42 lines
1.6 KiB
BlitzBasic
42 lines
1.6 KiB
BlitzBasic
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=?=RIVER: Bases =?=
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__________________________________________________
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[right][tutorial[000_Build | Next: Tutorals]][/right]
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=== Overview:===
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===User requires:===
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To use ewol you need to know only C++ language. It could be usefull to know:
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:** [b]Python[/b] for all build tool.
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:** [b]git[/b] for all version management
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:** [b]Audio[/b] Basic knowlege of audio streaming af data organisation.
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=== Architecture:===
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River has been designed to replace the pulseAudio basic asyncronous interface that create
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more problem that it will solve. The second point is that is not enougth portable to be
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embended in a proprietary software without distributing all the sources (Ios).
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Start at this point we will have simple objectives :
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:** manage multiple Low level interface: (done by the [lib[airtaudio | AirTAudio]] interface):
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::** for linux
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:::** Alsa
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:::** Pulse
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:::** Oss
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::** for Mac-OsX
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:::** CoreAudio
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::** for IOs
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:::** CoreAudio (embended version)
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::** for Windows
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:::** ASIO
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::** For Android
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:::** Java (JDK-6)
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:** Synchronous interface ==> no delay and reduce latency
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:** Manage the thread priority (need sometimes to be more reactive)
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:** manage mixing of some flow (2 inputs stereo and the user want 1 input quad)
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:** AEC Acoustic Echo Cancelation (TODO : in the current implementation we have a simple sound cutter)
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:** Equalizer (done with [lib[drain | Drain])
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:** Resmpling (done by the libspeexDSP)
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:** Correct volume management (and configurable)
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:** Fade-in and Fade-out (done with [lib[drain | Drain])
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:** Channel reorganisation (done with [lib[drain | Drain])
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:** A correct feedback interface
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