this<Node> {
friend class river::io::Group;
protected:
uint32_t m_uid; // uniqueNodeID
uint32_t m_uid; //!< uniqueNodeID use for debug an dot generation.
protected:
/**
* @brief Constructor
* @param[in] _name Name of the node.
* @param[in] _config Configuration of the node.
*/
Node(const std::string& _name, const std11::shared_ptr<const ejson::Object>& _config);
public:
@@ -41,15 +47,24 @@ namespace river {
* @brief Destructor
*/
virtual ~Node();
/**
* @brief Get the status of this node acces on harware or acces on other node (virtual).
* @return true This is an harware interface.
* @return false this is a virtual interface.
*/
virtual bool isHarwareNode() {
return false;
};
protected:
mutable std11::mutex m_mutex;
std11::shared_ptr<const ejson::Object> m_config;
mutable std11::mutex m_mutex; //!< prevent open/close/write/read access that is multi-threaded.
std11::shared_ptr<const ejson::Object> m_config; //!< configuration description.
protected:
drain::Process m_process;
drain::Process m_process; //!< Low level algorithms
public:
/**
* @brief Get the uper client interface configuration.
* @return process configuration.
*/
const drain::IOFormatInterface& getInterfaceFormat() {
if (m_isInput == true) {
return m_process.getOutputConfig();
@@ -57,6 +72,10 @@ namespace river {
return m_process.getInputConfig();
}
}
/**
* @brief Get the harware client interface configuration.
* @return process configuration.
*/
const drain::IOFormatInterface& getHarwareFormat() {
if (m_isInput == true) {
return m_process.getInputConfig();
@@ -65,62 +84,138 @@ namespace river {
}
}
protected:
std11::shared_ptr<drain::VolumeElement> m_volume; //!< if a volume is set it is set here ...
std11::shared_ptr<drain::VolumeElement> m_volume; //!< if a volume is set it is set here ... for hardware interface only.
protected:
std::vector<std11::weak_ptr<river::Interface> > m_listAvaillable; //!< List of all interface that exist on this Node
std::vector<std11::shared_ptr<river::Interface> > m_list;
std::vector<std11::shared_ptr<river::Interface> > m_list; //!< List of all connected interface at this node.
/**
* @brief Get the number of interface with a specific type.
* @param[in] _interfaceType Type of the interface.
* @return Number of interface connected.
*/
size_t getNumberOfInterface(enum river::modeInterface _interfaceType);
/**
* @brief Get the number of interface with a specific type that can connect on the Node.
* @param[in] _interfaceType Type of the interface.
* @return Number of interface that can connect.
*/
size_t getNumberOfInterfaceAvaillable(enum river::modeInterface _interfaceType);
public:
/**
* @brief Get the number of interface connected
* @return Number of interfaces.
*/
size_t getNumberOfInterface() {
return m_list.size();
}
public:
/**
* @brief Register an interface that can connect on it. (might be done in the Interface Init)
* @note We keep a std::weak_ptr. this is the reason why we do not have a remove.
* @param[in] _interface Pointer on the interface to register.
*/
void registerAsRemote(const std11::shared_ptr<river::Interface>& _interface);
/**
* @brief Request this interface might receve/send dat on the flow. (start/resume)
* @param[in] _interface Pointer on the interface to register.
*/
void interfaceAdd(const std11::shared_ptr<river::Interface>& _interface);
/**
* @brief Un-register the interface as an availlable read/write interface. (suspend/stop)
* @param[in] _interface Pointer on the interface to register.
*/
void interfaceRemove(const std11::shared_ptr<river::Interface>& _interface);
protected:
std::string m_name; //!< Harware.json configuration name
std::string m_name; //!< Name of the interface
public:
/**
* @brief Get the interface name.
* @return Current name.
*/
const std::string& getName() {
return m_name;
}
protected:
bool m_isInput;
bool m_isInput; //!< sense of the stream
public:
/**
* @brief Check if it is an input stream
* @return true if it is an input/ false otherwise
*/
bool isInput() {
return m_isInput;
}
/**
* @brief Check if it is an output stream
* @return true if it is an output/ false otherwise
*/
bool isOutput() {
return !m_isInput;
}
protected:
std11::weak_ptr<river::io::Group> m_group;
std11::weak_ptr<river::io::Group> m_group; //!< reference on the group. If available.
public:
/**
* @brief Set this node in a low level group.
* @param[in] _group Group reference.
*/
void setGroup(std11::shared_ptr<river::io::Group> _group) {
m_group = _group;
}
protected:
/**
* @brief Start the flow in the group (start if no group)
*/
void startInGroup();
/**
* @brief Stop the flow in the group (stop if no group)
*/
void stopInGroup();
/**
* @brief Real start of the stream
*/
virtual void start() = 0;
/**
* @brief Real stop of the stream
*/
virtual void stop() = 0;
public:
/**
* @brief If this iss an hardware interface we can have a resuest of the volume stage:
* @return pointer on the requested volume.
*/
const std11::shared_ptr<drain::VolumeElement>& getVolume() {
return m_volume;
}
public:
/**
* @brief Called when a group wolume has been change to update all volume stage.
*/
void volumeChange();
protected:
int32_t newInput(const void* _inputBuffer,
uint32_t _nbChunk,
const std11::chrono::system_clock::time_point& _time);
int32_t newOutput(void* _outputBuffer,
uint32_t _nbChunk,
const std11::chrono::system_clock::time_point& _time);
/**
* @brief Call by child classes to process data in all interface linked on the current Node. Have new input to process.
* @param[in] _inputBuffer Pointer on the data.
* @param[in] _nbChunk Number of chunk in the buffer.
* @param[in] _time Time where the first sample has been capture.
*/
void newInput(const void* _inputBuffer,
uint32_t _nbChunk,
const std11::chrono::system_clock::time_point& _time);
/**
* @brief Call by child classes to process data in all interface linked on the current Node. Have new output to get. this call the feedback too.
* @param[in,out] _outputBuffer Pointer on the buffer to write the data.
* @param[in] _nbChunk Number of chunk to write in the buffer.
* @param[in] _time Time where the data might be played.
*/
void newOutput(void* _outputBuffer,
uint32_t _nbChunk,
const std11::chrono::system_clock::time_point& _time);
public:
/**
* @brief Generate the node dot file section
* @param[in] _node File node to generate the data.
*/
virtual void generateDot(etk::FSNode& _node);
};
}